From: | John IV <John.Moeller@*.CC.UTAH.EDU> |
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Subject: | GM styles (was: Re: gamemastering) |
Date: | Tue, 22 Aug 1995 22:37:07 -0600 |
[delete]
> > >place and STOLE THE FRAGGIN OD, now what do I do??? I sometimes wish I
> > >DIDN'T have such CREATIVE players. But, frag, it's fun...";)
[delete]
> > place and steal the fraggin OD because you were 'attached' to having things
> > occur in a particular way [your way].
>
> <shrug> I pretty much get an idea for the adventure, and wing it
> from there...I'm not a big 'plotline all written out' type... easier to
> make up for their creativeness...
I've tried this, but have had limited success. I'm currently in the
middle of writing an adventure that's been in progress for a month now.
I can only _hope_ my players won't crank it through the munchkin machine.
John IV <John.Moeller@*.cc.utah.edu>
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"Sometimes after an electrical storm I see in 5 dimensions. Why are the
sixty of you looking at me like that?"
--Cornfed, from _Duckman_