From: | Marc A Renouf <jormung@*****.UMICH.EDU> |
---|---|
Subject: | Re: Graphic Interludes |
Date: | Thu, 10 Aug 1995 16:54:36 -0400 |
> I hope for ghod's sake you did this along the lines of "You've been in
> prison for a week now, having been brutally raped by a guard on the first
> day and suffering the hell of prison ever since. Then word comes from
> your companions--"etc, and start the game off, rather than actually
> role-playing the scene out.
Yes, indeedy, It was merely that. Both times it has happened to
the character, the act was not described in detail. I may enjoy realism
in the campaign, but a sadistic sicko I am not (well, not in that way... ;)
> Which is something I saw being done at a game at a con once, not to
> one of my characters luckily, but still enough to make me leave the
> room in disgust.
Yoggs! Now I remember why I don't go to cons to play anything
other than miniatures games.
> I think you have to tread pretty carefully around that kind of thing
> unless you know the people you're with pretty well.
In this case, I've known the player for four years. And like I
said, I didn't go into graphic detail. As far as that goes, I don't go
into graphic detail with the seductions and other more positive
experiences either.
> People can have all kinds of terrible things in their pasts, and you
> can cause them a lot of pain by bringing those things up, however
> unknowingly, however joking you are.
I *never* joke about rape.
> It's a lot more common than you might think. I don't have a wide circle
> of friends, but two of them were victims of rape, and three were victims
> of sexual abuse as children. Those kinds of scars last a long time.
I am fully aware of how common it is. Having friends who've been
through the experience and going into my third year as a Resident Advisor
here at U of M, I see the aftermath of it more than I would wish on any
three people.
Marc (Wow! Eve and I agree on something... ;)