From: | "Shawn C. Carroll" <carrsha@****.ACC.IIT.EDU> |
---|---|
Subject: | Gun Happy Characters, |
Date: | Mon, 14 Feb 1994 13:44:30 -0600 |
Well, I had the porblem of players that wanted nothing better to do
than to ruin the plot by introducing tons of lead into the picture.
I even talked to a player after one game and he stated:
"Shadowrun is a system for combat, a run w/o at least five fights
isn't shadrun."
Anyhow, after running FASA's _Dream Chipper_ they realized how much
more can be accomplished w/ finese and good contacts and ettique
skills...
My suggestion is to run a book senario and let your players see what
it is like to really make a run...
GHOST..
*********
carrsha@*****.acc.iit.edu Ghost@*****.isca.uiowa.edu
carrsha@****.acc.iit.edu Ghost@******.acc.iit.edu
PEace Upon my retiremnet