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Mailing List Logs for ShadowRN

Message no. 1
From: "Fisher, Victor" <Victor-Fisher@******.COM>
Subject: Re: GURPS Conversion to Shadowrun
Date: Fri, 9 May 1997 15:40:11 -0400
Chowder said:
>Does anybody out there know anything about converting GURPS numbers to SR?
>
>Before I become ridiculed, please humor me.


Not at all. I think I saw something in the back of the GURPS
Cyberpunk supplement. It should still be avaliable.
Message no. 2
From: Chowder <John.Moeller@*.CC.UTAH.EDU>
Subject: Re: GURPS Conversion to Shadowrun
Date: Fri, 9 May 1997 14:05:29 -0600
On Fri, 9 May 1997, Fisher, Victor wrote:

> Not at all. I think I saw something in the back of the GURPS
> Cyberpunk supplement. It should still be avaliable.

I have that book, actually, and I don't remember seeing anything, but
I'll look again.

Chowder <John.Moeller@*.cc.utah.edu> OR <jhm1247@*.cc.utah.edu>
------------------------------------------------------------------------------
Message no. 3
From: Adam J <fro@***.AB.CA>
Subject: Re: GURPS Conversion to Shadowrun
Date: Fri, 9 May 1997 15:12:02 -0600
At 14:05 5/9/97 -0600, Chowder wrote:
>On Fri, 9 May 1997, Fisher, Victor wrote:
>
>> Not at all. I think I saw something in the back of the GURPS
>> Cyberpunk supplement. It should still be avaliable.
>
>I have that book, actually, and I don't remember seeing anything, but
>I'll look again.

I had planned on converting some of the GURPS Cyberpunk stuff to SR, but it
doesn't look thats going to be a while..I'm rather busy right now.. <g>

-Adam

--
http://shadowrun.home.ml.org -- fro@***.ab.ca
"Do you know how many times I have said something that ends up in
someone's .sig?" -Dvixen, a phone call that turned out to be bloody cheap.
-
"Leading by example" in Target:UCAS
Message no. 4
From: Harlequin <harlequin@*********.CA>
Subject: Re: GURPS Conversion to Shadowrun
Date: Fri, 9 May 1997 18:43:34 -0400
> >> Not at all. I think I saw something in the back of the GURPS
> >> Cyberpunk supplement. It should still be avaliable.

Here is an system transfert directly from my brain:

Characters
-------------------
Stats:
---------
The gurps average attribute is 10 and Shadowrun is 3... so look at this
table:

Gurps --> Shadowrun
- than 5 1
6-8 2
9-11 3
12-14 4
15 5
16 6
and so on...

Strength --> ST
Intelligence --> IQ
Quickness --> DX
Body --> HT

For Charisma and WillPower, we have a little problem...
so lets check this:

WillPower Gurps Strong/Weak Will
1 -2 level
2 -1 level
3 ------- no changes
4 ------- no changes
5 +1 level
6 +2 level
and so on...

and for charisma, do the same thing for the charisma advantage/appearance
in gurps...

so, a troll with a strength of 10 in shadowrun will have a ST of 20 in
Gurps
not so bad...

Now, for skills:
---------------------
The appropriates skills must be transfered from a system to another...
ex: Armed Combat in shadowrun may cause some problems translating it to
gurps....

for a general rule, check this:

SR Skill Level Gurps Point Added.
1 .5
2 1
3 2
4 4
5 8

and so on....

Now, if you like these rules and you want my personnals ideas for
translating Essence, Advantages/Disadvs and Money

please let me know....

Harlequin - The master of chaos
harlequin@*********.ca

Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.