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Message no. 1
From: Mockingbird mockingbird@*********.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 09:41:26 -0500
Hi,
I will be running a Shadowrun adventure at a local Con on Halloween.
I want to do the macabre side of SR, but don't want to use Horrors, or
make it come across too much like World of Darkness. Anyone have any
ideas?

Mockingbird
Message no. 2
From: Wildfire Wildfire@*************.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 13:17:01 -0400
Mockingbird wrote:

> Hi,
> I will be running a Shadowrun adventure at a local Con on Halloween.
> I want to do the macabre side of SR, but don't want to use Horrors, or
> make it come across too much like World of Darkness. Anyone have any
> ideas?
>
> Mockingbird

Hmm. How 'bout a little run involving <insert favorite nasty corp or
organization here> doing research in a little out of the way place on
mutating the HMMMVMVV, er, the Human Metahuman Virus thingy, into an
effective biological weapon, or maybe just attempting to isolate elements of
it so they could mutate persons at will? "Test Subjects" could make for
some interesting opposition...

Disclaimer: I have never read a FASA-published adventure due to lack of
funds. I've run two campaigns which I wholly made up on the spot, and later
been told were remarkably close to a published adventure, so if this idea is
like something previously published, I'll say again, great minds must think
alike, except my plots have more layers! :-7

Wildfire
Message no. 3
From: dbuehrer@****.org dbuehrer@****.org
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 11:35:20 -0600
Wildfire wrote:
\
\ Mockingbird wrote:
\
\ > Hi,
\ > I will be running a Shadowrun adventure at a local Con on Halloween.
\ > I want to do the macabre side of SR, but don't want to use Horrors, or
\ > make it come across too much like World of Darkness. Anyone have any
\ > ideas?
\ >
\ > Mockingbird
\
\ Hmm. How 'bout a little run involving <insert favorite nasty corp or
\ organization here> doing research in a little out of the way place on
\ mutating the HMMMVMVV, er, the Human Metahuman Virus thingy, into an
\ effective biological weapon, or maybe just attempting to isolate elements of
\ it so they could mutate persons at will? "Test Subjects" could make for
\ some interesting opposition...
\
\ Disclaimer: I have never read a FASA-published adventure due to lack of
\ funds. I've run two campaigns which I wholly made up on the spot, and later
\ been told were remarkably close to a published adventure, so if this idea is
\ like something previously published, I'll say again, great minds must think
\ alike, except my plots have more layers! :-7

There's actually one that's remarkably similar, in an Island of Dr. Morrow
kind of way, though I can't recall the name of the adventure at the moment.

I also saw an episode of Batman Beyond that could make the basis for a
halloween adventure.

A minor corporation started selling something called "Splicing". The
customer would have a little bit of animal DNA spliced into their genes.
Anything from a small splice that would give a girl cats eyes, to a more
drastic splice that turned a guy into a minator.

Per the comic book world of Batman, a splice took effect in a matter of
seconds. Perhaps this could be done in ShadowRN if the splices utilized
the virus that turns people into vampires and trolls into femorians.

Splicing had one downside, it made the splicee somewhat feral.

And, the good doctor who came up with it (also owned his corporation) had
plans to splice everyone on the planet.

In the final battle the doctor injected himself with several splices to
turn himself into a pretty large monster. During the course of the battle
Batman injected the doctor/monster with many more splices, turning the
doctor into a Lovecraftian monster that eventually exploded.

Hope that works for you, or fuels your imagination :)

-Graht
--
"I don't know what I don't know."
Message no. 4
From: Quicksilver qwksilvr@*****.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 12:53:06 -0500
At 09:41 AM 10/13/99 -0500, you wrote:
>Hi,
> I will be running a Shadowrun adventure at a local Con on Halloween.
>I want to do the macabre side of SR, but don't want to use Horrors, or
>make it come across too much like World of Darkness. Anyone have any
>ideas?

Just a few quick ones off the top of my head.....

Ghouls - as bad guys or good guys
Vampiric Mr. Johnson?
discover the secret of the hermit in the old, haunted mansion?
Ghosts? Spirits posing as ghosts?
Organ legging - either as the run or to hunt down the organ leggers
extract a suit's child - who happens to be going to/working in a haunted
house
a mage who has summoned a spirit/ally to animate a corpse (ala frankenstein)
recover a body from a morgue/funeral home/grave?
hunt down a shapeshifter? who is organlegging?
uncover a plot to insert drugged candy/refreshments into a corporate
enclave's party
costume party? for ghouls, wendigo, vampires, and such? party crashers?

Hg




Why is it that if someone tells you that there are 1000 million billion
stars in the universe, you will believe them, but if they tell you a wall
has wet paint, you will have to touch it to be sure?
Message no. 5
From: Ereskanti@***.com Ereskanti@***.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 14:23:37 EDT
In a message dated 10/13/1999 11:43:54 AM US Eastern Standard Time,
mockingbird@*********.com writes:

>
> I will be running a Shadowrun adventure at a local Con on Halloween.
> I want to do the macabre side of SR, but don't want to use Horrors, or
> make it come across too much like World of Darkness. Anyone have any
> ideas?

IMO, use the "Imago" module. It is a "Ghost Story" of sorts, and one
of the
better written modules IMO...

-K
Message no. 6
From: Ojaste,James [NCR] James.Ojaste@**.GC.CA
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 14:44:15 -0400
> From: Wildfire [mailto:Wildfire@*************.com]
> Sent: October 13, 1999 13:17
>
> Mockingbird wrote:
> > I will be running a Shadowrun adventure at a local Con
> on Halloween.
> > I want to do the macabre side of SR, but don't want to use
> Horrors, or
> > make it come across too much like World of Darkness.
> Anyone have any
> > ideas?
>
> Hmm. How 'bout a little run involving <insert favorite nasty corp or
> organization here> doing research in a little out of the way place on
> mutating the HMMMVMVV, er, the Human Metahuman Virus thingy, into an
> effective biological weapon, or maybe just attempting to

Hmm - sounds pretty WoDy to me.

How about this:
A corp is running experiments on mind-control. Doing it with magic
is too easily detectable and unreliable, so they want to do it with
cyber - everybody of value goes under the knife for a Datajack
sooner or later, anyhow.

If you *really* want it to be hard-hitting horror, I'd recommend
lots of innocents dying. Infants are good - big impact there.
Say the runners are hired to protect a shielded cargo and fail -
the failure happens to crack the seal to reveal the shrapnel-
perforated remains of a dozen infants and a nurse.

The runners probably won't notice that the infants have recently
had surgery done to implant headware. In any case, the corp will
likely be after them because they know too much (*really* bad PR
if the cyber thing gets out), the opposing side (a rival corp
working on the same tech? a newspaper? anybody, really) also
wants them (although to work *for* them) and the PCs will likely
be revolted at what happened.

The problem the corp's currently having with their tech is that
older people implanted with the tech have a chance of resisting
the cyber (say Will 8-10) and they want 100% reliability, so
they want to start off young. They have a number of subjects
of different ages, sexes and metatypes. If you can manage
to give the PCs the cyber, great!

They won't know who to trust (the corp's well into field trials
at this point - the children are a long-term project improvement
plan).

Just off the top of my sick, twisted head. :-)

James Ojaste
Message no. 7
From: Drew Curtis dcurtis@***.net
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 14:47:30 -0400 (EDT)
On Wed, 13 Oct 1999, Mockingbird wrote:

> Hi,
> I will be running a Shadowrun adventure at a local Con on Halloween.
> I want to do the macabre side of SR, but don't want to use Horrors, or
> make it come across too much like World of Darkness. Anyone have any
> ideas?
>
This is the one I plan on using this year. I try to always do a halloween
adventure.

A year and a half ago Flight 1118 from Japan was blown up in order to kill
one of the passengers who happened to be a corporate court justice. With
Halloween approaching in a month, the otherworldly influence on mana
levels has risen to the point where the ghosts of those killed have been
able to roam far enough away form the crash site to hire the team to bring
them the man responsible for the sabotage (one of them has the code to a
nuyen account with which to pay the runners). They need to exact vengence
on their murderer in order to pass into the next world, if they do not
they will remain trapped on this world as ghosts. The ghosts want the man
extracted and brought to them.

The man who brought down the jet worked for Fuchi, and now Novatech. He
brought down the jet on his own with no direction from the top, thinking
this would impress Villiers (it didn't). He currently resides in
Novatech's Seattle HQ under heavy astral security because the ghosts have
tried twice, unsuccessfully, to assassinate the man at night when their
powers are at their peak. Astral security around this individual is so
tight that the ghosts have to hire a physical shadowrun team to get him.

As an added wrinkle, the man has arranged to be transferred up to
Novatech's company orbital platform on a permanent basis in 72 hours to
get away from the ghosts. Once outside the planet's mansphere, the ghosts
will be unable to reach him and essentially be doomed to live as ghosts
forever, unable to resolve the injustice done to them.

The security at Novatech HQ is nigh ridiculous. Furthermore, the security
at the launch site is equally ridiculous, since the man expects the ghosts
to attempt another attack. He plans to leave at noon by helicopter from
Novatech to the launch site. He will be most vulnerable in mid air, where
his security mainly consists of astral security with not as much emphasis
on physical penetration.

The object is to extract this man in mid air in broad daylight, keep him
for 12 hours, and bring him to the crash site at midnight. Not only will
the extraction be difficult but keeping him for 12 hours will probably
prove to be even more difficult.

The two main parts are extracting the man, and then keeping him while a
competing shadowteam locates and attempts to extract him back.

Drew Curtis, President, Digital Crescent, Incorporated
http://www.dcr.net (502) 226 3376 Internet services.
Frankfort Lawrenceburg Shelbyville Owenton Louisville
http://www.fark.com: If it's not news, it's fark.
Message no. 8
From: Dvixen dvixen@****.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 11:55:17 -0700
At 09:41 AM 13/10/99 , Mockingbird annoyed me by writing:
>Hi,
> I will be running a Shadowrun adventure at a local Con on Halloween.
>I want to do the macabre side of SR, but don't want to use Horrors, or
>make it come across too much like World of Darkness. Anyone have any
>ideas?

Well, you could always have the 'group' begin at a halloween party, and
crash it. ;) Can you imagine a combat round dressed as Tickle-me-Dunkie? (EEK!)

Maybe someone has barely escaped a thrill gang out or a fun night. Or some
paranormals are acting oddly and are hungry. Perhaps the building chosen
for the party was haunted (in SR terms, unexplained Background Count), and
some brilliant magical type thought it funny to hold a 19th Century-styled
seance. What if a runner had been cursed by a Voudoun, and naturally he
doesn't believe that, but Halloween he's supposed to have nasty things
happen to him (aka Para weirdness magnet) how's he gonna explain how
everyone's summoned spirits within a 10Km radius are coming to him, instead
of doing what they are supposed to be doing? (And of course, they aren't
trying to kill him, just make him completely miserable...)

After all, Halloween has a history of strange things happening...

There are some Halloween themed stories if the <plug> Fiction Archive on
Herkimer's Lair </plug> from a challenge a few of us took on a couple years
back. I can't recall offhand if any involved a run, or if they were all
downtime, but they might have some help for ya there. (and if anyone wants
to write for the challenge, even tho it is long over, I won't complain! hehehe)

I'll say this right now, DAMN does the migraine meds I just got WORK! Seven
days, and finally I'm feeling no pain! (Well, I don't think I'm feeling
much of anything right now, my hands refuse to type... I got so many F**ked
up ideas running through my brain (doped as it is) that if I could type a
bit more succinctly, I'd write a story! (I think I'll go sleep, tho.)
--
Dvixen - dvixen@****.com =-=-= Gallery - http://members.home.com/dvixen
Herkimer's Lair - http://shadowrun.html.com/hlair
"What's your sign?" - "Trespassers will be shot."
Comments/Questions accepted, flames dropped into the abyss.
Message no. 9
From: dghost@****.com dghost@****.com
Subject: Halloween Adventure
Date: Wed, 13 Oct 1999 18:39:46 -0700
On Wed, 13 Oct 1999 12:53:06 -0500 Quicksilver <qwksilvr@*****.com>
writes:
> At 09:41 AM 10/13/99 -0500, you wrote:
> >Hi,
> > I will be running a Shadowrun adventure at a local Con on
Halloween.
> >I want to do the macabre side of SR, but don't want to use Horrors, or
> >make it come across too much like World of Darkness. Anyone have any
> >ideas?

<SNIP>
> extract a suit's child - who happens to be going to/working in a
haunted
> house
<SNIP>

How about this: Runners are hired to find a suit's kidnapped brat. The
runt is actually a mage and astrally projects to look for help. The
kidnappers see the brat's doing something and not reacting to verbal
commands so one of them smacks him (her?) a bit hard and accidently
kills the runt. Voila, corp brat turns Specter (Page 120-122 MitS) and
is trying to hunt down his/her killers with or without the runners' help.
Would be particularly interesting if the Specter didn't /want/ the
runners' help. Have fun! :)

--
D. Ghost
Outside of a dog, a book is a man's best friend.
Inside of a dog, it's too dark to read.
-Groucho Marx

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Message no. 10
From: Jeremy Baker meroeandjeremy@*******.com.au
Subject: Halloween Adventure
Date: Thu, 14 Oct 1999 18:05:57 +1000
Wildfire wrote;
>Hmm. How 'bout a little run involving <insert favorite nasty corp or
>organization here> doing research in a little out of the way place on
>mutating the HMMMVMVV, er, the Human Metahuman Virus thingy, into an
>effective biological weapon, or maybe just attempting to isolate elements
of
>it so they could mutate persons at will? "Test Subjects" could make for
>some interesting opposition...


This idea sounds a lot like the novel 'The Terminus Experiment', by
Jonathan E Bond and Jak Koke. A very worthwhile read.
JB
Message no. 11
From: Daniel Brace dbrace@**********.com
Subject: Halloween Adventure
Date: Thu, 14 Oct 1999 08:39:35 -0400
> I will be running a Shadowrun adventure at a local Con on Halloween.
>I want to do the macabre side of SR, but don't want to use Horrors, or
>make it come across too much like World of Darkness. Anyone have any
>ideas?

>Mockingbird

How about a run in with the Halloweeners gang? Personally one of my favor
groups.

BlackWidow-
"Trick or Treat, Smell my feet,
I want a Chummer of my own to beat!"
-For Phantom
Message no. 12
From: Ereskanti@***.com Ereskanti@***.com
Subject: Halloween Adventure
Date: Thu, 14 Oct 1999 12:24:10 EDT
In a message dated 10/14/1999 7:23:37 AM US Eastern Standard Time,
meroeandjeremy@*******.com.au writes:

>
> This idea sounds a lot like the novel 'The Terminus Experiment', by
> Jonathan E Bond and Jak Koke. A very worthwhile read.

I agree in so much that is was FAR better than the ending of "Forever Drug".
Gonna hunt that lady down and ask her some question I am.... ;-)

-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/intro.htm]
ICQ#-51511837
Message no. 13
From: Ereskanti@***.com Ereskanti@***.com
Subject: Halloween Adventure
Date: Thu, 14 Oct 1999 12:26:06 EDT
In a message dated 10/14/1999 8:01:23 AM US Eastern Standard Time,
dbrace@**********.com writes:

>
> How about a run in with the Halloweeners gang? Personally one of my favor
> groups.

Ew get caught between the Halloweeners and the Spiders in some kind of
trade-dispute war (not turf, they don't match).

-K
[Hoosier Hacker House]
[http://members.aol.com/hhackerh/intro.htm]
ICQ#-51511837

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