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Message no. 1
From: shadowrn@*********.com (Jane van Roekel)
Subject: healing questions & armour question
Date: Sun Jul 8 20:10:01 2001
We played our first game yesterday. It was supposed to be a little
role-playing session with a couple of the characters to work out the details
of their backgrounds. The whole group turned up, however, and it got very
complicated, including a 15 second fight that took 3 hours to play. So it is
a testament to the rulebook that out of all that I only have one or two
questions.

One of the characters took a Moderate wound, (after healing and everything).
He didn't roll any Body successes to heal, so he needs medical attention.
One of the other characters is a doctor, who rolled one success to look
after him, so it will take him 10 days to get better. Does he have to stay
in bed for those 10 days? Can he cast spells? Can he use astral projection?
(He is a shaman)

The other question is, if armour reduces the Power of the attack to 0 (or
below), does that mean that it negates the attack? I think the rules say
that you still have to roll Damage Resistance with a TargetNumber of 2, is
that right?

Thanks for your help,

Jane
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Message no. 2
From: shadowrn@*********.com (David Reeve)
Subject: healing questions & armour question
Date: Mon Jul 9 01:00:03 2001
<The other question is, if armour reduces the Power of the attack to 0 <(or
below), does that mean that it negates the attack? I think the >rules say
that you still have to roll Damage Resistance with a <TargetNumber of 2, is
that right?


Yes. Indubitably. (I think)

Bishop.

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Message no. 3
From: shadowrn@*********.com (sven)
Subject: healing questions & armour question
Date: Mon Jul 9 06:35:01 2001
Jane van Roekel wrote:
>
<snip>
> One of the characters took a Moderate wound, (after healing
> and everything).
> He didn't roll any Body successes to heal, so he needs
> medical attention.
> One of the other characters is a doctor, who rolled one
> success to look
> after him, so it will take him 10 days to get better. Does he
> have to stay
> in bed for those 10 days? Can he cast spells? Can he use
> astral projection? (He is a shaman)

I would say he doesn't really have to stay in bed, but remember that a
Moderate wound inflicts a +2 TN. So casting spells would be a lot
harder and also the drain resistance would be more difficult.
(IIRC) You only need hospitalization with a Deadly wound.

What I normally do, as a GM, when one of the characters takes a wound is
specify the location of the wound.
GM: "You got a Moderate wound in your right leg and when you try to use
it hurts like hell."
PC: "Damn the leg, OK, so can anyone help me to get up to the fourth
floor to Mr. J's desk..., please?"

So even if the character doesn't have to stay in bed, they will have
some specific limitations for certain actions.

> The other question is, if armour reduces the Power of the
> attack to 0 (or
> below), does that mean that it negates the attack? I think
> the rules say
> that you still have to roll Damage Resistance with a
> TargetNumber of 2, is that right?

That's right, you'd still have to make the Damage Resistance roll
against TN 2.

The attack is only stopped when a barrier that you'r firing through
reduces the power of the attack to 0 or below. However the barrier
itself would still take damage.

Just my thoughts,

-sven ;)
--
Message no. 4
From: shadowrn@*********.com (Gurth)
Subject: healing questions & armour question
Date: Mon Jul 9 07:05:05 2001
According to Jane van Roekel, on Mon, 09 Jul 2001 the word on the street was...

> We played our first game yesterday. It was supposed to be a little
> role-playing session with a couple of the characters to work out the details
> of their backgrounds. The whole group turned up, however, and it got very
> complicated, including a 15 second fight that took 3 hours to play.

It'll go a bit faster when everyone's used to the rules, but not all that
much :)

> One of the characters took a Moderate wound, (after healing and everything).
> He didn't roll any Body successes to heal, so he needs medical attention.
> One of the other characters is a doctor, who rolled one success to look
> after him, so it will take him 10 days to get better.

It'll take him ten days to go from a Moderate wound to a Light wound; then
you check how long it takes to heal the Light wound, so he's probably
looking at 11 days for healing, not 10.

> Does he have to stay in bed for those 10 days? Can he cast spells? Can
> he use astral projection? (He is a shaman)

He has to rest, but it's up to you to decide what counts as resting and
what doesn't. In my game, I'd allow him to astrally project or cast spells,
but not to perform strenuous (physical) activities. Taking more that Light
or Moderate drain from a spell might count as a strenuous activity, too,
depending on how I was feeling at the time :)

> The other question is, if armour reduces the Power of the attack to 0 (or
> below), does that mean that it negates the attack? I think the rules say
> that you still have to roll Damage Resistance with a TargetNumber of 2, is
> that right?

Yes. Only vehicle armor (see the vehicle rules section in SR3) or hardened
armor (see the Spirits And Dragons chapter) completely negates the attack;
with personal armor you still have to resist it regardless of how far the
Power Level drops. Getting shot with a 4L hold-out while wearing 10 points
of armor gets the damage down to -6L, but you still roll as if it were 2L.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
A bad day fishing is still better than a good day dying.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

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Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 5
From: shadowrn@*********.com (Graht)
Subject: healing questions & armour question
Date: Mon Jul 9 09:55:01 2001
At 12:15 AM 7/9/2001 +0000, Jane van Roekel wrote:

>One of the characters took a Moderate wound, (after healing and
>everything). He didn't roll any Body successes to heal, so he needs
>medical attention. One of the other characters is a doctor, who rolled one
>success to look after him, so it will take him 10 days to get better. Does
>he have to stay in bed for those 10 days? Can he cast spells? Can he use
>astral projection? (He is a shaman)

He's pretty much bed ridden if he wants to recover. If he has to make any
kind of damage/drain resistance test, then I would say that he loses an
hour of recovery time. He can cast spells and go astral, but it's going to
cost him recovery time.

>The other question is, if armour reduces the Power of the attack to 0 (or
>below), does that mean that it negates the attack? I think the rules say
>that you still have to roll Damage Resistance with a TargetNumber of 2, is
>that right?

That is correct.

However, I use a house rule for my group that works well. If the power of
a physical attack is reduced to 0, then the attack becomes a stun
attack. So if a 6S physical attack is reduced to -1S by armor, the target
makes a damage resistance test vs a 2S stun attack.

To Life,
-Graht
ShadowRN Assistant Fearless Leader II
--
Message no. 6
From: shadowrn@*********.com (Bira)
Subject: healing questions & armour question
Date: Mon Jul 9 18:15:01 2001
On Mon, 09 Jul 2001 00:15:01 -0000
"Jane van Roekel" <kadjari@*******.com> wrote:

> One of the characters took a Moderate wound, (after healing and everything).
> He didn't roll any Body successes to heal, so he needs medical attention.
> One of the other characters is a doctor, who rolled one success to look
> after him, so it will take him 10 days to get better. Does he have to stay
> in bed for those 10 days? Can he cast spells? Can he use astral projection?
> (He is a shaman)

IIRC, he only needs medical attention to _start_ healing. The only wound level
where he must be confined to a hospital is Deadly. He can still act while healing, but if
he takes any new wounds he must start all over again.

> The other question is, if armour reduces the Power of the attack to 0 (or
> below), does that mean that it negates the attack? I think the rules say
> that you still have to roll Damage Resistance with a TargetNumber of 2, is
> that right?

If you're wearing normal armor, you still must resist damage with a TN of 2.
"Hardened" armor, (such as the one vehicles have) negates the attack if the
power goes to 0 or less.

--
Bira -- SysOp da Shadowland.BR
http://www.shadowlandbr.hpg.com.br
Redator de Shadowrun da RPG em Revista
http://www.rpgemrevista.f2s.com
Message no. 7
From: shadowrn@*********.com (Rand Ratinac)
Subject: healing questions & armour question
Date: Tue Jul 17 02:50:01 2001
> Jane van Roekel wrote:
> > The other question is, if armour reduces the Power
of the attack to 0 (or below), does that mean that it
negates the attack? I think the rules say that you
still have to roll Damage Resistance with a
TargetNumber of 2, is that right?
>
> That's right, you'd still have to make the Damage
Resistance roll against TN 2.
>
> The attack is only stopped when a barrier that you'r
firing through reduces the power of the attack to 0 or
below. However the barrier itself would still take
damage.
> -sven ;)

Or if the attack is dodged, or if it's a clean miss.
Although, in those cases, I suppose you could say the
shot isn't "stopped", but avoided. Same effect, though.

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)

.sig Sauer

If you SMELL what THE DOC' is COOKIN'!!!

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