From: | Loki <gamemstr@********.COM> |
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Subject: | Highlander Immortals |
Date: | Tue, 8 Apr 1997 18:30:26 -0700 |
Immortals. I have some basics as I'll give below, but would like other
input as I go for the first basic draft. From what I understand, this has
been a current topic on the list.
Here's what I'm thinking so far (mind you, this is just the basics):
The "Quickening" will actually be karma received from a slain immortal.
Possibly an amount equal to the "rep" or total karma awarded to slain
character. A way to figure this for NPC's would have to be designed,
perhaps something based off their threat rating.
The rule of not killing on Holy Ground could stem from the fact that the
background count of such places disipitates the "Quickening" so no reward
comes from the death. Perhaps some of the killer's own Karma would drained
in the process.
To keep things balanced, PC immortals wouldn't be completely immortal.
Maybe they'd have a form of regeneration akin to that of a PC shapeshifter.
Or perhaps any damage taken would automatically be staged down a damage
category (like vehicles reducing damage). Or perhaps yet, they get immunity
to normal weapons per the critter ability.
I'm also thinking that for any physical damage other than decapitation,
they would have a physical damage overflow equal to double the Body
attribute, but for decapitation there is no physical damage overflow (they
die at a deadly wound).
I'm toying with requiring an immortal to have a Magic attribute, primarily
physads with a handful of magicians and other adepts. In doing this, I
would have the physical damage overflow figured off the Magic attribute
rather than Body.
The regenerative abilites of immortals does not allow implantation of
Bio/Cyberware (another reason for being a physad or magician).
An Immortal is sterile and cannot reproduce.
Immortals have the innate critter abilities of immunity to age, immunity to
pathogens, and immunity to poisons.
**This is just rambling and brain storming for now. I'll shape it into a
form as I go along. Since I'm coming in on an already existing
topic...Ideas? Comments? Suggestions?
@>--,--'--- Loki
"Any sufficiently advanced technology is indistinguishable from magic."
- A. C. Clarke
Poisoned Elves http://www.primenet.com/~gamemstr/