From: | 61940038%TAONODE@*****.CSUOHIO.EDU (G.F.BURKE ) |
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Subject: | Hmm, just a suggestion. |
Date: | Fri 04 Oct 1996 12:55 ET |
the only gamers around...not that they're a bad bunch of guys, well most of
them anyways), refer to me as our gaming group "Loony." For those of you not
familiar with the term, let me explain briefly:
The Loony
The Loony will do whatever it takes (no matter how stupid, dangerous, etc.)
to get the job done, in a roundabout way. Silliness is encouraged.
Sanity...a word shunned by the Loony...is the gm's only defense against such a
crazed character. The Loony is both an aid (when he's not running off on his
own) and a general pain-in-the-butt (when he's not running off on his own).
The Loony is mysterious. At no time should the rest of the group know what
the Loony's REAL intentions are. As a wise man once said to me..."Put on a
good show, and Fate will smile on you." This is an adage which all Loonies
should live (and sometimes *gulp* die) by.
Examples of a Loony in action:
The group is assigned to kill, let's say a behemouth(sp?). Okay...the rest
of the group loads up on APDS, explosive rounds for their HMG's...packing up
their missle launchers and assault cannons. Then grabbing a quick snack
(before becoming a quick snack).
The Loony runs off...confronts the beast, allows himself to be eaten
(trying to not be crushed, chewed, etc.) then attacks from within. Of course,
this is to only be attempted by a Loony of extreme greatness (and a player who
is not so remorseful over the good possibility of making a new character).
The Loony also has special abilities (at least he does in his own mind).
If one wants to turn invisible...it is a simple matter of closing one's eyes
(or throwing a cape over one's head...both are effective). Though in order
for it to work...the Loony MUST believe in it emphatically. If not, it won't
work. He must be able to convince others that it will work. Most importantly,
he must make the gm smile (remember, Fate can be a evil mistress if not
appeased).
So there you have it...the Loony. The all-around-good-guy. He'll make
you laugh, if played right. He'll make you cry, when something so outrageous
actually works. He'll make you want to shoot him after the first run. But
heh, that's the fun of playing the Loony. No matter if he is a simple street
kid (though I think that this would be over-annoying...and this is coming from
a Loony) or a hulking dragon (though there's not much that a dragon can't do
anyways...and if he can't do it, who's going to tell him?), the Loony is,
well...loony I suppose.
So if you are a gm, please don't discourage outrageous ideas. Do you
thinkn that Star Wars would have gotten past the first movie, if Luke and the
gang didn't pull off some nearly-impossible manuevers? Hardly. Remember,
it's a game where dramatic moments always deserve their place.
-Oni
"Only the fool thinks a man cannot joke, and still be serious."