From: | shadowrn@*********.com (Jason Lantrip) |
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Subject: | Horrors and SR |
Date: | Tue Aug 7 13:55:01 2001 |
> I think the best way to do Horrors in SR, if FASA really would have wanted
> them in the game, would have been to do a kind of SR spin-off in what I'll,
> for want of a better term, call an alternate universe.
In a way, it will be an alternate universe, unless the Horrors become a central
plot that every "Average Joe" knows about. As long as they keep it well-hidden
in the shadows and don't include them in every run from here to judgement day,
it should be okay.
I mean, when it comes out, my group will be well into the middle of a shadowrun
campaign. It won't change my campaign any. I might run *another* campaign that
deals solely with the Horrors (too much H.P. Lovecraft for me, I'm afraid), but
in the "current" one, it's not like they're gonna break into an MCT facility
and find Horrors lurking about (though maybe a few with the lowercase 'h').
Business as usual...
--J