From: | "G.F.BURKE" <61940038%TAONODE@*****.CSUOHIO.EDU> |
---|---|
Subject: | I bent my wookie! |
Date: | Mon, 21 Oct 1996 08:24:00 ET |
(t got you to come this far, so there...plbbbb!).
Anyways, I would like to thank Pete for his leader suggestions. They are
valid. Unfortunately, I've considered that aspect (and after last night,
threw it out the door...well, not entirely). We ran last night with some
moderate success. Though player qualities arose more than PC. Our two
youngings argued who got to sit shotgun, that is, after they (oh, and
Codis...well, his new character) got done arguing who would be the "leader."
Aghhh!!!
Okay, I understand giving everyone a job to do would seem like a good
idea, but the group is too...well, individual. Three of the five characters
are 18 yrs old or younger (13 being the lowest). Mine is obscenely old (71).
And then we have another guy thrown into the mix. The problem here is, my
character has the best person-to-person skills (sad as it may seem). No one
has any idea of tactics (I do, but my character sure as hell doesn't).
Organized? They won't even ride in the same car together. Friendly...let's
just say the most damage anyone in the group received last night was due to
another team member (she punched his feeble butt several times...no, not my
PC's feeble butt).
Any other ideas?
-Oni
"That's it...just give me the gerbil now. Goodbye cruel world."