From: | Droopy <droopy@*******.NB.NET> |
---|---|
Subject: | Re: Identifying those darn guns |
Date: | Wed, 8 Jan 1997 22:09:43 +0000 |
> Subject: Re: Questions about stuff
> Here's a question I just thought of: How easy should it be for a
> character to identify a weapon (not concealed), and then, how much should
> they know about it? There's no skill called weapon ID and even if there
> was, I don't think anyone would take it.
I'd base the target number on the street index of the weapon in
question, using the B/R skill. (that's right, you gotta go over that
dot) Just add, say, 3 to the street index. Looks good to me.
Nothing like making up rules on the fly. <BG>
--Droopy
droopy@**.net