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Mailing List Logs for ShadowRN

Message no. 1
From: Steve Huth <HUTH@***.EDU>
Subject: Immortals
Date: Thu, 15 Jul 1993 16:42:52 -0700
Personally I like the idea, though it would have to be very carefully used
by the GM.

Some changes I would make: as someone else mentioned, no phys ad abilities.
They just had experience.

Require magic priority A (forget if this was mentioned in original post)
but no magic abilities besides immortality and regeneration (besides??!?! What
more do you want?!?!?!)

Healing seemed way to slow, so....
Carter and I were talking (verbally! How quaint) and came up with the
following.

At the end of each round of combat (or mayber every two rounds) the immortal
should roll his Magic attribute against a target number of 5 or 6 (or a
number that would be dependent on the degree of damage sustained, GM
preference). For every success rolled they get one box of damage healed.

Like in original post, every time an immortal kills another immortal,
they effectively initiate and add 1 to their magic score. (note that this
does not take into account the idea that immortals who have killed more
give off greater power when they are themselves killed--an alternative
would be to have each immortal keep track of how many they have killed, so
that when they die they grant to their killer a number of magic points
equal to 1 + number of kills--but in this case, the target number for
healing should be at least 6, or all damage would be healed instantly buy
the experienced immortals).

Admittedly, I think this is more than a bit munchkin, but in certain
campaigns it could work (a campaign based on the TV show, for example,
where immortals pop up every week, or a short campaign where several if
not all of the players are immortals battling eachother for some goal).

Note that the standard SR power of Regeneration is even more powerful in
some ways (this is not really a defense of the immortals--I consider the
standard regeneration to be munchkin itself and have never used it).

Just some thoughts.


Spectre

P.S> Roberson: I am reticent because when I open my mouth to type (?!?! Did
I really just type that?) I tend to ramble forever and bore the drek out
of people). I might respond to your social skills post later, right now
I'm going to finish reading my 150 messages (Groan, snarl, etc...)
Message no. 2
From: Stefan Willkofer <stefan.willkofer@*****.PHYSIK.UNI-REGENSBURG.DE>
Subject: Immortals
Date: Mon, 24 Oct 1994 11:55:21 --100
In Burning Bright you can find an interesting ad for an upcoming
novel trilogy. Goes something like this:
"You know the Sixth World, but before there was the Fourth World.
Find out all about Shadowrun's origins ..."
The first volume is called SCARS, the trilogy is called "The
Immortals".
I guess it will be the trilogy that starts out in ED (firts and second
vol.) and ends in SR Time (third book).

Mephisto
Message no. 3
From: Mike the Mad <mbentley@******.NET>
Subject: Immortals?
Date: Tue, 8 Apr 1997 06:26:08 -0400
I was just wondering if anyone out there had ever worked on any
kinda of rules for playing Immortals, based on the Movie and the Show
Highlander? If so could either email it to the bellow address or let me
know where I could find such a thing? Guess thats all....

Mike the Mad
mbentley@******.net
http://www.albany.net/~mbentley
Message no. 4
From: "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 20:47:16 +1000
> I was just wondering if anyone out there had ever worked on any
> kinda of rules for playing Immortals, based on the Movie and the Show
> Highlander? If so could either email it to the bellow address or let me
> know where I could find such a thing? Guess thats all....
>

AFAIK....Plastic warrior sourcebooks, or some of the othr net books found on
Gurth's site. I can't remember exactly which one, but they're so good I
suggest you download them all anyway. *grin*

Bleach
Message no. 5
From: Gossamer <jrsnyder@********.WISC.EDU>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 07:30:44 -0500
> I was just wondering if anyone out there had ever worked on any
>kinda of rules for playing Immortals, based on the Movie and the Show
>Highlander? If so could either email it to the bellow address or let me
>know where I could find such a thing? Guess thats all....

Ummm... Didn't we just do this? I remember screaming a lot.
Was that just a dream, and this is reality?

Actually, I'm doing some very serious work right now on a
balanced and playable version (apologies to Bull, Jestyr,
and the others who have been waiting for me to produce
something meaning full), but there are some good ideas
out there.

Honest, I have only 5 weeks of school left before I graduate,
and then this thing will get done in a hurry... really.

Actually I'm stuck playtesting a power called 'Enshroud
the Essence' with which one Highlander Immortal(HI) hides
from others. I started out with a very complex mathematical
formula because HI's are also able to sense their own kind,
but it's shaping up to be just a TN modifier against
Perception... Not as elegant, but very playable.

Oh, and speaking of HI's, now that we're doing that again,
there are female ones out there on the TV show, right? As
I've said in the past, my wife forbids me to watch it.

And what do you all think about limiting HI's to human?
Good Bad Racist Stupid
A little debate here would be great for me...

Gossamer
Message no. 6
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 18:21:12 +0100
|Ummm... Didn't we just do this?

Errrr.... Yup....

I remember screaming a lot.
|Was that just a dream, and this is reality?

Reality? Is that some new web browser or something?
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 7
From: Shawn Baumgartner <deosyne@*******.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 10:23:54 PDT
>Date: Tue, 8 Apr 1997 07:30:44 -0500
>From: Gossamer <jrsnyder@********.WISC.EDU>

>
>> I was just wondering if anyone out there
had ever worked on any
>>kinda of rules for playing Immortals, based on the
Movie and the Show
>>Highlander? If so could either email it to the
bellow address or let me
>>know where I could find such a thing? Guess thats
all....
>

If you're talking about a game based on Highlander,
there's a site (addy eludes me at the moment) that
has all of the rules. If you mean HI's in Shadowrun,
I dunno.

>Ummm... Didn't we just do this? I remember
screaming a lot.
>Was that just a dream, and this is reality?
>

Yeah, that thread already burned. Don't bother with
Reality; I playtested it and it isn't worth printing.
:)

>Actually, I'm doing some very serious work right now
on a
>balanced and playable version (apologies to Bull,
Jestyr,
>and the others who have been waiting for me to
produce
>something meaning full), but there are some good
ideas
>out there.
>

Good luck.

>Honest, I have only 5 weeks of school left before I
graduate,
>and then this thing will get done in a hurry...
really.
>
>Actually I'm stuck playtesting a power called
'Enshroud
>the Essence' with which one Highlander Immortal(HI)
hides
>from others. I started out with a very complex
mathematical
>formula because HI's are also able to sense their
own kind,
>but it's shaping up to be just a TN modifier against

>Perception... Not as elegant, but very playable.
>

Sounds like Initiates' Masking ability to me.

>Oh, and speaking of HI's, now that we're doing that
again,
>there are female ones out there on the TV show,
right? As
>I've said in the past, my wife forbids me to watch
it.
>

Don't know; haven't watched TV in a couple of years.
Bores the hell out of me.

>And what do you all think about limiting HI's to
human?
>Good Bad Racist Stupid
>A little debate here would be great for me...
>

Actually, I think HI's in Shadowrun would be either
human, ork, or troll. Elves and dwarves are born that
way, but orks and trolls are goblinized humans, so
HI's could have goblinized, but they can't have kids.

Shawn
Grog the Immortal Troll; goes into battle with a
sharpened fencepost. :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Out of the gutter and into your mailer!

---------------------------------------------------------
Get Your *Web-Based* Free Email at http://www.hotmail.com
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Message no. 8
From: Michael Broadwater <mbroadwa@*******.GLENAYRE.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 13:11:09 -0500
I would've posted to the original, but I deleted it, so here goes:

At 10:23 AM 4/8/97 PDT, Shawn Baumgartner wrote:

>>Actually I'm stuck playtesting a power called 'Enshroud
>>the Essence' with which one Highlander Immortal(HI) hides
>>from others. I started out with a very complex mathematical
>>formula because HI's are also able to sense their own kind,
>>but it's shaping up to be just a TN modifier against
>>Perception... Not as elegant, but very playable.

>Sounds like Initiates' Masking ability to me.

The only problem with this is that Immortals (of the HL variety) never show
any ability to do this. Never. You can't point to a single instance. The
"buzz" as it's been termed, isn't directional, nor is it controlable. It's
just a sense that an immie is in the area. That's canon info.

>>Oh, and speaking of HI's, now that we're doing that again,
>>there are female ones out there on the TV show,right? As
>>I've said in the past, my wife forbids me to watch it.
>>

>Don't know; haven't watched TV in a couple of years.
>Bores the hell out of me.

Yep. Amanda, Rebecca Horne, Annie Devlin, Ceirdwyn, to name just a few.

And a suggestion: no immie knows who they're real parents are. All of them
are orphans, found by their adoptive parents or whoever raised them.


Mike Broadwater

"I don't mind if you don't like my manners. I don't like them much myself.
They're pretty bad. I grieve over them on long winter evenings."
Message no. 9
From: david lowe <dlowe@****.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 11:10:41 -0800
At 6:26 AM 4/8/97, Mike the Mad wrote:
> I was just wondering if anyone out there had ever worked on any
>kinda of rules for playing Immortals, based on the Movie and the Show
>Highlander? If so could either email it to the bellow address or let me
>know where I could find such a thing? Guess thats all....


Aaaaaaaagh! Not another six thousand posts on highlanders and their powers.
Please!

D.
Message no. 10
From: Gurth <gurth@******.NL>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 21:26:01 +0100
MARTIN E. GOTTHARD said on 20:47/ 8 Apr 97...

> > I was just wondering if anyone out there had ever worked on any
> > kinda of rules for playing Immortals, based on the Movie and the Show
> > Highlander? If so could either email it to the bellow address or let me
> > know where I could find such a thing? Guess thats all....

We had a thread very much like what you're asking about just one or two
weeks ago, so you can look at the logs for that time: do an anonymous ftp
to listproc.itribe.net (thanks, Fro!) and browse around a bit to find
them. You may find all your questions answered there, and if not, you can
always ask them on the list.

> AFAIK....Plastic warrior sourcebooks, or some of the othr net books found on
> Gurth's site. I can't remember exactly which one, but they're so good I
> suggest you download them all anyway. *grin*

Paranoid Animals of North America has two sets of Immortals-in-SR rules in
it, and I I may be wrong, but I think there are more on some web page
somewhere (no URL, because I don't even remember 100% for certain more
exist).
Suffice to say that Highlander-style immortals are very popular among
roleplayers, a set of rules for them seems to exist for nearly any
modern-day or near-future RPG.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Put yourself in my shoes and picture if you can.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
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Message no. 11
From: Gurth <gurth@******.NL>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 21:26:01 +0100
Gossamer said on 7:30/ 8 Apr 97...

> And what do you all think about limiting HI's to human?
> Good Bad Racist Stupid

If you give it to humans, then also to orks, trolls, and anyone else that
changes from a base human (as opposed to being born as a metahuman) --
unless you can think up a reason why goblinization etc. destroys the
immortality trait.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Put yourself in my shoes and picture if you can.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
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Message no. 12
From: Gweedo The Killer Pimp <yawas@****.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 16:18:48 EDT
On Tue, 8 Apr 1997 06:26:08 -0400 Mike the Mad <mbentley@******.NET>
writes:
> I was just wondering if anyone out there had ever worked on
>any
>kinda of rules for playing Immortals, based on the Movie and the Show
>Highlander? If so could either email it to the bellow address or let
>me
>know where I could find such a thing? Guess thats all....


Trust me, don't go there. Lot's of screaming, and to think, I started
it. Basically, PW's got some rules for playing the immortals. I played
one, but found it very unbalancing. It also made it hard on the other
players that weren't immortal, because the GM had to throw immortals at
me so I wouldn't waylay everything sent my way.

IMHO, I think immortals should be they're own race, but with no racial
mods. I also think that if they kill another immortal, then they get
they're essence, one skill, and some of they're karma. I would also use
the regeneration rules for shapshifters, but increase the number of
regeneration against non-bladed weapons.

That's my 2 cents.:)

Now using Gweedo the Killer Pimp ver. 3.1 sporting such features as:
A poleyester leisure suit, platform shoes, a pink cadillac, fuzzy dice,
and a gold tooth!
Message no. 13
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 21:04:07 EDT
On Tue, 8 Apr 1997 10:23:54 PDT Shawn Baumgartner writes:

>Don't know; haven't watched TV in a couple of years.
>Bores the hell out of me.

Hey, wait... aren't you the one with WebTV...

~Tim :)
Message no. 14
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: Immortals?
Date: Tue, 8 Apr 1997 21:04:06 EDT
On Tue, 8 Apr 1997 18:21:12 +0100 Spike <u5a77@*****.CS.KEELE.AC.UK>
writes:

>Reality? Is that some new web browser or something?

I thought it was that new LARP game that everybody else is playing.....

~Tim
Message no. 15
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Immortals?
Date: Wed, 9 Apr 1997 18:47:04 +0100
|
|On Tue, 8 Apr 1997 18:21:12 +0100 Spike <u5a77@*****.CS.KEELE.AC.UK>
|writes:
|
|>Reality? Is that some new web browser or something?
|
|I thought it was that new LARP game that everybody else is playing.....

Nahhhh, that was "Real Life (tm)" from a few months ago...
This "reality" thing's a new one.....
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 16
From: Walker of Shadows <OABBrother@***.COM>
Subject: Re: Immortals?
Date: Wed, 9 Apr 1997 20:59:38 -0400
In a message dated 97-04-08 13:03:22 EDT, you write:

<< > I was just wondering if anyone out there had ever worked on any
>kinda of rules for playing Immortals, based on the Movie and the Show
>Highlander? If so could either email it to the bellow address or let me
>know where I could find such a thing? Guess thats all.... >>

Check out Paranoid Animals Of North America at the Plastic Warriors Web site.
It shows where to go to an FTP site to download it...It has two ides for
Immortals.

Walker of Shadows
OABBrother@***.com
Walkerof_shadows@*******.com
Message no. 17
From: Shawn Baumgartner <deosyne@*******.COM>
Subject: Re: Immortals?
Date: Wed, 9 Apr 1997 23:17:03 PDT
>Date: Tue, 8 Apr 1997 21:04:07 EDT
>From: Tim P Cooper <z-i-m@****.COM>

>
>On Tue, 8 Apr 1997 10:23:54 PDT Shawn Baumgartner
writes:
>
>>Don't know; haven't watched TV in a couple of
years.
>>Bores the hell out of me.
>
>Hey, wait... aren't you the one with WebTV...
>
>~Tim :)
>

Yes, I am. Only thing the TV's used for; no cable, no
antenna. In fact, now that my computer is complete,
save floppy drive and monitor, I'm looking into
trading it in for a monitor and give the WebTV unit
to my sister. Gonna miss the 19" view, though. Maybe
I'll just get one of those PC to TV convertors;
anyone have any experience with these?

Shawn
I can almost download all those cool docs, like the
TSS (now 1.0 and 2.0; congrats Fro!), and PW (kudos
to Gurth and the gang)!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Out of the gutter and into your mailer!

---------------------------------------------------------
Get Your *Web-Based* Free Email at http://www.hotmail.com
---------------------------------------------------------
Message no. 18
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: Immortals?
Date: Thu, 10 Apr 1997 02:49:19 EDT
On Wed, 9 Apr 1997 18:47:04 +0100 Spike <u5a77@*****.CS.KEELE.AC.UK>
writes:

>Nahhhh, that was "Real Life (tm)" from a few months ago...
>This "reality" thing's a new one.....

Man! Isn't that just typical.... one company comes out with a new concept
and everybody n' his goat are doing knock-off's.

~Tim
Message no. 19
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: Immortals?
Date: Thu, 10 Apr 1997 04:36:52 EDT
On Wed, 9 Apr 1997 23:17:03 PDT Shawn Baumgartner <deosyne@*******.COM>

>Yes, I am. Only thing the TV's used for; no cable, no
>antenna. In fact, now that my computer is complete,
>save floppy drive and monitor, I'm looking into
>trading it in for a monitor and give the WebTV unit
>to my sister. Gonna miss the 19" view, though. Maybe
>I'll just get one of those PC to TV convertors;
>anyone have any experience with these?

A guy at work was telling about his friend that had one. He said Command
& Conquer was cool to play on it, except that you needed to sit across
the room in order to play (he had a big TV too).

~Tim
Message no. 20
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Immortals?
Date: Thu, 10 Apr 1997 12:52:41 -0600
Walker of Shadows wrote:
|
| In a message dated 97-04-08 13:03:22 EDT, you write:
|
| << > I was just wondering if anyone out there had ever worked on any
| >kinda of rules for playing Immortals, based on the Movie and the Show
| >Highlander? If so could either email it to the bellow address or let me
| >know where I could find such a thing? Guess thats all.... >>
|
| Check out Paranoid Animals Of North America at the Plastic Warriors Web site.
| It shows where to go to an FTP site to download it...It has two ides for
| Immortals.

Or, you could wait for the Highlander RPG to hit the stands. I think
it's due out within the next couple of months.

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 21
From: Michael Broadwater <mbroadwa@*******.GLENAYRE.COM>
Subject: Re: Immortals?
Date: Thu, 10 Apr 1997 14:05:36 -0500
At 12:52 PM 4/10/97 -0600, David Buehrer wrote:
>| Check out Paranoid Animals Of North America at the Plastic Warriors Web
site.
>| It shows where to go to an FTP site to download it...It has two ides for
>| Immortals.
>
>Or, you could wait for the Highlander RPG to hit the stands. I think
>it's due out within the next couple of months.
>
>-David

It should be out RSN. Unfortunately, the company the is publishing it
(Thunder Castle Games) is dog slow at actually getting games out. However,
the game is very well down, and put through a lot of playtesting. Anyone
who would like to play a HL type immortal in SR should get it and read it
when it becomes available.


Mike Broadwater

"I don't mind if you don't like my manners. I don't like them much myself.
They're pretty bad. I grieve over them on long winter evenings."

Further Reading

If you enjoyed reading about Immortals?, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.