From: | Unix_Kurs7044 <c7044@*****.RZ.UNI-REGENSBURG.DE> |
---|---|
Subject: | Increasing Attributes |
Date: | Wed, 18 May 1994 17:17:46 +0200 |
I'd like to tell you about a problem I encountered and how I solved it.
Feel free to comment the following :
PROBLEM: Did you ever see, how easy it is to increase an attributte
compared to increasing a skill. The rules are "next higher Rating x 1" for
attributes, and "next higher rating x 2" for general skills.
So it came to happen that the first thing my players did was increasing
their vital attributes ( like Body and Willpower, but also Intelligence)
up to their maximum. This meant that after some 3-4 runs all
characters were in top condition, they were all nearly up to their racial
maximum. This stinks. Average Attribute Ratings (humans) are all 3s.
To speeden up the process of reaching max attribute ratings, nearly
everyone put a high priority in Attributes at CharGen. I didn't like
this, because soon the GM (that's me) has to increase the abilities of
any opposition unproprtionally in order to be a threat for the players.
Believe me, it makes a lot of difference if a character has Body 3 or
Body 4. So I thought about this dilemma very hard and came to this ...
SOLUTION: First at CharGen I told the players (we started all over again
few weeks ago) to write down on their CRS what Priority they put on
attributes.
I had worked out this table:
_____________________________________________________________
Priority A B C D E
of Attributes
Mundane Character 25 21 18 15 13
Adept, 25/5 22/4 18/3 15/2 12/2
Magician (Priority A/B) -- 18/6 17/6 14/4 12/4
______________________________________________________________
EXPLANATION: This numbers are the amount of Karam a character has to
spend on increasing skills before he may increase an attribute.
Characters with a MagicRating have two numbers. The first gives the
overall amount of Karma he has to spend. But magicians and Adepts have
to divide their Karma between increasing skills and increasing their
Magic (see below).
Examples:
Butcher, StreetSamurai (Attr.: A) has to invest 25 points of Karma in
his skills. Karma that went to the KarmaPool doesn't count.
Mephisto, SorcererAdept (Attr.: C) has to invest 18 KarmaPoints.
Mephisto has to spend at least 4
KarmaPoints on his skills and 4 KarmaPoints on his Magic. They other 4
KarmaPoints he can use in either a Skill or his Magic.
Toaddy, a shaman (Attr.: E) has to spend 12 Karmapoints, with a minimum
for each category (skills and magic) of 4.
Daimon Targ, an ork ki-Adept (Attr.:B), has to spend 21 points on his
skills for he is not a magician in any sense. On this table he counts as
a mundane person, but if he uses Karma for initiation this counts toward
the minimum number of Karma invested.
Increasing one's magic refers to spending Karma on
* Learning a New Spell
* Creating an Ally
* Initiation and
* Bonding Foci (but no SpellLocks).
(Do not count Karma spend on SpellLocks, Quickened Spells, Karma
given to Spirits or put into the KarmaPool!)
Everytime a character ecxceeds that amount of Karma spent he can
increase one Attribute for one rating point. To increase another
attribute he has to wait until he invested another 25/21 ... points of
Karma in his skills(magic). The player should record every time how much
Karma he invested in his Character.
Of course the player has still to pay the Karma for increasing his
attribute.
OPTIONAL: If you don't like the idea that after all a player could
increase all his attributes up to his racial maximums, use this table.
--------------------------------------------------------------
max number of attribute increases
-------------------------------------------------------------
Priority on Attributes A B C D E
Human 3 7 11 15 18
Elf, Dwarf, Ork 4 9 13 17 21
Troll 7 12 17 22 27
--------------------------------------------------------------
So a human with attribute priority can only increase attributes 3x in
his whole life. He has to choose very carefully which one he will
increase. I admit, this is very restricting, and it is not used in my
current group.
(c) St.Willkofer
What do you think about this ???
Thanx for your time and patience, Mephisto ==St.Willkofer