From: | Simon and Fiona sfuller@******.com.au |
---|---|
Subject: | Independant Characters |
Date: | Wed, 2 Feb 2000 14:55:23 +1100 |
From: Nexx <nexx@********.net>
To: ShadowRN <ShadowRN@*********.com>; Fading Suns
<Fading_Suns_Games@*******.com>; Ars Magica <ars-magica@****.Berkeley.EDU>
Date: Monday, October 02, 2000 3:37 PM
Subject: Independant Characters
>Has anyone else had this happen?
>
>You're going along, a fairly normal gaming session. You come to a point
>where you say "Oh, no problem, my character will just do this" and your
>character suddenly says "No, I'm going to do this." This has been
happening
>to me more and more recently.
>
We have a special name for when this happens, we call them "Game Sessions".
Basically I say think quick on your feet, and the world becomes more
interesting, less formulaic. If the players constntly do stupid things, let
them suffer the consequenses. Even better, if players deliberately sidetrack
the game for personal gratification, bore them back onto the straight and
narrow, tell them nothing is happening to them, thwart every
attention-seeking plan, and let the rest of the players get on with the
game. It works unusually well.