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Message no. 1
From: shadowrn@*********.com (shadowrn@*********.com)
Subject: Initiative Idea
Date: Mon Apr 23 16:30:03 2001
This is based on Graht or somebody's Hero-esue initiative system but
doesn't require a chart and has infinite entries. :)

1. Roll Initiative as normal.
2. Divide the initiative roll by 10 and round up. This is the number of
times the character goes in a turn.
3. For each initiative roll, add half the difference between the roll
(round up) and the highest roll.
4. Go in order of initiative as normal, stopping when you run out of
actions as defined in step 2.

Example:
3 gimps in combat
A has 16+3d6 init; B has 10+2d6 init; and C has 7 +1d6.
1.
a. 16+3+5+6 = 30
b. 10+5+6 = 21
b. 7+6 = 13
2.
a. 30/10 = 3, rounded up to 3.
b. 21/10 = 2.1, rounded up to 3.
c. 13/10 =1.3, rounded up to 2.
3. 30 is the highest.
a. 30+(30-30)/2 = 30+0 = 30, rounded up to 30
b. 21+(30-21)/2 = 21+4.5 = 25.5, rounded up to 26.
c. 13+(30-13)/2 = 13+8.5 = 21.5, rounded up to 22.
4. A goes on 30, B goes on 26, C goes 22, A goes on 20, B goes on 16, C
goes on 12, A goes on 10, B goes on 6.

Note: C can't go again on 2 because he only had 2 actions defined in step
2.

Note2: I rounded up in step 3 to make it more likely to have a tie for
highest initiative. If you want to make your games slightly less deadly,
round down instead.

I think this will be faster in game play than it looks in the
explanation. :)

What do you think? Good idea or too much trouble?

--
D. Ghost
Profanity is the one language all programmers know best
- Troutman's 6th programming postulate.
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Message no. 2
From: shadowrn@*********.com (Damion Milliken)
Subject: Initiative Idea
Date: Wed Apr 25 12:30:05 2001
dghost@****.com writes:

> I think this will be faster in game play than it looks in the
> explanation. :)
>
> What do you think? Good idea or too much trouble?

Hmm, I certainly see how it's probably actually fairly quick to calculate,
and how it balances out initative across the turn centered about the middle
of the turn, rather than the start of the turn, and, hey, I think I've just
convinced myself to give it a try!

--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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