From: | Technomancer <arvanit@***.uch.gr> |
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Subject: | Invinsible? Mage |
Date: | Fri, 28 Jun 1996 00:37:04 +0300 (EET DST) |
(among other things):
A spell lock of armor (3 successes)
Spell locks with
Increase Reflexes +3
Increase Willpower +4
Increase Reaction +4
Increase Intelligence +4
Increase Body +4
And so on...
When he turns them all on, he ends up having something like
3d6+16 initiative, 10-12 willpower and 12 body.
How can something present a danger to him?
He will beat any common mage in the astral (12 Willpower) and he is
faster than most (if not all) samurai.
Am I missing something, or has he found a loop in the rules?
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* Technomancer * Modesty is one of my countless virtues *
* arvanit@***.uch.gr *
* http://www.csd.uch.gr/~arvanit/ *
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