From: | James Dening james@************.force9.co.uk |
---|---|
Subject: | Ironic... |
Date: | Tue, 21 Mar 2000 15:27:58 -0000 |
>>Easy opn the laughs chummerino. We seem to have been rolepleying for an
>>almost equal amount of time and you wouldn't want to meet 'Wiz' as a
>>character. (Well actually you would, since he 's relaxed on his world
>>views these days)
..should be posted immediately after Simon rather sagely pointed out...
>>It said that the game is generally played by insignificant nerds
>>who are picked on a lot and have trouble being accepted by society (I
>>preferred it when they thought that all role players were devil worshippers
>>and to be feared :)) and they always had characters who were enormous Conan
>>types that had sex constantly and killed anyone who looked the wrong way at
>>them.
>>you 'll have to play a lot of sessions yet to call me a newbie...
<grin>
"Newbie...."
Anyway, back to the point....I was trying to analyse why I play the characters I do....and
it was kinda tough. I've been playing for...ooh....damn...twenty years? No! Surely
not!...Arse....
Anyway, a looong time, and in that time, I've RPG most genres - swords&sorcery, sf,
comedy,
contemporary, LARP (which I think gives rise to the *best* roleplaying - there's nothing
like
running away from twenty people to induce *proper* cowardice! ;-) ), mixture, horror,
cyberpunk, CarWars ;-) - the lot...except Vampire based PRGs ,for no good reason...
And, he said, rambling to the point, I've played pretty much every stereotype of character
that's going. And, these days, my favourites are the ones that interest me - no surprise
there.
The problem is, that I'm finding it harder and harder to generate a character for my
character ;-)
that's new - TBH, it can't really be done - I've played too many, from irritating Paladins
"Hey, you! Stop sneaking up on that Balrog, stand and fight it like a man!" to
Nihilist
Battle Priests! "Yeah, like you think it'll make a difference.....man...."
The easiest ones to play have always been reflections of myself - I had a red wizard
called
Inferno once, that, using Labyrinthe rules (Yes, he was Blatantly Copied from Wayne's
Inferno), who was Hard As Fsck. Loved him - played him every 2 weeks for 3 years and
he was basically me, without the morals, to start with, but in the end, was like a
wellworn
glove - 'cos I wouldn't be sitting round a table, I'd be running around a wood, for 8
hours,
solid, in character.
Then, there are others - Pierre, the outRAAAAGEously french mage in Doc's cyberpirates
campaign - nothing like me (apart from the wine thing) - but still incredibly good fun to
play.
But, he's a definite amalgam of lots of other characters I've played before. Which leads
me to my
main (thrusting) point...
I am firmly of the opinion that there are only so many basic character-types suitable for
s-run, and
pretty much all other characters are descended from them. It's like jokes - there are only
seven
basic jokes - all others are a variant. No kidding. And, I reckon all of these characters
are enshrined
in current literature...call them meta-archetypes if you will...
For example:
Ex-professional killer/nasty type, with heart of gold: Waylander (D. Gemmell books), Leon
(or, 'The Professional'
in the US), Avon (Blake's 7) etc.
Small time hustler, with moral core (Han Solo, Sid (Hill Street Blues -played by Peter
Jurasik, who went on to
play Londo Mollari),
Prim and Proper type cast into gritty reality (The Doctor from ST:Voyager, Princess Leia)
Idealistic Kid with Supernatural Legacy (Luke Skywalker, Belgarath, Hobbits, most of
Krondor's population)
Disgraced/Retired Hero, wise, but generally unhelpful until he gets smegged in fight with
main
baddy in second reel (Obi-wan, the Druid Allanon, Gandalf)
Fantastic fighter, who sacrifices himself against impossible odds (Any Klingon, that
Weapons Master from
the first Shannara books, Molly from Gibson, Mandorallen
Physically strong, loyal, mundane follower, near fatal wound in final scene - Durnik,
Chewbacca
And many, many more...
Actually Star Wars was a success partly IMO because it contained so many of these
stereotypes.... Any got any
good ones that I've missed?
Now, the thing is - does this apply to ShadowRun? I'm not sure that it does so much, it's
such a game of antiheroes...
Or maybe the list of meta-archetypes is different?
James.