From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re:_Distinguishing_Features_(was_Sick_thing_to_do_to_a_dead______________Runner³ |
Date: | Tue, 2 Jun 1998 12:15:44 +0100 |
> Lara Croft ... that name sounds familiar ... it's the back of my
> head somewhere ... who is she?
The main character in Tomb Raider I & II, the computer games.
> That pretty much covers the most interesting items in Cyberspace (most of
> the other gear in the main book are weapons, computers, Cyberware and a
> few some medical gear) ... there's still the drugs (perscription, over
> the counter, and Illegal) but this is long enough as it is ...
My main complaint about Cyberspace is how things aren't unique
enough; for example they give genric vehicles followed by one or
two specific models that have nearly the same stats as the
generic ones. Nothing that really sets them apart from the others
in their class.
> The reason for all this (primarily) is: What do you think Fashion is like
> in 205x? It seems to me that most of the stuff in SR is not too much of
> a departure from modern fashion ...
I think this is a bit like asking what music will sound like in the
2050s... First of all it's hard to describe only in words, and
furthermore fashion is subject to so many changes anyway that
anything that's said will probably be invalid (or at least partly so)
a few years later. There's about 10 years between the start of SR
and the current moment in the timeline; compare the fashion of
1988 with that of 1998...
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
I guess it never stops.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
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