From: | gurth@******.nl (Gurth) |
---|---|
Subject: | Jammers and other electronics |
Date: | Sun, 21 Mar 2004 19:02:17 +0100 |
they're a bit too powerful. Think about what'll happen when you switch on
a rating 6 jammer (typical shadowrunner equipment, if you ask me) in a
city... Every typical radio within a radius of about _25_km_ will have
static come out of the speakers!
So, after only 5 1/2 years of using SR3 with this nagging at me every time
somebody in my group actvated a jammer, tonight I suddenly realized
there's a simple solution: let the character using the jammer decide how
to split the device's rating between its actual function, and its Flux.
This way, you could have your rating 6 jammer work poorly over a wide
area, or very well in a small area, or anything in between. (These same
rules can be used for any device whose rating determines both how well it
works, and how far it can broadcast -- I would assume anything of this
nature is fully adjustable in the 2060s.)
What do you think?
--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
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