From: | Wafflemiesters <evamarie@**********.NET> |
---|---|
Subject: | juggernaut problems |
Date: | Thu, 26 Mar 1998 18:39:09 -0600 |
>
> Game Information
> B Q S C I W E R Attacks
> Juggernaut 15/4 4x3 42 - 1/3 9 7 4 9D3
>
> Powers: Enhanced Physical Attributes (Quickness, once per day, for (Essence
> x 2)D6 turns), Enhanced Senses (Improved Healing and Smell, Motion
> Detection), Fear, Immunity to Cold, Immunity to Fire, Immunity to
> Pathogens, Immunity to Poisons
>
>
Damn, I was sure they had magic resistance and HARDENED armor (which
under the old "half body as regular armor" rules was nice, even if the
hard armor was only 1 or 2). As written, these things are more a big
nuisance animal than a real problem.
The lack of real armor for large animals is kinda anoying. We had a
character with firarms 5 kill a Leviathan with a heavy pistol. Of
course, the things head was 3 meters away, and the only penalty was rain
and unstable ground (it was attacking our boat) but still....
Has anybody else noticed that BIG critters seem kinda easy to kill?
Critters with neat magical powers can be plenty scarry, but the big
"megahugeterrodon" types always seem to easy to cut down.
Mongoose