From: | "David M Girardot (Girardot, David)" <GIRARDOT@********.BITNET> |
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Subject: | Karma ... my awards |
Date: | Thu, 22 Oct 92 22:43:26 edt |
are geared to be difficult and my players are very thankful for their karma
pools. I award karma more than once per adventure, with the "major" award
coming at least once a night. Also if players do something noteworthy, they
get a point or two. A typical nightly award is around 4 karma per player
with another 2-6 karma possible for especially good roleplaying. Yes, I
emphasize roleplaying where I can. :)
Granted, the awards are slightly high ... but we will be lucky if we get in 8
sessions a year, and players like getting karma when they can.
Characters growing overpowerful has never been a problem ... we generally
become bored with the game, even with these large karma awards, before this
sort of thing can set in. 'Course, I am a little nervous about that decker
who has an effective nine dice to roll with his firearms skill
(specialization plus bioware, and a smartlink too). He's pretty much a
deadshot. :) I think the street sam is jealous ... course that street sam
has smartlink, spurs, wired 3, and Damage Comp 6 ... so he's no pushover. :)
--David