From: | shadowrn@*********.com (Damion Milliken) |
---|---|
Subject: | Karma (was Re: Killing players) |
Date: | Thu Nov 29 07:35:00 2001 |
> [1] IMHO, every character in the SR world has Karma, because everyone
> follows the same rules.
Technically, by the rules in SR3, every _thing_ in the SR world has a Karma
Pool, from PCs to spirits to NPCs and the stray dog down the street. In my
view, this somewhat detracts from the "PCs as central protragonists" view
that I feel the game and story should revolve around. So I do not give Karma
Pools to any characters or entities other than the PCs. This gives the PCs
the ability to be the center of attention, pull off daring stunts, and walk
away from major confrontations. Just like big screen action heroes and the
like. Much more satisfying :-). OTOH, it does get a little difficult to
make "big name" NPC villians and the like when you know the PCs have 20
points of Karma Pool and the villian has none... Of course, this is why any
good villian has dozens of henchmen and a huge building as his HQ. So the
PCs can squander away their Karma Pools just getting to meet the villian,
and then be on equal footing <evil GM grin>.
--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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