Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Killer Jax (Re: Mortal Kombat)
Date: Sun, 23 Nov 1997 06:32:05 -0500
In a message dated 97-11-23 00:24:58 EST, chaos@*****.COM writes:

> Jax, the man with the cyber arms in the video games, has some cyber arms in
> the movie, too... However, rather than being cyber replacements, they're
> more of a "Snap On" variety. Basically they're some sort of cybernetic
> sheath that increase his strength by about 4 times their normal strength,
> plus they armor up his arms pretty good...

In theory yes, I think we all know it can be done. In Game Balance...oh,
those nasty words. It would be interesting if you reversed engineered a
drone and made it the "arms" for the person. Depending on the scale, it
could even get really cool.

I'm digressing, sorry...

> Now, the question is... Is something like this [possible for SR? Snap On
> Cyberware could be... Interesting...:]

Sure, why not. But to the extent I've seen in the trailers (I couldn't go
the other night, I had to be at work at 5 AM the next day), I just don't
think so.

-K
Message no. 2
From: "Simon.M" <Simon.M@**********.COM>
Subject: Re: Killer Jax (Re: Mortal Kombat)
Date: Sun, 23 Nov 1997 14:56:54 -0000
>> Jax, the man with the cyber arms in the video games, has some cyber arms
in
>> the movie, too... However, rather than being cyber replacements,
they're
>> more of a "Snap On" variety. Basically they're some sort of
cybernetic
>> sheath that increase his strength by about 4 times their normal
strength,
>> plus they armor up his arms pretty good...
>
>In theory yes, I think we all know it can be done. In Game Balance...oh,
>those nasty words. It would be interesting if you reversed engineered a
>drone and made it the "arms" for the person. Depending on the scale, it
>could even get really cool.


Right, unless i am mad and dreaming all this up(possible), i think someone
just sugested cyberware that, although i am sure would be very
expensive(ect...), would baiscly negate essence costs. Maybe you would have
a token effort, say .1 DNI, .5 control, ect... but nowhere near enough.
Also, you could have it, but you would probrebly end up walking around like
Quasi Modo, cos' thats gotta be very heavy at the high end and you don't get
any of the reinforcing and joint strengthening you do with 'proper' cyber.

If this is implimented, i would suggest some kind of stagered scale, like...

Str 1-3 +4
Str 4-5 +3
Str 6-7 +2
Str 8> +1

Or it may well get a bit silly when combined with Muscle Aug, Suprathriod
Glands, Muscle Replacement, Adrenal Pumps, ect...

Scarey...

----------------------------------------------------------------------------
-----------
"Over the hill and far away, the TellyTubbies come out to play..."

-Childrens program/bad acid trip/valid brain washing medium.
Message no. 3
From: Mon goose <landsquid@*******.COM>
Subject: Re: Killer Jax (Re: Mortal Kombat)
Date: Sun, 23 Nov 1997 12:58:32 PST
>> However, rather than being cyber replacements, they're
>> more of a "Snap On" variety.

>In theory yes, I think we all know it can be done.

>> Now, the question is... Is something like this [possible for SR? >>
Snap On Cyberware could be... Interesting...:]
>
>Sure, why not.

Why Not? Forthe same reason attaching a really strong cyberlimb to
a human body is painful: The flesh canonly take so much pysical stress.
Using the human body as the "skeleton" for another layer of cyber
"muscle" wouldbe a great strain on the skeletal system (perhaps solvable
with skeletal mods) and really painful whwn the muscle contracted around
the flesh (not so solvable). The anchorpoints and motions of the two
sets of motive systems would be very different- fine from a motion
control point of view, can be compensated. Bad from a chaffing and
flesh ripping / bruising point of view.
Not impossible, but pretty limited in utility, IMO. The point of a
suit power armor is that the force is passed through its OWN skeleton,
not the users.

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 4
From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Re: Killer Jax (Re: Mortal Kombat)
Date: Tue, 25 Nov 1997 10:27:19 -0500
In a message dated 97-11-23 10:16:20 EST, Simon.M@**********.com writes:

> >In theory yes, I think we all know it can be done. In Game Balance...oh,
> >those nasty words. It would be interesting if you reversed engineered a
> >drone and made it the "arms" for the person. Depending on the scale,
it
> >could even get really cool.
>
> Right, unless i am mad and dreaming all this up(possible), i think someone
> just sugested cyberware that, although i am sure would be very
> expensive(ect...), would baiscly negate essence costs. Maybe you would
have
> a token effort, say .1 DNI, .5 control, ect... but nowhere near enough.
> Also, you could have it, but you would probrebly end up walking around
like
> Quasi Modo, cos' thats gotta be very heavy at the high end and you don't
get
> any of the reinforcing and joint strengthening you do with 'proper' cyber.

In a twisted sort of way, I guess I might have...sorry. However, it does
make the stuff interesting. Kind of reminds of "Modular Cyberware", which
requires cyberlimbs with a x4 cost modifier (IIRC). I like the idea of
"Quasi Modo" look, but it could get far worse I think.

> If this is implimented, i would suggest some kind of stagered scale,
like...
>
> Str 1-3 +4
> Str 4-5 +3
> Str 6-7 +2
> Str 8> +1

I am lost again (sorry, lots of mail to catch up to still), what's the scale
for? You mean strength? What the +4 to +1 column?

> Or it may well get a bit silly when combined with Muscle Aug, Suprathriod
> Glands, Muscle Replacement, Adrenal Pumps, ect...
>
> Scarey...

I actually liked Cybertechnology for one thing. The connections and
disconnections between mixing cyberware and bioware in people with
cyberlimbs. Plus, manipulating a drone, -really- manipulating the drone
still requires a VCR, which is not essence friendly (unless you go low end or
use the VCR-0 that I suggested a while ago).

Also, I don't recall physical augmentations effecting rig controlled
hardware, but that may be just me.

-K
Message no. 5
From: "Simon.M" <Simon.M@**********.COM>
Subject: Re: Killer Jax (Re: Mortal Kombat)
Date: Wed, 26 Nov 1997 01:39:57 -0000
-----Original Message-----
From: Ereskanti@***.com <Ereskanti@***.com>
To: Lucifer@**********.com <Lucifer@**********.com>;
SHADOWRN@********.itribe.net <SHADOWRN@********.itribe.net>
Date: 25 November 1997 15:29
Subject: Re: Killer Jax (Re: Mortal Kombat)


>In a message dated 97-11-23 10:16:20 EST, Simon.M@**********.com writes:
>
Kind of reminds of "Modular Cyberware", which
>requires cyberlimbs with a x4 cost modifier (IIRC). I like the idea of
>"Quasi Modo" look, but it could get far worse I think.
>
I think i was a tad too harsh earlier, didn't understand it totaly.
My point was i think that x4 str is way over the top and it should cost more
Ess.
what's the
scale
>for? You mean strength? What the +4 to +1 column?
>
The +4 to +1 is the added str. As your strength goes up, it's help goes
down. Like something that helps you push. When your weaker than it, it's
alot of help. When it's weaker than you, it's not so much help.

>> Or it may well get a bit silly when combined with Muscle Aug,
Suprathriod
>> Glands, Muscle Replacement, Adrenal Pumps, ect...
>>
>> Scarey...
>
>I actually liked Cybertechnology for one thing. The connections and
>disconnections between mixing cyberware and bioware in people with
>cyberlimbs. Plus, manipulating a drone, -really- manipulating the drone
>still requires a VCR, which is not essence friendly (unless you go low end
or
>use the VCR-0 that I suggested a while ago).
>
>Also, I don't recall physical augmentations effecting rig controlled
>hardware, but that may be just me.

i thought you mean this adds to your strength
not takes over totaly

Further Reading

If you enjoyed reading about Killer Jax (Re: Mortal Kombat), you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.