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Message no. 1
From: Erik Jameson <erikj@****.COM>
Subject: LARP & still more paintball stuff
Date: Wed, 26 Aug 1998 17:29:00 -0400
Okay, I'm looking for some help from the LARPers and from anyone with cool
ideas.

I recently found out that my SR crew is very interested in playing
paintball. I suggested that perhaps we could combine our Saturday SR game
with an afternoon of paintball and sort of do a LARP.

I'm planning on probably taking them to an indoor field, since that'll have
a bit more cyberpunkishness than a jungle, but I'm not really sure. The
indoor field will also have less people, allowing us to LARP more and
better I think.

What sort of scenarios might we be able to run, within the greater context
of the normal game?

As for magic, I'm probably just going to drop it and say the team
(including myself) was dropped into one of the Azzie no-magic holes (damn I
can't remember the name!).

ANY sort of thoughts or ideas on this? I'm thinking it could be a whole
lot of fun for everyone involved, even if I do have to take some liberties
with the SR rules and world.

Thanks!

Erik J.
Message no. 2
From: XaOs <xaos@*****.NET>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 00:18:01 -0500
> Okay, I'm looking for some help from the LARPers and from anyone with cool
> ideas.

Even if you don't come up with a lot of cool stuff for scenarios, this looks
like a great opportunity to show them strategy and tactics in action.
(Flanking, surprise, communication, etc).

-XaOs-
xaos@*****.net
Message no. 3
From: John Vots <jvots@**.KO.COM>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 16:18:11 -0400
>Okay, I'm looking for some help from the LARPers and from anyone with
>cool ideas.

>I recently found out that my SR crew is very interested in playing
>paintball. I suggested that perhaps we could combine our Saturday SR
>game with an afternoon of paintball and sort of do a LARP.


I always wanted to try this. One idea is to disallow grenades and use
paintgrenades as AoE spells and use the nice single shot pistols as single
target spells, of course defensive spells would have to be represented by a
marker or flag of some sort.

I would institute multiple hits (say oh 10) for the PC's and give the NPC's
a kill timer.


>I'm planning on probably taking them to an indoor field, since that'll
>have a bit more cyberpunkishness than a jungle, but I'm not really >sure.
The indoor field will also have less people, allowing us to >LARP more and
better I think.


Indoor field would be good for testing things out, but to get a really good
game I with plenty of room you will need the outdoors. Is there a place
with a good town set up that you could just get for the day?


>What sort of scenarios might we be able to run, within the greater
>context of the normal game?

Well a Snatch and Grab is the easiest (Capture the Flag), but an extraction
(this would be most difficult because one person would end up sitting out
at least half of the game) or wetwork (give the target a multiple hit
capacity as well as the runners) is also possible.


>As for magic, I'm probably just going to drop it and say the team
>(including myself) was dropped into one of the Azzie no-magic holes >(damn
I can't remember the name!).


See above on magic plus add in a casting time of say 10 secs where the
Magician must be reciting an incantation (pretty much on the Honor system)
and then letting loose with the spell (be it grenade or pistol or
defensive) and everyone effected takes appropriate damage or whatever.



There's my thoughts.



Jester
Message no. 4
From: GRANITE <granite@**.NET>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 14:58:08 -0700
> I recently found out that my SR crew is very interested in playing
> paintball. I suggested that perhaps we could combine our Saturday SR game
> with an afternoon of paintball and sort of do a LARP.

Normally I would suggest against such an idea..however, it sounds as
though you intend to modify your game to fit the added acticity..this
is a good thing as safety is paramount on the PB Field..

> What sort of scenarios might we be able to run, within the greater context
> of the normal game?

Rival SR teams are attempting to steal [something - your choice] It
turns into capture the flag with a briefcase instead of a flag...Of
possibly an assination theme...Basically Fox and the Hounds with a
better reason...
--------------------------------GRANITE
"Rock Steady"
===============================================
Lord, Grant Me The Serenity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serenity Prayer
===============================================
Understanding is a three edged sword. - Kosh
What is best in life?
To Crush Your Enemies,
See Them Driven Before You,
And To Hear The Lamentation Of Their Women. -Conan
I Am The LAW! -JD
Jamais Arriere
Message no. 5
From: "Droopy ." <mmanhardt@*****.NET>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 17:09:07 -0400
From: Erik Jameson <erikj@****.COM>
Subject: LARP & still more paintball stuff


> As for magic, I'm probably just going to drop it and say the team
> (including myself) was dropped into one of the Azzie no-magic holes (damn
> I can't remember the name!).

Just use paint grenades for spells :P


--Droopy
Message no. 6
From: Erik Jameson <erikj@****.COM>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 17:11:24 -0400
At 04:18 PM 8/27/98 -0400, you wrote:

>>I recently found out that my SR crew is very interested in playing
>>paintball. I suggested that perhaps we could combine our Saturday SR
>>game with an afternoon of paintball and sort of do a LARP.
>
>I always wanted to try this. One idea is to disallow grenades and use
>paintgrenades as AoE spells and use the nice single shot pistols as single
>target spells, of course defensive spells would have to be represented by a
>marker or flag of some sort.

Yeah, well, paint grenades suck. Single shot pistols? Do you mean pump
gun pistols, like the PGP?

>I would institute multiple hits (say oh 10) for the PC's and give the NPC's
>a kill timer.

That's a lot of hits to take...not to mention it would go against field
rules. What can be done, with ref approval, is to have "medics" that can
"regenerate/heal" splatted players.

>Indoor field would be good for testing things out, but to get a really good
>game I with plenty of room you will need the outdoors. Is there a place
>with a good town set up that you could just get for the day?

Possibly. I know of a field that isn't heavily used that we might be able
to get away with doing this; they also have a decent "city" field. We'd
probably have to split the SR team up though and go against each other.

>Well a Snatch and Grab is the easiest (Capture the Flag), but an extraction
>(this would be most difficult because one person would end up sitting out
>at least half of the game) or wetwork (give the target a multiple hit
>capacity as well as the runners) is also possible.

Thought about Snatch & Grab and Wetwork. Could easily be done, even in the
context of a larger game. Exctraction...that can be done, but that's
something really only done in big scenario games.

>There's my thoughts.

And thank you for them.

Erik J.
Message no. 7
From: Wiebke & Birger Timm <WiebkeT@********.DE>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 14:35:13 +0200
Erik Jameson wrote:

> Okay, I'm looking for some help from the LARPers and from anyone with cool
> ideas.

Huh? What's LARP? (must be something evil, it rhymes on (with?) carp...)

Blix
Message no. 8
From: Nexx <nexx@********.NET>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 17:20:35 -0500
----------
> From: Wiebke & Birger Timm <WiebkeT@********.DE>
> Erik Jameson wrote:
>
> > Okay, I'm looking for some help from the LARPers and from anyone with
cool
> > ideas.
>
> Huh? What's LARP? (must be something evil, it rhymes on (with?) carp...)

Live Action Role-Playing. They basically become their characters for a
time. Where they walk, their characters walk. If they sit on the floor
eating nachos, so do their characters.

And it would be with, not on.

***************
Rev. Mark Hall, Bard to the Lady Mari
aka Pope Nexx Many-Scars
"The Kelti said of themselves that they did not lie, but they sometimes
took a very long way around in getting to the truth, with frequent stops
at interesting spots along the way."
-Morgan Llywelyn "The Horse Goddess"
Message no. 9
From: John Vots <jvots@**.KO.COM>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 18:26:04 -0400
>Yeah, well, paint grenades suck. Single shot pistols? Do you mean >pump
gun pistols, like the PGP?


Yep, I dilike Paint Grenades. I have necer had one work right, mostly I
kill myself with them. Yes a PGP, Splatmaster, whatever you can use. Even a
Pump Rile would work.

>>I would institute multiple hits (say oh 10) for the PC's and give the
>>NPC's a kill timer.

>That's a lot of hits to take...not to mention it would go against >field
rules. What can be done, with ref approval, is to have "medics" >that can
"regenerate/heal" splatted players.


That was intended for if you played all by yourselves, not with norms as
well. A medic would work also make more sense.

>Possibly. I know of a field that isn't heavily used that we might be
>able to get away with doing this; they also have a decent "city" >field.
We'd
>probably have to split the SR team up though and go against each >other.


At that point it's a game of "make believe" set up barrells whatever for
your home base out in the trees and "assault" the City.


>Exctraction...that can be done, but that's something really only done >in
big scenario games.


I agree with you there, i may have to think up a 24 Hr. Scenario with a SR
feel to it.

>>There's my thoughts.

>And thank you for them.


Your welcome

Jester
Message no. 10
From: Erik Jameson <erikj@****.COM>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 20:06:05 -0400
At 06:26 PM 8/27/98 -0400, you wrote:

>>Exctraction...that can be done, but that's something really only done >in
>big scenario games.
>
>I agree with you there, i may have to think up a 24 Hr. Scenario with a SR
>feel to it.

Yeah, a while back, something like five or six months ago I asked the list
about just that sort of thing. I'd love to try and generate a SR paintball
scenario game; they just aren't that popular here on the West Coast though.

Maybe I'll still carry through with it though.

Erik J.
Message no. 11
From: John Vots <jvots@**.KO.COM>
Subject: Re: LARP & still more paintball stuff
Date: Thu, 27 Aug 1998 20:22:21 -0400
>I agree with you there, i may have to think up a 24 Hr. Scenario with a SR
>feel to it.

>Yeah, a while back, something like five or six months ago I asked the list
>about just that sort of thing. I'd love to try and generate a SR
paintball
>scenario game; they just aren't that popular here on the West Coast
though.


Really! They are about all I go to down here. It is to much of a hassle to
go to the fields on the weekends with all the munchkins running
around. We can pretty much garuntee that in mid-October there is not
a parent alive who will let their kid out overnight to go shoot some
fools in the woods (because they don't want to be there themselves).



We regularly can get 150-200 folks for a 24 Hr scenario game and I have
written one already (that I am pitching to a field in the next couple
of weeks). A SR scenario would be a little more difficult because of
having multiple small teams and one really large (NPC) team. There
would have to be a lot of RP to it (the more the better), in addition
to the blowing everything in sight away.



Anyway as we are drifting OT here, if you want to discuss it privately just
mail me.



Jester
Message no. 12
From: Adam J <fro@***.AB.CA>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 01:35:41 -0600
At 17:29 8/26/98 -0400, you wrote:

>I recently found out that my SR crew is very interested in playing
>paintball. I suggested that perhaps we could combine our Saturday SR game
>with an afternoon of paintball and sort of do a LARP.
>
>I'm planning on probably taking them to an indoor field, since that'll have
>a bit more cyberpunkishness than a jungle, but I'm not really sure. The
>indoor field will also have less people, allowing us to LARP more and
>better I think.

Gurth and I had a thought that would probably work better for Laser Tag --
Urban Brawl. Run a UB game with regular laser tag equipment, because it
can recreate some of the effects of the game, like penalties so you can't
fire, etc..

And of course, bicycles to simulate motor bikes :)

-Adam J
BMX Harley Scorpion, baby!
-
< TSS Productions down temporarily - New URL Soon! / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / ICQ# 2350330 >
< FreeRPG & Shadowrun Webring Co-Admin / The Shadowrun Supplemental >
< "Raven loves me! He just bought me a new rubber ducky!" - Lodi >
Message no. 13
From: rabiola <rabiola@**.NETCOM.COM>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 03:47:09 -0500
> I recently found out that my SR crew is very interested in playing
> paintball. I suggested that perhaps we could combine our Saturday SR
game
> with an afternoon of paintball and sort of do a LARP.

Normally I would suggest against such an idea..however, it sounds as
though you intend to modify your game to fit the added acticity..this
is a good thing as safety is paramount on the PB Field..

In conjunction with this discussion, does anyone know of any SR LARP
rules out there?

Tony Rabiola rabiola@**.netcom.com
Fourth and Sixth World Adept
Still working on the Fifth...
Proud owner of #972
Message no. 14
From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 06:46:57 -0600
/ > I recently found out that my SR crew is very interested in playing
/ > paintball. I suggested that perhaps we could combine our Saturday SR game
/ > with an afternoon of paintball and sort of do a LARP.
/
/ > What sort of scenarios might we be able to run, within the greater context
/ > of the normal game?

Urban Brawl! The rules for game play are in DMZ and... dang, what's the
name of that adventure?...

You could get some of the paint ballers/non-roleplayes to help out so you
have enough people to make two teams.

The runners' (team 1) goal is to extract the corporate defector on team 2.

Sound good?

-David
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm
Message no. 15
From: David Foster <fixer@*******.TLH.FL.US>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 09:58:03 -0400
On Fri, 28 Aug 1998, Adam J wrote:

->At 17:29 8/26/98 -0400, you wrote:
->
->Gurth and I had a thought that would probably work better for Laser Tag --
->Urban Brawl. Run a UB game with regular laser tag equipment, because it
->can recreate some of the effects of the game, like penalties so you can't
->fire, etc..
->
->And of course, bicycles to simulate motor bikes :)

Damn, no motorbikes? That just took all the fun out of it. ]:-)

Fixer --------------} The easy I do before breakfast,
the difficult I do all day long,
the impossible only during the week,
and miracles performed on an as-needed basis....

Now tell me, what was your problem?
Message no. 16
From: Erik Jameson <erikj@****.COM>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 12:42:44 -0400
At 03:47 AM 8/28/98 -0500, you wrote:

>Normally I would suggest against such an idea..however, it sounds as
>though you intend to modify your game to fit the added acticity..this
>is a good thing as safety is paramount on the PB Field..

Safety is always paramount; you may recall I wasn't even able to think past
safe field legal velocity for the paintguns until Bryan brought it up.

>In conjunction with this discussion, does anyone know of any SR LARP
>rules out there?

I haven't seen any...don't Tinner and Spike do LARPs? Maybe they have or
could direct us to rules.

Erik J.
Message no. 17
From: Erik Jameson <erikj@****.COM>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 12:43:25 -0400
At 01:35 AM 8/28/98 -0600, you wrote:

>Gurth and I had a thought that would probably work better for Laser Tag --
>Urban Brawl. Run a UB game with regular laser tag equipment, because it
>can recreate some of the effects of the game, like penalties so you can't
>fire, etc..

Cool enough idea, except for the glaring fact that Laser Tag sucks...

Wasn't the first Urban Brawl and/or Combat Biking games played with
paintball guns? I can't remember their history off the top of my head
right now, but seem to recall that the very first games were played with
things like paintball guns.

Given the current drive to take paintball out of the woods and into arenas
(so people and TV cameras can watch) this, if I recall right, seems
appropriate to me.

Erik J.
Message no. 18
From: Steve Eley <sfeley@***.NET>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 13:21:34 -0400
Erik Jameson wrote:
>
> Wasn't the first Urban Brawl and/or Combat Biking games played with
> paintball guns? I can't remember their history off the top of my head
> right now, but seem to recall that the very first games were played with
> things like paintball guns.

Aha! I *knew* if I spent last night reading SHADOWBEAT, it'd soon come in
handy...

That was Combat Biker. Some guy wanted to promote his new racing track,
so he hired some hobbyists to ride around with padded sticks and paintball
guns and pretend to fight with each other. It was actually drawing
spectators, then one day a local go-gang showed up and said "We're a team
too!" and beat the crap out of the owner's bikers.

Said owner called a rematch the next week -- but he took the pads off the
melee weapons, and replaced the paintballs with riot guns. (And the game
still went by the "official" rules for quite some time before hell broke
loose.) >8-> It got national coverage, and a league sport was born.


OBTangent: If the Combat Biker idea appeals to you, you should check out
the movie _Knightriders_, by George A. Romero before he did the Living
Dead stuff. It's about a bunch of RenFest types who joust on motorcycles,
and stars a much younger Ed Harris as a fest organizer with a King Arthur
complex. It's actually a really cool movie, if you can find it. (It's
even got a cameo with Stephen and Tabitha King -- they were filming
_Creepshow_ nearby.) >8->


Have Fun,
- Steve Eley
sfeley@***.net
Message no. 19
From: The Bookworm <Thomas.M.Price@*******.EDU>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 13:46:33 -0500
On Fri, 28 Aug 1998, Steve Eley wrote:

> Erik Jameson wrote:
> > Wasn't the first Urban Brawl and/or Combat Biking games played with
> > paintball guns? I can't remember their history off the top of my head
> > right now, but seem to recall that the very first games were played with
> > things like paintball guns.
> Aha! I *knew* if I spent last night reading SHADOWBEAT, it'd soon come
> in handy...

I happened to be reading it over lunch today. And people keep wondering
why the list has been calling it the holy grail of sourcebooks this
summer. Is it just me or do we end up refrencing it atleast once a week
or so? :)

> That was Combat Biker. Some guy wanted to promote his new racing track,
> so he hired some hobbyists to ride around with padded sticks and
> paintball guns and pretend to fight with each other. It was actually
> drawing spectators, then one day a local go-gang showed up and said
> "We're a team too!" and beat the crap out of the owner's bikers. Said
> owner called a rematch the next week -- but he took the pads off the
> melee weapons, and replaced the paintballs with riot guns. (And the
> game still went by the "official" rules for quite some time before hell
> broke loose.) >8-> It got national coverage, and a league sport was
> born.

It was in 2013 by a guy named Vernon Prudhomme in Baton Rouge, Louisiana.
The local GoGang showed up after they saw a 5 minute filler segment on the
"combat cycle league" on a major sports network. The rules in Shadowbeat
can be found on pages 65-67 and of course there is Jake Koke's first novel
"Dead Air" which centers around a couple of famous Combat Cyclists.

Thomas Price
AKA The Bookworm
thomas.m.price@*******.edu
Message no. 20
From: Mongoose <evamarie@**********.NET>
Subject: Re: LARP & still more paintball stuff
Date: Fri, 28 Aug 1998 18:33:47 -0700
>Urban Brawl! The rules for game play are in DMZ and... dang, what's the
>name of that adventure?...
>

"Killing Glare", but Shadowbeeat may also have some rules.

>You could get some of the paint ballers/non-roleplayes to help out so you
>have enough people to make two teams.


An adapted version of Urban Brawl would make a very good PB game, IMO. I've
never done PB, but I would like to if it was Urban Brawl based. We tried
something similar with squirtguns (and bicycles and rollerblades). It was
quite fun.

Mongoose

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