From: | Brian Johnson <john0375@****.tc.umn.edu> |
---|---|
Subject: | RE: Laser(sort of) weapons |
Date: | Fri, 19 Jul 1996 14:22:44 -0500 (CDT) |
> > >it's a welding laser that's doing the actual damage...
Oh, so that's what the deal was...
I never understood the whole 'high tech...' deal before.
> Huh? The Ares MP-III only does M...
Speaking of, what did they do with it in S2, in the original, it was
almost impossible to stage up or down...
> > The Laser Crescent axe is an overweight, flashy axe for poseurs. The
> > damage is done by the blade, not the laser.
>
> OK, so the weapon sucks. However, since there *is* no blade
> (only "a crescent shaped mounting"), the laser must be doing
> the damage.
don't user's strength figure into SS1/2 damage code?,
that was why I couldn't figure out what the laser was for.
> The question is how does this affect a spirit, since the solid
> part of the weapon should never actually come into contact with
> the spirit, and yet it is a melee weapon (ie not ranged), and
> so according to the rules carries the full force of the user's
> will.
Um, it should hit them if strength is part of the damage code...
> So I guess the real question is: at what point does laser
> damage cease to carry the wielder's full will?
Oh, this wasn't about laser sights on guns counting full?
Um, MP III would follow gun rules (it's a gun)
crescent axe would follow melee rules (it's an axe)
right?