From: | Merlin Montgomery <merlin.montgomery@********.OTAGO.AC.NZ> |
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Subject: | Levitating grenades |
Date: | Tue, 8 Aug 1995 15:45:28 +1200 |
>>skill test, when throwing a grenade, go BOTH to reducing scatter ( 1 success=
>>1meter less ) AND to staging the damage code of the grenade as per normal
>>firearms rules.
How, then would my mage, who has Levitate Item and a couple of
grenades stage the damage he does? He Levitates the grenade right up to the
enemy's head, or against it if it's set for impact (a more difficult option
for cocky spell-slingers), and there you have a ground zero grenade blast
that cannot be staged up, because only successes in a throwing test stage
the damage!
The distance is travelled virtually instantly according to the SR
rules, so there's not much the bad guy can do in the way of evasive
techniques, and it's 100% accurate so it's gotta be bad for ya.. I have
experimented a little with using the successes from the spell test as
staging, but have nothing concrete at the moment. Any ideas or criticisms
welcome...
Merlin.
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merlin.montgomery@********.otago.ac.nz
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