From: | Max Rible <slothman@*********.ORG> |
---|---|
Subject: | Re: Lifestyle details (was Re: Runnersºd Tenants?) |
Date: | Fri, 2 May 1997 11:40:23 -0800 |
>I once Modified the Lifestyle Rules. You paid as Normal, but Lifestyle was
>four catagories:
>
>Appearance
>Luxury
>Security
>Perks
>
>You could then drop any catagory to raise another....no catagory could be
>more than two levels away from the purchased level. The Catagories mean:
>
>Appearance: duh.. Does it look good.
>Luxury: Duh again. Except rather than LOOKING good, does it FEEL good.
>This is where I rub it in to the players that DON'T have a good rating here
>after a hard run.
>Security: This applies only to personal security, not the area. Otherwise,
>it's obvious. At high levels you are assumed to have cameras, good
>Maglocks, etc.
>Perks: These are the little things that make a runners life fun. "Do I have
>a backpack and rope?" <high Perks> "Yeah, you've got some left over
from
>your jaunt up Ranier last year." <low Perks> EGMLOL. High Perks also
>indicate things like limo service, loaner vehicles, servants, etc.
>
>I found that this allowed the characters to expand on the whole Lifestyle
>concept, and tailor it to themselves. It was interesting to note what was
>important to whom...Not everyone goes for Security like you might assume....
This sounds interesting. So you'd have scales of Squatter, Low, Middle,
High, and Luxury on all of these, 1000 yen gets you four Lows, 5000 four
Middles, 10000 four Highs? Did you explore any details of that?
(We have some PC's forming an initiatory group, partially to buy the
High lifestyle so a bunch of them can have Middle apartments-- it might
be sensible to say that the Middle apartments count for security and
the other things they still have to supply themselves...)
--
%% Max Rible %% slothman@*****.com %% http://www.amurgsval.org/~slothman/ %%
%% "So, an Arisian, a Vorlon, and a knnn go into a tavern..." %%