|From:||Steven A. Tinner bluewizard@*****.com|
|Subject:||List of Requests (aka slightly unreasonable demands) to FASAMike|
|Date:||Fri, 29 Oct 1999 16:48:32 -0400|
>> just a select few being chosen to try out new material. While there is
>> concern for loss of sales due to downloads versus buying the book, if
>> properly limited it could serve to whet customer's appetites even more.
>I'd still buy every book, no matter if the whole stupid thing was on the
>website. So I agree with this; FASA would also be able to get feedback from
>a LOT more people, with a LOT more gaming styles this way. However, that
>would also require a LOT more staff to run through it all.
Excuse me for a minute.
ho-ho-hee-hee ... ROFLMAO!!!!
I think it's safe to say that this will NEVER happen.
Those people that DO playtest are bound by a legal Non-Disclosure Agreement
to not reveal their knowledge of and FASA product before those products are
That simply doesn't mesh with the notion of posting playtest material to the
You are absolutely right that this is all about sales.
Sure a lot of the fans would still buy the books even if they could download
everything from the net.
I still bought a copy of everything I playtested.
But there will be some people who won;t buy a copy if they get it for free,
and in a shaky, unstable industry like gamaing, you can;t afford to lose
even a single sale. That's just bad business.
Also, consider this.
One of the things people like about SR is its unique setting and concepts.
People enjoy wacky stuff like Move-By-Wire and corporations owned by
And FASA has made much of its rep by being an innovator, and hitting new
trends and new markets before their competitors.
Now, if FASA puts their potential publications on the internet where their
competition can see it, and then rip it off, do you think that might affect
FASA's bottom line? ;-)
It's just NOT gonna happen.
You really dying to see the new playtest material? Send Mike a letter and
offer to help.
Better yet, talk to him at a con. Pitch him some ideas, instead of rambling
on about how "kewl SR is"
Once you've done that, be prepared to wait.
I had submitted items to FASA since the game came out, and it's only been in
the last few years that I've been priviledged to do any playtesting.
>> 4: Simplify the web page. While it looks cool and all, with having that
>> many frames and the actual information taking up about half of the width
>of the page, tops, is sometimes hard to read.
Hopefully the merger with Decipher will give FASA the opportunity to use
Decipher's web resources.
Decipher's web site is simple, but solid. I'd like to see FASA's go the same
>> 5: The new choice Start Here is a good thing to put up there. Its a great
>> way to guide new customers. But, its really hard to find anything at all
>> that actually says what Shadowrun IS. How about copying the SR3 preview
>> stuff right to the front of the page. Between the blurb about the SR3
>> rulebook, to the Game Concepts excerpts, this would be perfect for
>> a first time looker who likes the pictures exactly what all of this stuff
>> relates to. I'd love to be able to print out 2 or 3 sheets like that to
>> show to people and explain what the games is all about.
Again this is a great idea.
I'd like to see things that are "missing" from SR3 added to the websites.
Little fluff things like the weapon illustrations from SSC, and the Critter
pictures from PAoNA and PAoE.
Stuff like that is what helps draw people into SR and make the world come
alive for them, and that is what makes an impulse buyer look for more SR
stuff in the future.
Steven A. Tinner
"Half of All Gamers Never Read the Rules, Half of All Gamers Argue About the
Rules, Unfortunately, Its the Same Half."
From dghost@****.com Fri, 29 Oct 1999 16:41:29 -0700
Date: Fri, 29 Oct 1999 16:41:29 -0700
From: dghost@****.com dghost@****.com
Subject: List of Requests (aka slightly unreasonable demands) to FASAMike
On Fri, 29 Oct 1999 16:48:32 -0400 "Steven A. Tinner"
> I'd like to see things that are "missing" from SR3 added to the
> Little fluff things like the weapon illustrations from SSC, and the
> pictures from PAoNA and PAoE.
> Stuff like that is what helps draw people into SR and make the world
> alive for them, and that is what makes an impulse buyer look for more
> stuff in the future.
Unfortunately, I think this would require that FASA acquire the
electronic distribution rights for said artwork. As far as I know the do
not have those rights.
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