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Mailing List Logs for ShadowRN

Message no. 1
From: abortion_engine abortion_engine@*******.com
Subject: List of Requests to FASAMike [was re: Simsense Rules from M&M?]
Date: Fri, 29 Oct 1999 12:55:06 -0400

Now, if people don't think SS is a *really* important part of SR, then I
suppose this would be a great idea. But it's not fair to the people who
aren't on the net to not give them a chance to see this info.

> 2: We understand that stuff comes up, and production gets delayed. But it
> would be nice to hear the M&M is going to the printer's from you and not
> second hand from someone who happened to talk to you privately. How about
> section on your web page for products in the pipeline. The first part
> list games that are being put together, not just planned out. The second
> could be a spot to announce that ye, a product has gone to printers and
> should be shipping soon.

Nice. [Please correct spelling and grammar first, though, so this looks as
professional and well-thought-out as possible. Sorry, my mother majored in
English. It's not my fault. :) ]

> 3: A place on the website where playtest files could be checked, instead
> just a select few being chosen to try out new material. While there is
> concern for loss of sales due to downloads versus buying the book, if
> properly limited it could serve to whet customer's appetites even more.

I'd still buy every book, no matter if the whole stupid thing was on the
website. So I agree with this; FASA would also be able to get feedback from
a LOT more people, with a LOT more gaming styles this way. However, that
would also require a LOT more staff to run through it all.

> 4: Simplify the web page. While it looks cool and all, with having that
> many frames and the actual information taking up about half of the width
> the page, tops, is sometimes hard to read.

YES. [If you need a web designer, FASA, my e-mail address is

> 5: The new choice Start Here is a good thing to put up there. Its a great
> way to guide new customers. But, its really hard to find anything at all
> that actually says what Shadowrun IS. How about copying the SR3 preview
> stuff right to the front of the page. Between the blurb about the SR3
> rulebook, to the Game Concepts excerpts, this would be perfect for showing
> a first time looker who likes the pictures exactly what all of this stuff
> relates to. I'd love to be able to print out 2 or 3 sheets like that to
> show to people and explain what the games is all about.

Also a good idea. A total rebuild of the FASA site needs done, in my
opinion. Everything is outdated and screwed up. And whose idea was it to use
that cheezy "navigate the SR site through a badly altered Sprawl Sites
cover?" This *is* the game that partially centers around the Matrix, right?
Wouldn't that be a decent start, instead?

By the way, FASA, if you need a web designer, my e-mail address is

> Since I do a lot of stuff online, I've focused on those points
> specifically. I'm sure there are others also. Does anybody want to add
> other points, or better yet tell me that they agree with me and we can
> them to FASA together?

Well, I have a lot of other gripes, but I don't think a group-posted message
is the place for them. I think this is a great start. I'm interested to see
what other people have to say.

Oh, and, by the way, FASA, if you need a web designer, my e-mail address is

From RunnerPaul@*****.com Fri, 29 Oct 1999 13:01:26 -0400
Date: Fri, 29 Oct 1999 13:01:26 -0400
From: Paul Gettle RunnerPaul@*****.com
Subject: White Wolf has NOT been sold


At 08:47 PM 10/28/99 +1000, Raije wrote:
::For those still paying attention, White Wolf has posted to their
::site that it was a hoax. They did it as to draw some interest for
::Hunter. The link went to an IC site for Hunter, to give a feel for
::the new game.
:what the frag is Hunter?

Way, way back in the dark ages of the early 90's, a small roleplaying
publisher released a new game, called Vampire. One very noteworthy
thing about it, was that the company announced that it was merely the
first game in a series of five that was to be called the "World of
Darkness", the others to be released each a year apart, and to be
titled Werewolf, Magus, Fairie, and Ghost.

After several name changes, a swap in the order that the games were
to be published, a series of second editions that followed the
initial games just a year after release, a s
Message no. 2
From: Ereskanti@***.com Ereskanti@***.com
Subject: List of Requests to FASAMike [was re: Simsense Rules from M&M?]
Date: Fri, 29 Oct 1999 17:54:32 EDT
In a message dated 10/29/1999 3:55:27 PM US Eastern Standard Time,
bluewizard@*****.com writes:

> Excuse me for a minute.
> ho-ho-hee-hee ... ROFLMAO!!!!
> I think it's safe to say that this will NEVER happen.
> Those people that DO playtest are bound by a legal Non-Disclosure Agreement
> to not reveal their knowledge of and FASA product before those products are
> released.
> That simply doesn't mesh with the notion of posting playtest material to
> web.

Tinner, I'm just going to jab right *HERE* on this topic.

If what you say is correct, then even Steve K. would be bound to remove
certain material from his website that has been passed around fairly heavily.

-K (who isn't arguing the idea, just the impact)
[Hoosier Hacker House]

From david.cordy@****.com Fri, 29 Oct
Message no. 3
From: David Cordy david.cordy@****.com
Subject: List of Requests to FASAMike [was re: Simsense Rules from M&M
Date: Fri, 29 Oct 1999 14:58:46 -0700
It's simple. In every RPG game I play, when we start, I say this:
"My word, is an RPG rule. No objections during the game"
It always works :-)
Oh and I also tell them the 3 Golden rules of the GM:
1)GM is right
2)GM is always right
3)In the very rare case where a PC is right, enforce the 1st and 2nd

Seriously now, I beleive in the fact that the GM should bend the rules,
or create house rules when he feels it. After all he is in control and

Further Reading

If you enjoyed reading about List of Requests to FASAMike [was re: Simsense Rules from M&M?], you may also be interested in:


These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.