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Message no. 1
From: K is the Symbol <Ereskanti@***.COM>
Subject: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 00:05:41 EDT
In a message dated 6/25/98 2:49:35 PM US Eastern Standard Time, erikj@****.COM
writes:

> Well, mostly.

And it would have almost worked except you just had this incredible knack of
being at absolute shoe (I won't say worse ATM) and not being able to think in
any direction but tunnel... (enough said)

> The general idea/concept has been bandied about before to my general
> knowledge, but I don't think anyone has gone as in-depth as you have. Like
> I said, the concept is worthy and I like it, at least in general. I'm not
> so sure of the execution though.

That's okay, I admitted to the "newness" of the concept all at once.

> Okay, many people seem to think that blood pressure is a function of heart
> rate, heart pumping force, and the amount of fluid (usually blood) in the
> system.

Well, the rate of flow -IS- a direct mechanism of the heart and the arhythmic
forces that occur as you move (which is how I have managed to solve the Living
Power obstacles actually...later...)

> Missing a key factor. Arteries and veins are able to constrict themselves
> or to expand their diameter (I can't recall if this is a function of the
> arteries themselves, or of the surrounding tissues like muscle, but I think
> it's inherent to the arteries themselves). So at a moments notice, the
> heart not only starts beating faster and more forcefully, the arteries
> constrict themselves, thereby creating much higher blood pressure very
> quickly. It's part of the bodies general self-defense mechanism, but
> especially to problems of fluid loss.

Actually, the arterial constriction has over 30 different sources that make it
occur, most of which run themselves down to only a couple of reasons.

Chemistry. This one is the one I am going to focus upon for the biggest
reason. It is the one that the game mechanics directly influence on a
fundamental scale. All major influences ultimately come down to this
methodology. That even includes Cyberware such as WR and MBW.
Adrenaline/Endorphin excretion and/or myopic response of a given glandular
region are included in this group, as is such simple things as caffeine,
sugar, alcohol and water.

Raw Spasmosis. A "twitch" that occurs when a mental, neural, or external
force is exerted upon a given endostructure. Some of these include the
Arterial and Venal pathways, as well as the conscriptive forces in the
autonomic and voluntary muscle networks. Brain Death/Trauma, Electrocution,
or Synaptic Break are examples of this.

> Now I imagine you'd have to have large sections of artery loaded with the
> little turbine-fan-screwdriver thingies in order to generate sufficient
> power. You probably also, in order to install those things and keep them
> from breaking, have to keep the arterial walls relatively rigid. (BTW,
> what's to keep cholesterol build-up on the turbines themselves? Cuts power
> and causes a heart attack!). Rigid arterial walls takes away one of the
> bodies big self-defense mechanism and will cause a person like this to
> bleed out much faster than normal.

Actually, they don't have to be rigid, they just have be ingrained correctly
within their structural layout and design.

> Wow. My vaguely remembered EMT training is paying off sort of!

Actually, I would suggest that you read your books again and go talk with both
the instructors and other influences for such training. I would say you are
getting older and your memory is sliding.

I -have- come up with a possible solution to this concept, but it works in yet
an entirely different direction than previously suggested.

As per what I have put forth on the website, I was suggesting that the
"Hemoelectric Dam" be installed along the major arterial and capillary linings
running -away- from the heart or lungs (the suggestion in another post of the
"Alveolectric Dam"). However, I can now work out something far more
worthwhile, -AND- I can include it into the already existing cybernetic
structures.

When an individual is getting a cybernetic limb replacement, there is a major
function of the body that is being subverted. The flow/regulation of blood is
being altered as the limb itself is no longer requiring of such, and as such,
I would assume (knowing the Anatomy and Physiology that I do), that the
mechanisms for such hemoglobular transport are simply being reconnected at a
given juncture.

I propose something a bit more useful to be done with those junctions.

(BASIC ANATOMY)

When the blood leaves the heart's chambers, it is moving at a far greater rate
of speed (pressure) than it does when it returns to the heart. This is the
"Diastolic Pressure" that Erik, Rob and I are discussing. It is (hopefully)
rich in oxygen and relatively free and clear of major impurities (assuming the
kidneys and liver have done their jobs correctly just prior to the heart on
the return).

Anyway, when the blood exits the heart, major arterial routes are being routed
towards the major organs, especially with regards to the external limbs (head,
arms, legs). Those passages are carrying fantastic pressure (enough that
under stressful situations, were the arm to be severed near the trunk, it
-will- gush in a neat little media-enhanced, fountain of gore. Same with the
leg.

When a limb is being replaced within the SR game mechanics, the arterial
pathway is being cut extremely short. That pressure is literally going to be
immediately capulated at the juncture, allowing it's pressure level to be cut
down in force, so as to safely re-enter the systolic (the lower number
usually) pathways.

It is -right there- that I am proposing to re-invent the "Hemoelectric Dam".
Instead of what is probably a capillary pooling and other rerouting, I am
suggesting we put that pressure back to good use -and- we drop the pressure
levels at the same time. At the junction to the cyberlimb, the arterial
passage(s) immediately enter the Hemoelectric Dam's functional region. The
powerful (relatively speaking) blood flow is put to immediate good usage in
working the "Dam" and thus generating the power necessary/required. As it
leaves the "Dam", it's pressure is no doubt significantly reduced. It can
thereby be rerouted into the Systolic return (the Veins and other blood return
mechanisms).

This accomplishes both the desired -and- the required functions of the
Hemoelectric Dam. Generating power for the cybernetic limb and returning the
blood towards it's required route/direction.

As far as Essence Costs and the like. I am not certain. I guess it would
depend on how much of the upper connectivity for the limb in question is
required. IF the Hemoelectric Dam is considered to be implanted into the
upper arm itself, then I can see it's essence cost being significantly
reduced, possibly to nothing. If it is not, then I don't see the essence loss
being any different than what is proposed at the Web Site.

Actually, I will retract that. I do see it being reduced. Here is the
reasoning. IF we go with the concept of the hemoglobular flow being rerouted
in any case, IF we give the blood a direction or a function to continue to
perform, then the "Essence Loss" is not going to have as significant a loss to
the bodies "Aura Pattern". Yes, the limb is missing, I am not suggesting that
the limb loss be reduced, I am merely suggesting that the power development
system (the "Dam") not cost as much overall. Perhaps only .3 per
"Dam" that
is installed (per limb in this case).

What would someone do with this power?

The original idea was to figure out exactly what powers the cyberlimbs
themselves (batteries, fusion bubbles, radium packets, methane???), and
indeed, I do believe it is a battery, albeit a long-lived one (Super Lithium
2K ;). IF the battery concept is retained, then something that we as players
-could- consider for our characters is what do they do to keep the
"maintenance" for such going? Extra costs of living to the person's
Lifestyle? Do they have an adaptor cord they carry alongside their survival
kits???

With this concept, the idea of power (especially if couple with a Power Amp of
some form) suddenly becomes an interesting one (at least to me).

We (Mike and I) have suddenly looked in a new way at the cyberware that is
already located within the text materials as they stand. IF the combination
of Rigger-2 rules are brought into perspective (with regards to range for
communications and the like). Body attribute in additional "Flux Points" for
the purpose of the radio. How about that cyberarm remote control deck? Extra
flux points for it as well?

Does a troll with this system in a state of relative rest produce more (spare)
PF than a human does? Or is the human more efficient than the troll (all
those bone deposits bleed off energy??? ;) is at recovering? (the medical
tables do NOT indicate otherwise)

Erik, I do apologize for my outburst at the beginning(s) of this posting, but
it constantly occurs to me that my group and I's "sideways thinking" has put
us in constant pace with FASA, who is starting to fall behind again btw as far
as concepts and ideas. In fact, of the major plotlines and tinker toys (tech,
magic, etc.), we have had literally every major concept that FASA has produced
with one, and only one, exception to that fact.

The Death of a President.

"Living Power" is a term that we are working on btw on more fronts than just
here, at least I am and a few others that have been in contact with me as of
recent times. Might not work for FASA, but it might work elsewhere.

-K
Message no. 2
From: Fade <runefo@***.UIO.NO>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 14:20:50 +0000
*HUGE* snippo...

K, the idea of using blood flow as a power source is scary, to say
the least. Going into shock would be easier and more dangerous, and
the blood flow would be weakened as energy was tapped from it,
causing numbness, heart attack, necrosis, gangrene. So I thought it
was a.. poor.. idea at first.

Then this of using it instead of the blood path in a cyberlimb. That
is more workable, as it doesn't permanently/necessarily 'drain' more
blood pressure than the body normally does. It should not give a
constant drain in any case, though - in combat situations it would be
preferrable by far to let the blood go with the least resistance
possible, to keep it well supplied with oxygen, endorphines etcetera.
Trolls should, as you mention, probably generate more
power this way but I'm inclined to say that as their limbs are that
much stronger and bigger, thus requiring more power, it should just
even out, keep it simple, that sort of thing. A synthacardium might
be obligatory, to alleviate the strain on the heart, BTW.

Another option - I do not know how electric eels 'do their thing'
but I gather they use some sort of biomass to produce electricity. An
altered version which feeds off glucose in the blood could be used to
more directly create electricity. It should have less side effects.

Another option - the one most, I think, use - big batteries.
Apparently, battery tech in 2050 is fairly advanced, and could
require as little as months or (in the case of power - unhungry
devices) years before recharge, effectively making that a pure RP
concern. As for the cost of recharging.. apparently they have cars
running on electricity. The power to run cybereyes, reflex enhancers
or even cyberlimbs should be negligible in comparison. Might require
a certain minimum lifestyle, though, but generally, if you have good
cyber you can afford an okay lifestyle as well... requirement would
be low or medium, I'd think.

Other methods.. a variation on the sanguine dam.. why not use lung
ventilation through turbines in the throat instead? Blood is too
viscous to comfortably go through turbines, I'd think.

The body's electric field as a power source is quite weak.. perhaps
enough for cybereyes and similar but nothing major... enough for a
lightbulb, which isn't all that little, though, but not cyberlimb
class, and it might have unknown side effects tapping it constantly.

Tension/kinetic generators are generally extremely weak, and if used
extensively enough to produce useful amounts of electricity, it woud
give noticeable inertia to movement. (That's bad, but not *BAD*).

If I was to venture a possible conclusion to it, I'd say there's
enough ways to create minor amounts of energy to power cyberware.
Defining exactly which way is used is NITPICKING!
(Ho hum. :)


--
Fade

And the Prince of Lies said:
"To reign is worth ambition, though in Hell:
Better to reign in hell than to serve in heaven."
-John Milton, Paradise Lost
Message no. 3
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 10:14:26 EDT
In a message dated 6/26/98 7:23:18 AM US Eastern Standard Time,
runefo@***.UIO.NO writes:

> Other methods.. a variation on the sanguine dam.. why not use lung
> ventilation through turbines in the throat instead? Blood is too
> viscous to comfortably go through turbines, I'd think.
>
That was actually the concept of the "Alveolectric Dam" (get it, Alveoli in
the lungs???).

-K (who has his last day at one particular hell, today)
Message no. 4
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 11:24:59 EDT
In a message dated 6/26/98 12:23:18 PM !!!First Boot!!!, runefo@***.UIO.NO
writes:

Fade wrote ...

> Then this of using it instead of the blood path in a cyberlimb. That
> is more workable, as it doesn't permanently/necessarily 'drain' more
> blood pressure than the body normally does. It should not give a
> constant drain in any case, though - in combat situations it would be
> preferrable by far to let the blood go with the least resistance
> possible, to keep it well supplied with oxygen, endorphines etcetera.
> Trolls should, as you mention, probably generate more
> power this way but I'm inclined to say that as their limbs are that
> much stronger and bigger, thus requiring more power, it should just
> even out, keep it simple, that sort of thing. A synthacardium might
> be obligatory, to alleviate the strain on the heart, BTW.

People do not have standardized hearts ... a heart for a troll will be bigger
than one for a human and will have more strength to pump the blood the way it
needs to be ...

> Another option - I do not know how electric eels 'do their thing'
> but I gather they use some sort of biomass to produce electricity. An
> altered version which feeds off glucose in the blood could be used to
> more directly create electricity. It should have less side effects.

There is perhaps another option on this one ... every day a person needs to
have a certain type of drink containing all sorts of nutrients and whatever
that boosts the Body's metabolism to keep the cyberware running in good
condition.

But this is also getting back to the variation of plugging oneself into a
socket or something similar.

> Another option - the one most, I think, use - big batteries.
> Apparently, battery tech in 2050 is fairly advanced, and could
> require as little as months or (in the case of power - unhungry
> devices) years before recharge, effectively making that a pure RP
> concern. As for the cost of recharging.. apparently they have cars
> running on electricity. The power to run cybereyes, reflex enhancers
> or even cyberlimbs should be negligible in comparison. Might require
> a certain minimum lifestyle, though, but generally, if you have good
> cyber you can afford an okay lifestyle as well... requirement would
> be low or medium, I'd think.

The power of most cyberware on the small scale is not something that makes us
wonder, it's the pieces which have flux ratings of are larger pieces of cyber
(like limbs) ...

> Other methods.. a variation on the sanguine dam.. why not use lung
> ventilation through turbines in the throat instead? Blood is too
> viscous to comfortably go through turbines, I'd think.

Ok ... basically a Aveolic Dam instead ... sticking mini-Wind Mills into the
lungs or the main breathing passages .. how about up your nose ? For the more
strange people with a "gas" problem, how about in the butt?

Then there is always the current RL option ... putting a kinetic-motion power
plant into the cyberware ...

> The body's electric field as a power source is quite weak.. perhaps
> enough for cybereyes and similar but nothing major... enough for a
> lightbulb, which isn't all that little, though, but not cyberlimb
> class, and it might have unknown side effects tapping it constantly.

Yeah ... like needing to eat more often ... being picked up on MAD detectors
more often than not ...

> Tension/kinetic generators are generally extremely weak, and if used
> extensively enough to produce useful amounts of electricity, it woud
> give noticeable inertia to movement. (That's bad, but not *BAD*).
>
> If I was to venture a possible conclusion to it, I'd say there's
> enough ways to create minor amounts of energy to power cyberware.
> Defining exactly which way is used is NITPICKING!
> (Ho hum. :)
>

Fade, the one thing Keith and I are trying to do is figure some sort of
cyberware which a person can have installed which removes the option of having
to recharge whenever needed (like the Cybernetic Signal Amplifier from R2) ...

Perhaps a way to measure the amount of flux points a person produces at any
one time is equal to half their Body (round down). And the addition of other
types of cyberware and bioware increases that amount, up to a maximum equal to
their Body (non-cybered) in flux points.

Each level of Synthacardium would enhance it by one (cumulative).

Each level of Hemoelectric Dam beyond the first would also increase it by one
(cumulative, again).

Synthacardium and Adrenal Pump would also do the same. Although Adrenal Pump
would only boost the Flux Points while it is in effect.

However, if the above enhance the Body's Flux Points, could something also
bring it down? Like Pain Editor or any of the other Pain resisting cyberware?

As for battery storage, perhaps a person could have bones replaced with
batteries that can store a number of flux points (Body/2, round down ?!?) or
perhaps a modification to any of the metallic bone lacings could make them
into some sort of flux storage rating (Aluminum = Body / 2, round down;
Titanium = Body ?!?).

Then there is also possibly the most daring application of Cybertechnology and
Vehicle Modifications ... Dermal Sheathing and Suncell Power ... or even
Dermal Sheathe Patches with Suncell Power ...

How do these sound, Fade / Rune ?

-Mike
Message no. 5
From: Tim Kerby <drekhead@***.NET>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 11:39:10 -0400
On 26 Jun 98, at 11:24, Mike Bobroff wrote:

> Ok ... basically a Aveolic Dam instead ... sticking mini-Wind Mills into
> the lungs or the main breathing passages .. how about up your nose ? For
> the more strange people with a "gas" problem, how about in the butt?

LOL!

Saturday afternoon at the doss...

The team lounges after the long day's run. Suddenly, a rippling
explosion like sound pierces the silence, followed shortly by a
pungent odor. The team runs for the cover of fresh air in adjoining
rooms. All but Bob the Troll, who sits with a grin on his face.

"Dammit Bob, how about some warning next time, huh?", cries a voice
from the next room.

Bob shrugs, and takes another bit of his 12th Bean Burrito. "Sorry,
guys, I have to recharge my batteries..."

--

=================================================================
- Tim Kerby - drekhead@***.net - ICQ-UIN 2883757 -
-----------------------------------------------------------------
"Reality is the only obstacle to happiness." - Unknown
Message no. 6
From: Erik Jameson <erikj@****.COM>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 13:07:42 -0400
At 12:05 AM 6/26/98 EDT, you wrote:
>In a message dated 6/25/98 2:49:35 PM US Eastern Standard Time,
erikj@****.COM
>writes:
>
>> Well, mostly.
>
>And it would have almost worked except you just had this incredible knack of
>being at absolute shoe (I won't say worse ATM) and not being able to think in
>any direction but tunnel... (enough said)

Gee. Thank you. Please. Insult me some more.

My original comment was supposed to be a compliment (note the line about
software companies searching desperately for sideways thinkers).

>> Wow. My vaguely remembered EMT training is paying off sort of!
>
>Actually, I would suggest that you read your books again and go talk with
both
>the instructors and other influences for such training. I would say you are
>getting older and your memory is sliding.

It was 2 and a half years since my EMT training. And if you knew what EMT
training was about, you would know that I wasn't trained on complex biology
and anatomy; EMT's are there to patch people up and hold them together just
long enough for someone with superior training, like a doctor or an EMT-P
(Paramedic) to take over. EMT-B's are stop-gap measures.

I was also a lifeguard for six years and never had to do any significant
anatomy or biology; EMT-B wasn't that much of a huge step foward. Both
were something I was very good at; but not having had to use any of those
concepts for over 2 years means I am rusty; but emergency medicine is a
whole lot more instinct than book knowledge, and I've still got most of
those instincts.

>As per what I have put forth on the website, I was suggesting that the
>"Hemoelectric Dam" be installed along the major arterial and capillary
linings
>running -away- from the heart or lungs (the suggestion in another post of the
>"Alveolectric Dam"). However, I can now work out something far more
>worthwhile, -AND- I can include it into the already existing cybernetic
>structures.

Now *this* is a concept I genuinely like. When installing a cyberlimb
(which I would think would the most power-hungry of cybernetics), the blood
flow would have to be shunted somehow. In theory, this could entail
*major* work and could seriously upset the natural balance of the
cardiovascular system.

I think this concept gets around some of those problems, and others that
have been posed. I'm not sure just how much power this dam concept would
be able to generate, but this is the best idea you've had yet along these
lines. I think with refinement it could possibly work rather well.

>Erik, I do apologize for my outburst at the beginning(s) of this posting, but
>it constantly occurs to me that my group and I's "sideways thinking" has put
>us in constant pace with FASA, who is starting to fall behind again btw as
far
>as concepts and ideas. In fact, of the major plotlines and tinker toys
(tech,
>magic, etc.), we have had literally every major concept that FASA has
produced
>with one, and only one, exception to that fact.

Okay, then accept my own apology.

You are simply a radical/liberal on the SR cosmology. I'm a conservative.
I'm just very cautious about making significant changes to the SR milieu
because I'm leery of the consequences. I've seen what can happen when a
sideways thinker is allowed free-reign; while there was nothing inherently
wrong with it, *I* didn't like it.

I'm not against expansion or change; for example, the Night's Pawn TSS
thing looks pretty interesting and I'll probably add it to my growing book
of Internet house rules and gear that I've been collecting.

I suppose part of my own problem is that I am very often the ultimate
devil's advocate. I can look at a situation from many different angles and
see numerous pros and cons. I can argue both for and against nearly
anything. But if I can't find a way around the cons of a nascent idea, I
either let the thought die or file it away for later work.

Anyway...

Erik J.


"Ladies & Gentleman, the newest member of the band, the one and only Spice
Boy, GRUMPY SPICE!!!" <and the crowd goes wild!!!>
Message no. 7
From: Adam J <fro@***.AB.CA>
Subject: Re: LIVING POWER II (LONG)
Date: Fri, 26 Jun 1998 11:26:57 -0600
At 13:07 26/06/98 -0400, you wrote:

>I'm not against expansion or change; for example, the Night's Pawn TSS
>thing looks pretty interesting and I'll probably add it to my growing book
>of Internet house rules and gear that I've been collecting.

Just a quick note: Wait a week or 10 days, and I'll have the DOC/PDF
version finished, which is already vastly superior to a stack of HTML files :)

-Adam
Translation: You can actually READ the shadowcomments.
-
http://www.interware.it/users/adamj \ fro@***.ab.ca \ ICQ# 2350330
ShadowRN Assistant Fearless Leader \ FreeRPG Webring \ TSS Productions
The Shadowrun Supplemental \ SR Archive Co-Maintainer \ RPGA Reviwer
"And you know why these (Independent) movies are good? Because they come
from Bumblefuck, America." -- Kevin Smith.
Message no. 8
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: LIVING POWER II (LONG)
Date: Sat, 27 Jun 1998 02:44:19 EDT
In a message dated 6/26/98 12:13:57 PM US Eastern Standard Time,
erikj@****.COM writes:

> I think this concept gets around some of those problems, and others that
> have been posed. I'm not sure just how much power this dam concept would
> be able to generate, but this is the best idea you've had yet along these
> lines. I think with refinement it could possibly work rather well.
>
the refinement part is something we are still looking into here. As for the
amount of power, actually I don't see it as being very much at all, easily
measured in fractional ohms/amps, enough to work with piezoelectric materials
of the kind likely to be found in SR cybertech.

The thing that gets me going is the "torq" rules for strength in a cyberlimb.
Especially for the strength that exists in a "Standard Troll Arm".

-K
Message no. 9
From: Fade <runefo@***.UIO.NO>
Subject: Re: LIVING POWER II (LONG)
Date: Sat, 27 Jun 1998 12:50:36 +0000
Mike Bobroff wrote:

*SNIP*
> Fade, the one thing Keith and I are trying to do is figure some sort of
> cyberware which a person can have installed which removes the option of having
> to recharge whenever needed (like the Cybernetic Signal Amplifier from R2) ...

Ok, I see. The signal amplifiers gives a similar flux boost to a..
um.. Hull 2 ship. It must do this without the same energy
requirements of flux boosting, mustn't it, as flux amplifiers can
easily be added to a motorcycle at max rating, while Flux boosting
takes lots of power - a Hull 2 ship can easily produce as much power
as a series of fairly powerful ordinary generators, and that is
probably what is needed, or else why tie it to body/hull?

So what does that mean? It would be more feasible to extend the
signal amplifier's duration by recharging it internally than to
provide boosted flux internally. Boosting the internal flux rating
would be near impossible with internally produced electricity as long
as the scale is similar to that of vehcle boosting.

So how to go about it...

Two ways.

> As for battery storage, perhaps a person could have bones replaced with
> batteries that can store a number of flux points (Body/2, round down ?!?) or
> perhaps a modification to any of the metallic bone lacings could make them
> into some sort of flux storage rating (Aluminum = Body / 2, round down;
> Titanium = Body ?!?).

That's one - increased battery storage. The other is the different
power sources mentioned. Best, perhaps, in combination. Say one
'limb's worth of batteries increases duration by another 50 hours,
(counting bone batteries as another 50) while power sources can
recharge it. I'd keep it simple and say you add up all ratings of
the 'power plants', and that is the number of hours 'recharged' per
day or week. Once you have 100+ hours worth of batteries and
recharges 3-5 hours worth daily, it would be recommended to cease
keeping track of energy storage. As long as the rigger wasn't
continuously rigging every waking moment it should be enough for
indefinite use - which is what we're looking for here, right?

If you have to use it, Flux boosting could happen at the
expenditure of 'hours' from the battery packs of the amplifiers. 10
hours per turn per flux point, max 1/2 body flux points sound okay?
Or do I miscalculate how power - intensive flux boosting is compared
to amplifying?

> Then there is also possibly the most daring application of Cybertechnology and
> Vehicle Modifications ... Dermal Sheathing and Suncell Power ... or even
> Dermal Sheathe Patches with Suncell Power ...

Well, if the rigger in question is outdoors a lot and quite the
exhibitionist, it shouldn't be a problem. It's probably got the
greatest potential as a power source, possibly excluding the biomass
power plant... and the least potential, as in many cases wearing
clothes is fairly obligatory, and that kinda screws up dermal
suncells.

(BTW, how effective is suncells in 2050 compared to today? How much
of the theoretical max power of suncells is exploited today?)

That brings me to another idea. Photosynthesis. (sp?). It should be
possible to install that as a form of bioware, to reduce food
requirements and aid breathing. (Since the process produces oxygen..
just loop it into the bloodstream instead of into the air.).
Interesting gimmick bio, I'd think.

Someone that knows more about phtosynthesis than I that is willing to
pursue that idea?

>How do these sound, Rune?

To be honest, I'm a bit iffy about the whole thing, but I'm willing
to play. :)

I notice that many of the ideas 'tie in' with other cyber/bio - ware.
Dermal sheath WITH suncells, bone lacing WITH batteries. I'd think
they should be separate pieces of cyber, not 'addons' or 'bonuses' to
existing bits. Also, blood pressure is as high as it is because it
needs to be - there's no 'spare' energy in it to be tapped without
ill effect. If you add synthacardium, for instance, you get spare
energy, but you tap it again with the hemoelectric dam, in effect
reducing or negating the other effects of the synthacardium. You
don't need to mind these details but I think it makes sense and it
fits with the adage TANSTAAFL.

(There Ain't No Such Thing As A Free Lunch, for the Heinlein
impaired.).
--
Fade

And the Prince of Lies said:
"To reign is worth ambition, though in Hell:
Better to reign in hell than to serve in heaven."
-John Milton, Paradise Lost

Further Reading

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Disclaimer

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