From: | MC23 <mc23@**********.COM> |
---|---|
Subject: | Luck & Karma (was: Magic and Melee) |
Date: | Mon, 17 Aug 1998 13:40:25 -0400 |
>My group has been kicking around the idea of Karma Pool as being a
>stat...that is, you have to purchase increases, just like you
>increase skills and attributes. As someone with REALLY bad luck, I
>like having a karma pool...and paying Good Karma would result if me
>never improving....because I'd need all my good Karma just to restore
>the laws of probability. (In White Wolf games, I always give my
>characters Luck, Charmed Existence, AND Self-confidence, and I end up
>equallying the other characters when it comes time to roll)
>
>Has anyone tried this?
I would usually get luck at some level in GURPS, just to =
compensate for my dice rolling. SR1 I would also have some karma set =
aside to save my ass, in SR2 I could count on a karma pool.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><=
><>
"THAT¹S NOT FAIR!"
"You say that so often. I wonder what your basis for comparison is."
-Sarah and Jareth, Labyrinth
I am MC23