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Message no. 1
From: "V.A.L.I.S." <campbellcc@***.HENDRIX.EDU>
Subject: Mage karma, and cyber targeting.
Date: Tue, 7 Jan 1997 15:13:51 +0100
Two quick questions (I _need_ a response for the game tonight.)

1.Where in god's green earth are the rules for targeting a heavly cybered
person. I swear up and down I saw modifiers for targeting someone with a
lot of cyber in one of the books some where somthing about 10-essence or
something. I just need the rule and don't know where to look (I'm not
stupid, I checked grimmy awakings black book, shadow tech, cyber tech, and
street sam cat. I think I missed it.)

2. Is it just me or do mages need a _LOT_ more (good)karma than other
characters? I mean a sam pays money and essence for cyber, and uses karma
for skills/attrib etc., a decker pays money and time for programs, uses
karma for skills/attrib etc., and a mage needs karma to initate, learn
spells and raise attribs, and skills. Do you guys do anything about this?


Sincerely,

Courtney C. Campbell...
(Male-Agnostic-Heterosexual-American)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* Courtney C. Campbell *
* Campbellcc@*****.hendrix.edu *
* Http://www.hendrix.edu/homes/stu/campbellcc/ *
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* |_|__ "I am not mad. *
* | I am intrested in freedom." *
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Message no. 2
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: Re: Mage karma, and cyber targeting.
Date: Tue, 7 Jan 1997 16:48:38 -0500
V.A.L.I.S. wrote:

> Two quick questions (I _need_ a response for the game tonight.)

> 1.Where in god's green earth are the rules for targeting a heavly cybered
> person. I swear up and down I saw modifiers for targeting someone with a
> lot of cyber in one of the books some where somthing about 10-essence or
> something. I just need the rule and don't know where to look (I'm not
> stupid, I checked grimmy awakings black book, shadow tech, cyber tech, and
> street sam cat. I think I missed it.)

That's the Heal spell you are thinking of. There aren't any modifiers
for targeting heavily cybered beings with combat spells, etc., but
healing them with magic is more difficult. BTW: Treat spell is
8-essence.

> 2. Is it just me or do mages need a _LOT_ more (good)karma than other
> characters? I mean a sam pays money and essence for cyber, and uses karma
> for skills/attrib etc., a decker pays money and time for programs, uses
> karma for skills/attrib etc., and a mage needs karma to initate, learn
> spells and raise attribs, and skills. Do you guys do anything about this?

You are correct. I tend to call mages karmic black holes or karmic sink
holes. They have great benefits, and great limitations. :)

> Sincerely,

> Courtney C. Campbell...


--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 3
From: Caric <caric@*******.COM>
Subject: Re: Mage karma, and cyber targeting.
Date: Tue, 7 Jan 1997 15:01:15 -0700
> 1.Where in god's green earth are the rules for targeting a heavly cybered
> person. I swear up and down I saw modifiers for targeting someone with a
> lot of cyber in one of the books some where somthing about 10-essence or
> something. I just need the rule and don't know where to look (I'm not
> stupid, I checked grimmy awakings black book, shadow tech, cyber tech,
and
> street sam cat. I think I missed it.)

Well what you are refering to above is I believe the base target numbers
for spells such as heal and treat, which can be found in the main
sourcebook. You may be thinking of cyberzombies though. People with
negative essence. If so then there are rules for spell casting at them in
cybertechnology i believe.


> 2. Is it just me or do mages need a _LOT_ more (good)karma than other
> characters? I mean a sam pays money and essence for cyber, and uses karma
> for skills/attrib etc., a decker pays money and time for programs, uses
> karma for skills/attrib etc., and a mage needs karma to initate, learn
> spells and raise attribs, and skills. Do you guys do anything about this?
>
No it is not just you mages/shamans need alot more Karma. No we don't do
anything about it I just get screwed over ;)

~Caric

"All the world's indeed a stage, we are mearly players.
Performers and portrayers. Each anothers audience,
outside the gilded cage." -Rush
caric@*******.com
Message no. 4
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Mage karma, and cyber targeting.
Date: Wed, 8 Jan 1997 00:13:39 +0000
|2. Is it just me or do mages need a _LOT_ more (good)karma than other
|characters? I mean a sam pays money and essence for cyber, and uses karma
|for skills/attrib etc., a decker pays money and time for programs, uses
|karma for skills/attrib etc., and a mage needs karma to initate, learn
|spells and raise attribs, and skills. Do you guys do anything about this?

Mages have always been the Karma sponges of the shadowrun universe....

It's just the way it is.....

I think it balanced a little better in 1st, where there was no karma pool.
All karma could be spent to improve successes/skills/stats, and even be used
as BAD karma, to negate another persons successes.....

Can't to that in 2nd....
--
______________________________________________________________________________
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Message no. 5
From: "Arno R. Lehmann" <arlehma@***.NET>
Subject: Re: Mage karma, and cyber targeting.
Date: Wed, 8 Jan 1997 03:40:51 +0100
On Tue, 7 Jan 1997 15:13:51 +0100, V.A.L.I.S. wrote:

>2. Is it just me or do mages need a _LOT_ more (good)karma than other
>characters? I mean a sam pays money and essence for cyber, and uses karma
>for skills/attrib etc., a decker pays money and time for programs, uses
>karma for skills/attrib etc., and a mage needs karma to initate, learn
>spells and raise attribs, and skills. Do you guys do anything about this?

No, I would do nothing about it, because (following is my OPINION, it's
nowhere in the rules ;-) mages are a lot more dangerous and capable of
doing things totally impossible for mundane people. So I think that it
is ok that mages must decide if they are willing to get better mages
(read: learn spells etc.) or better mundane folks (this is raise
skills, attributes).
After playing SR for some time and seeing my mundane charakter and a
magic charakter earn karma it seems that both keep at the same level.
If the mage had received karma _AND_ADDITIONALLY_ learnt new spells she
would have sort of outgrown the mundane characters.
So that was not only opinion but ...

-- Arno
Message no. 6
From: Drekhead <drekhead@***.NET>
Subject: Re: Mage karma, and cyber targeting.
Date: Wed, 8 Jan 1997 14:31:50 -0500
>2. Is it just me or do mages need a _LOT_ more (good)karma than other
>characters? I mean a sam pays money and essence for cyber, and uses karma
>for skills/attrib etc., a decker pays money and time for programs, uses
>karma for skills/attrib etc., and a mage needs karma to initate, learn
>spells and raise attribs, and skills. Do you guys do anything about this?

Well, they could do want the mage in our group does. He usually has a lot
more money, so he loans it to the other characters. At 50% interest. <grin>

====DREKHEAD==============================================================
Tim Kerby | Never relax. Your run may be over, but someone,
drekhead@***.net |somewhere, is just starting his and the target
drekhead@***.com | could be you.
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Message no. 7
From: "Kevin P. Feathers" <Shd0wW0lf@***.COM>
Subject: Re: Mage karma, and cyber targeting.
Date: Thu, 9 Jan 1997 04:14:07 -0500
In a message dated 97-01-07 16:13:16 EST, Cambellcc wrote:

<< 1.Where in god's green earth are the rules for targeting a heavly cybered
person. I swear up and down I saw modifiers for targeting someone with a
lot of cyber in one of the books some where somthing about 10-essence or
something. I just need the rule and don't know where to look (I'm not
stupid, I checked grimmy awakings black book, shadow tech, cyber tech, and
street sam cat. I think I missed it.)
>>
Yeah..its for the heal and treat spells...SRII....

Shd0wW0lf
Message no. 8
From: Bull <chaos@*****.COM>
Subject: Re: Mage karma, and cyber targeting.
Date: Thu, 9 Jan 1997 17:05:29 -0500
At 04:14 AM 1/9/97 -0500, you wrote:
>In a message dated 97-01-07 16:13:16 EST, Cambellcc wrote:
>
><< 1.Where in god's green earth are the rules for targeting a heavly cybered
> person. I swear up and down I saw modifiers for targeting someone with a
> lot of cyber in one of the books some where somthing about 10-essence or
> something. I just need the rule and don't know where to look (I'm not
> stupid, I checked grimmy awakings black book, shadow tech, cyber tech, and
> street sam cat. I think I missed it.)
> >>
>Yeah..its for the heal and treat spells...SRII....
>
>Shd0wW0lf
>
To defend the original poster (not sure who it was... Oh, Cambellcc?).

It's never been in the rules, per se... But in the novels and in
descriptions, it is supposed to be more difficult to cast spells on someone
who is heavily cybered. In game terms, I would make it apply (maybe) to
Mana-based spells or manipulations as opposed to physical spells....

But that's a thought off the top of my head... and he's not smoking
anything here... That thought has been put out by some of the SR authors
before, so...

Bull
--
<.sig seperator now included at no extra cost, because I can>
=======================================================
= Bull, aka Chaos, aka Rak, aka Steven Ratkovich =
= chaos@*****,com =
= "Order is Illusion! Chaos is Bliss! Got any fours?" =
=======================================================

"What the heck happened to my superheroes???"
-Me, after seeing the new Marvel Comics revamps of
Capt. America and the Hulk.
Message no. 9
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: Re: Mage karma, and cyber targeting.
Date: Thu, 9 Jan 1997 17:03:26 -0500
Bull wrote:

<Snip>

> To defend the original poster (not sure who it was... Oh, Cambellcc?).

> It's never been in the rules, per se... But in the novels and in
> descriptions, it is supposed to be more difficult to cast spells on someone
> who is heavily cybered. In game terms, I would make it apply (maybe) to
> Mana-based spells or manipulations as opposed to physical spells....

But I thought ALL manipulations were physical. I could be wrong. ;)

<Snip

> Bull

<Snip>

--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 10
From: Sascha Pabst <Sascha.Pabst@**********.UNI-OLDENBURG.DE>
Subject: Re: Mage karma, and cyber targeting.
Date: Sun, 12 Jan 1997 19:51:14 +0000
In a message dated 97-01-07 16:13:16 EST, Cambellcc wrote:
> 1.Where in god's green earth are the rules for targeting a heavly cybered
> person. I swear up and down I saw modifiers for targeting someone with a
> lot of cyber in one of the books some where somthing about 10-essence or
> something. I just need the rule and don't know where to look (I'm not
> stupid, I checked grimmy awakings black book, shadow tech, cyber tech, and
> street sam cat. I think I missed it.)
Check Cybertech, pp. 80-81

Sascha
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