From: | Mike and Jill Johnson <shadow@******.NET> |
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Subject: | Mages, Cyberware, and Geasa |
Date: | Tue, 8 Aug 1995 19:39:00 MDT |
can take a geas to make up for lost magic points. And according to the
rules the geas basically makes up for the lost magic points. Now couldn't
this lead to mages buying cyber and bio ware in the beginning, taking 3
geasa and still being capable of tossing killer spells? I know this is a
serious munchikin kinda thing but I'm trying to close up loopholes in the
rules before they get abused.
Mike