From: | shadowrn@*********.com (Damion Milliken) |
---|---|
Subject: | Magic Bullets |
Date: | Sun Jul 22 02:10:01 2001 |
> Time to rehash old topics. If I wanted to enchant orichalcum bullets
> with alternate enchanting rules and spray them full-auto, would they be
> able to pierce astral barriers, could I ground spells through them, what
> autofire rule system should I use, what calibre would 8M translate into,
> could I hit a Stealth-using, troll, bouncer Adept, and what if I fired them
> into space from a Stonewall Main Battle Tank's rail-gun? Well?
My players have come up with a good idea: warded hollowpoint bullets. Using
the rules for "Pressing Through a Barrier" on page 83 or MitS, this is quite
an effective manifested spirit/dual being killer. The being makes a Charisma
test with a TN of the ward's Rating. If they get more than half the wards
Rating (round down) in successes, then nothing happens. If the get at least
1, but less than half, they drop astral perception (if they can), or are
forced to astrally project (if they can). If they can do neither, they are
forced though the ward, and take (ward Rating x 2)D Stun, resisted with
Willpower. No successes and they are disrupted. With a Force 10 or so ward
(quite achievable if you don't mind spending 10 hours making it), this is
very effective.
--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GE d- s++:-- a25 C++ US++>+++ P+ L+>++ E- W+ N++ o@ K- w+(--) O-@ M--
V- PS+ PE- Y+ PGP-@>++ t+ 5 X+>+++ R++ !tv(--) b+ DI+++@ D G+
e++>++++$ h- r++>+++ y->+++
------END GEEK CODE BLOCK------