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Message no. 1
From: Gurth gurth@******.nl
Subject: Magic loss (was Re: Bone Lacing)
Date: Mon, 24 Jul 2000 19:23:14 +0200
According to dbuehrer@******.carl.org, at 8:59 on 24 Jul 00, the word on
the street was...

> Don't you check for magic loss by rolling 2d6 vs the current magic rating
> and reduce the magic rating if the 2d6 result is below the current magic
> rating?

That's the BTB rule, yes.

> In which case if a character has a magic of 1, they can't possibly lose
> magic due to deadly wounds.

They can, if the roll is 2 (see SR3, p. 160).

In SR1 and SR2, you couldn't lose a point if your Magic rating was 1, for
the reason you mentioned; in SR3, that minor adjustment I just
mentionedwas made, though.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Sloan Poa!
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+@ UL P L+ E? W(++) N o? K- w+ O V? PS+
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Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 2
From: dbuehrer@******.carl.org dbuehrer@******.carl.org
Subject: Magic loss (was Re: Bone Lacing)
Date: Mon, 24 Jul 2000 11:22:35 -0600
Gurth wrote:
>According to dbuehrer@******.carl.org, at 8:59 on 24 Jul 00, the word on
>the street was...
>
> > Don't you check for magic loss by rolling 2d6 vs the current magic rating
> > and reduce the magic rating if the 2d6 result is below the current magic
> > rating?
>
>That's the BTB rule, yes.
>
> > In which case if a character has a magic of 1, they can't possibly lose
> > magic due to deadly wounds.
>
>They can, if the roll is 2 (see SR3, p. 160).
>
>In SR1 and SR2, you couldn't lose a point if your Magic rating was 1, for
>the reason you mentioned; in SR3, that minor adjustment I just
>mentionedwas made, though.

Thanks Gurth :)


To Life,
-Graht
http://www.users.uswest.net/~abaker3
--
"Anything I have ever done that ultimately was worthwhile....
initially scared me to death."
-Betty Bender

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