From: | stormknight@*********.net (Stormknight) |
---|---|
Subject: | Man & Machine items, et al, in SR4 |
Date: | Fri, 10 Feb 2006 02:37:03 -0700 |
converting to SR4. One of my favorite characters was largely created with the 'toys' in
that book.
In particular:
Has there been any discussion yet of what the rules for Dikote might be, especially with
regard to treating weapons with it? I figured it would be better than the effects of a
monowire edge, ie. +1 DC, -1 AP like on the Monosword vs. regular Sword.
The effects of Cyberskates, ie. since Running speed isn't based on a multiplier anymore,
how should they be handled?
What's the Essence Cost of a Nanite Facillitator and what are the game effects of an
Oxy-rush system?
I'd also like to be able to use more of the choices for Qualities from the Shadowrun
Companion's Edges & Flaws. Has anyone written up anything on the ones that didn't make
it into SR4?
Thanks for your time and enjoy your gaming!
--Wally the Intrepid
P.S. Long ago we had Shadowrun games for the Sega Genesis and I *think* the SNES, if
memory serves. Is there any word on a new SR for console or PC? Man, I can just imagine
what today's machines could do...From maxnoel_fr@*****.fr Fri Feb 10 18:38:33 2006
From: maxnoel_fr@*****.fr (Max Noel)
Date: Fri, 10 Feb 2006 19:38:33 +0100
Subject: Man & Machine items, et al, in SR4
In-Reply-To: <410-2200625109373390@*********.net>
References: <410-2200625109373390@*********.net>
Message-ID: <2032CAA2-50CE-44C1-8443-7393F7FEAD2A@*****.fr>
On 10 Feb 2006, at 10:37, Stormknight wrote:
> P.S. Long ago we had Shadowrun games for the Sega Genesis and I
> *think* the SNES, if memory serves. Is there any word on a new SR
> for console or PC? Man, I can just imagine what today's machines
> could do...
There was indeed a SR game for the SNES. Despite a good soundtrack
(which IIRC someone on Dwelling of Duels covered a couple months
ago), it sucked pretty hard.
Microsoft now owns the videogame rights for all FASA games, and have
so far used them for 3 Mechwarrior games (both Mech Assaults for the
Xbox, and the excellent Mechcommander 2 for the PC). There was
Shadowrun: Assassin in development a few years ago for the Xbox, but
it was canned.
An Xbox 360 Shadowrun game is in the works at the moment, although it
hasn't been officially announced yet. Should be interesting to play,
given MS Game Studios' track record.
-- Wild_Cat
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