From: | Michael R Papas <michaelp@****.COM> |
---|---|
Subject: | Mantis Shamans? |
Date: | Sat, 31 Oct 1998 18:03:34 -0800 |
I was wondering if I can get any feedback and/or
suggestions on how to build a shaman of Mantis
without being able to summon insect spirits.
(Nasty things though they are ;>)
I am wondering because I have a player (who, in
Real Life (TM), is a practicing shaman (If it
matters, he knows more about this than I.)) who
wishes to be a follower of Mantis, without having
to be insane about it. I have summarized his
arguments in the following points:
- The character will be a shaman (either full
or adept)
- The character will be unable to summon Mantid
spirits (except maybe using the same rules as the
summoning of an ally spirit)
- The character will be limited in the
summoning of Nature spirits (i.e.: Suffers either
a higher TN or loses dice)
- Will have to role-play the difference
between Mantis and Mantid shamans (they will
probably hate each other, viewing the other as an
abomination)
I seem to be having trouble deciding wether or
not to allow this character. If I do allow this
character, I am unsure what the mechanics of the
totem would be. The personality I think I have
down pat. Maybe. ;)
I would much appreciate any input on this
subject.
Much Thanks in Advance,
Ithanyel E. Ashkevaron
- -
"Artic storm of Blizzards night, Twilight's flame
of Darkling light..."