Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Philip Hayward <Philip.Hayward@***.UK>
Subject: Re: Martial Ar
Date: Thu, 30 Mar 1995 12:01:49 +6000
On Wed, 29 Mar 1995, Steve Menard wrote:

> I have a question for all the GM<s out there :
>
> On page 70 of SRII rulebook(hardcover edition) they mention
> the possibilities of martial arts
> concentration and specialization. Does anybody use them? I'd like
> to, but not knowing enough about the specific
> styles, I am at a loss to find when they would apply and when not.
> I mean take Karate concentration with a spec.
> with hand strikes. When will a character be unable to use his hands?
> Unless characters get mangled a lot, almost
> never, which to my understanding is contrary to spec. right?
>
> Anyway, if someone uses Martial Arts in their game, I'd like
> to know how, as well as some useful examples.

Sure, we use a system that I think came from NERPS shadowlore, It
includes several Martial arts forms, each with varying strengths.
I think it was called "Melee Combat 3.0" or something, however it
actually seems to replace unarmed combat rather than detail
concentrations, but it works well enough

If you want I can send you a copy.

Phil
<Philip.Hayward@***.UK>
Message no. 2
From: Steve Menard <menars@***.UMONTREAL.CA>
Subject: Re: Martial Ar
Date: Thu, 30 Mar 1995 11:49:19 -0500
>
> On Wed, 29 Mar 1995, Steve Menard wrote:
>
> > I have a question for all the GM<s out there :
> >
> > On page 70 of SRII rulebook(hardcover edition) they mention
> > the possibilities of martial arts
> > concentration and specialization. Does anybody use them? I'd like
> > to, but not knowing enough about the specific
> > styles, I am at a loss to find when they would apply and when not.
> > I mean take Karate concentration with a spec.
> > with hand strikes. When will a character be unable to use his hands?
> > Unless characters get mangled a lot, almost
> > never, which to my understanding is contrary to spec. right?
> >
> > Anyway, if someone uses Martial Arts in their game, I'd like
> > to know how, as well as some useful examples.
>
> Sure, we use a system that I think came from NERPS shadowlore, It
> includes several Martial arts forms, each with varying strengths.
> I think it was called "Melee Combat 3.0" or something, however it
> actually seems to replace unarmed combat rather than detail
> concentrations, but it works well enough
>
> If you want I can send you a copy.
>
> Phil
> <Philip.Hayward@***.UK>
>

I'd like that. Thanks.

Steve
menars@***.umontreal.ca

Further Reading

If you enjoyed reading about Martial Ar, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.