From: | Greg Symons <gsymons@******.TEMPLE.EDU> |
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Subject: | Mass Produced Vehicles |
Date: | Tue, 11 Aug 1998 22:09:36 -0400 |
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OK, I alluded to these in my post about the Analyzer drones. They address a
small problem I have with the Rigger 2 design rules... they seem tailored
to designs that _PCs_ come up with on their _own_. The truth of this is
obvious to anyone who has ever tried to design one of the vehicles in the
book from scratch, as not only do the prices not match up, neither do the
point costs. In fact, most point costs seem to be around half to a quarter
of what they should be.
Because of these discrepancies in the design point, I have created a method
for creating mass-produced designs which adjusts not only the final price
(i.e. the multiplier) but also the point cost. It _still_ can't be used to
design anything in the book, but it comes close (I was able to design the
TADS Firebird for the same price, but the point cost was about 100 points
off. I also tested it on others, of course:)
First of all, on mass-produced items, the following parts are available at
half the point cost:
Chassis (makes sense...)
Powerplant (again, makes sense)
BattleTac FDDM
BattleTac IVIS
others I haven't tested yet:)
I don't quite know why BattleTac is half price on mass-produced items...
it's just the way the numbers fell (maybe manufacturers have reduced price
distribution licenses:)
Also, if a chassis includes sensors, and those sensors are upgraded,
subtract the point cost of the original sensor package from the final point
cost.
When calculating the mark-up multiplier, apply an additional .5 secondary
multiplier for mass-produced items.
In all cases, round up.
For example (I'll use the Analyzer)
Analyzer point cost (normal method): 1,996 (you can figger it out yourself
if you don't believe me;)
Analyzer mark-up (normal method): (1 (car) + 1.2 (unusual accesories)) *
3 (sec-grade vehicle) * .1 (drone) = .66
Analyzer price (normal method): 132,000 =Y=
Now, for a comparison, this is almost 2-and-a-half times the cost of the
Hedgehog, which does everything the Analyzer does, except actually
interface with the CCSS system. Sounds a bit overpriced to me:) 'Course the
Hedgehog had a mark-up of .01 ::: shrugs and scratches head :::
Now, let's redo it using my system:
Point cost: 1,884 (OK, this isn't much different, I'll admit. But ground
chassis are cheap, anyway:)
Mark-up: .33 (I actually used .4)
Price: 62,000 =Y= (That sounded _too_ much lower, so .4 came up with 75k)
So, whaddya'll think? Am I way off base here? Of course, this'll prolly be
errata'd soon, so it doesn't make much difference:)
Greg
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