From: | dbuehrer@****.org (David Buehrer) |
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Subject: | Maul the Decker |
Date: | Mon, 30 Sep 1996 09:52:10 -0600 (MDT) |
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I'm reading VR2.0 (yes, I'm actually reading the rules :)
and I've got an idea. But, I'm not sure if it's legal.
Can you put four hosts in a triangle configuration (one at
each point of the triangle, and one in the center) each
linked to the other? Based on what I've seen so far I
don't think it should be a problem.
After doing that (or something similar), can you set up
each host in the configuration help defend the others
against intrusion by deckers? I.e., if a decker is on host
A, can hosts B, C, and D launch Killer IC at the decker?
I'm thinking of doing this for very special systems
(military, very secure megacorp, etc.). And, I'm thinking
of limiting the system, like putting a point on the
security sheaf where a host asks for help from the other
hosts, and adding some sort of modifier to the helping
programs because they're being run from a distance. I also
want to do this to suprise the hell out of the decker in my
game when he reaches that point where IC doesn't seem to be
a problem any more.
Comments?
-David
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~