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Message no. 1
From: Bull bull@*******.net
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Wed, 7 Jul 1999 18:03:13 -0400 (EDT)
<chuckle>

You know, I just realized how much that sounds like the new Mechwarrior
video game :]

Anyways, MW 3rd Ed. is done and is currently at the editing and art
department, and will hopefully be done and ready for sale at Gen Con.
Bryan Nystul was demoing this at Origins and they had the manuscript copy
ready for our viewing pleasure, though I was sadly too busy with the
tournament and demos for SR and CS that I didn't get the chance to check it
out.

From what I heard at the "What's up with FASA" seminar, they've really
taken the game and seriously expanded it, making it an RPG set in the
future with Battlemechs as a backdrop, rather than what MW1 and 2 were,
which was a game for what mech pilots did between missions. To be honest,
it sounds like it could be a lot of fun. And yes, if you want, you CAN
play Mech Pilots. Although this time around, when you're in a mech, you
don't switch to the Mini's game. It actually will have full RP rules for
piloting mechs, and will porbably let you have more options than the mini's
game allows for.

ANyways, rumor also had it that there was a slim possibility of a MW
Hardback at Gen Con, but... That was simply RUmnor and nothing from FASA
directly (Because I simply forgot to ask :)). It may or may not be at Gen
Con, depending on how soon it got done, but it really looked good :]

Vor was also being demo'd, and it looked really cool as well. And before
those of you who play these sorts of things say "Another mini's game??", it
is supposed to have rules for designing your own troops and using mini's
you already own :] Personally, I can't wait to put a Bloodthirster toe to
toe with a few Growlers :]

Armorcast, who used to do the big resin Warhammer 40K/Epic Walkers, is now
doing a bunch of Battlemechs. They're almost the right scale to use the
Mechwarrior miniatures (The old ones. There probably will eventually be
some new ones) with them, and in a pinch, you can play Vor vs. battletech
:] <chuckle> The Armorcast mechs run about $115.00, and are actually
fully posable :]

There is now some jewelry company making Shadowrun "S" symbol Pins,
Earrings, and Pendants. These run between $15 and $30, I think, depending
on what you want. These looked really cool, and it was a shame that they
were so expensive...

Man and Machine sould be out most likely in September, with the Shadowrun
Quick Start Rules following that, with Cannon Companion after that. The
Quick Start rules will be a simplified version of the SR rules (Kinda like
old D&D vs. AD&D) that will sell for $7.00.

I think that was most of it. It was a fun weekend, and we had a great
tournout all weekend long with Demos and the SR Tournament. I even got to
play Shadowrun with Mike Mulvhill! Of course, for some reason, they handed
me the Ork Combat Decker (we were using the SR3 sample characters). I was
a little disappointed that Jon Szeto (also playing) didn;t play the Rigger
<grin>

BTW -- add my name to the Gen Con list, with my buddy Bahamut, who will
possibly be there.

Bull
--
Bull -- The Best Ork Decker You Never Met
bull@*******.net ===== bull22@***********.com
http://shadowrun.html.com/users/bull
ICQ: 35931890
====================================================== =
= Order is Illusion! Chaos is Bliss! Got any Fours? = =
======================================================
"Animals have 2 jobs: To taste good and to fit well."
-- Greg Proops, "Vs."
Message no. 2
From: Thomas Price tmprice@***********.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Thu, 08 Jul 1999 14:33:44 GMT
On Wed, 7 Jul 1999 18:03:13 -0400 (EDT), Bull <bull@*******.net>wrote:

>Anyways, MW 3rd Ed. is done and is currently at the editing and art
>department, and will hopefully be done and ready for sale at Gen Con.
>Bryan Nystul was demoing this at Origins and they had the manuscript copy
>ready for our viewing pleasure, though I was sadly too busy with the
>tournament and demos for SR and CS that I didn't get the chance to check it
>out.
>From what I heard at the "What's up with FASA" seminar, they've really
>taken the game and seriously expanded it, making it an RPG set in the
>future with Battlemechs as a backdrop, rather than what MW1 and 2 were,
>which was a game for what mech pilots did between missions. To be honest,
>it sounds like it could be a lot of fun. And yes, if you want, you CAN
>play Mech Pilots. Although this time around, when you're in a mech, you
>don't switch to the Mini's game. It actually will have full RP rules for
>piloting mechs, and will porbably let you have more options than the mini's
>game allows for.

hmmm. I wonder how compatible it is with the SR rule system. A cross
over campaign might be reasonable finally... Ok your Troll Rigger has
problems fitting in the Locusts cramped cockpit, maybe a medium or
heavy mech is a better idea... :):)


>Vor was also being demo'd, and it looked really cool as well. And before
>those of you who play these sorts of things say "Another mini's game??", it
>is supposed to have rules for designing your own troops and using mini's
>you already own :] Personally, I can't wait to put a Bloodthirster toe to
>toe with a few Growlers :]

What a mini game that doesn't make you buy 'their' minis and change
them every 2 years. GW must be SHOCKED. :)

>Armorcast, who used to do the big resin Warhammer 40K/Epic Walkers, is now
>doing a bunch of Battlemechs. They're almost the right scale to use the
>Mechwarrior miniatures (The old ones. There probably will eventually be
>some new ones) with them, and in a pinch, you can play Vor vs. battletech
>:] <chuckle> The Armorcast mechs run about $115.00, and are actually
>fully posable :]

OOO TOYS!

>There is now some jewelry company making Shadowrun "S" symbol Pins,
>Earrings, and Pendants. These run between $15 and $30, I think, depending
>on what you want. These looked really cool, and it was a shame that they
>were so expensive...

any new SR t-shirts?

>Man and Machine sould be out most likely in September, with the Shadowrun
>Quick Start Rules following that, with Cannon Companion after that. The
>Quick Start rules will be a simplified version of the SR rules (Kinda like
>old D&D vs. AD&D) that will sell for $7.00.

grumble grumble. I want my MTV^H^H^H CC. Need more BOOMS in my life.
:)

>I think that was most of it. It was a fun weekend, and we had a great
>tournout all weekend long with Demos and the SR Tournament. I even got to
>play Shadowrun with Mike Mulvhill! Of course, for some reason, they handed
>me the Ork Combat Decker (we were using the SR3 sample characters). I was
>a little disappointed that Jon Szeto (also playing) didn;t play the Rigger
><grin>

So how was it? What kind of mission, any fun stories from the game?
How was Mike as a GM? What DID Szeto play if not the rigger? Etc.


Thomas Price
aka The Bookworm

tmprice@***********.com
Message no. 3
From: Bull bull@*******.net
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Thu, 8 Jul 1999 14:29:24 -0400 (EDT)
At 02:33 PM 7/8/99 GMT, Thomas Price wrote these timeless words:

>hmmm. I wonder how compatible it is with the SR rule system. A cross
>over campaign might be reasonable finally... Ok your Troll Rigger has
>problems fitting in the Locusts cramped cockpit, maybe a medium or
>heavy mech is a better idea... :):)
>
As Rich (My partner in crime at Origins this year, and next :)) said,
unfortunately the systems aren't similar at all. But... It wouldn't
surprise me to see someone do conversion rules <grin>

BTW: When We asked about a BT/SR Crossover at Gen Con two years ago,
Bryan's face turned blue and Mike joked about Kerensky really being
Harlequin :]

>>Vor was also being demo'd, and it looked really cool as well. And before
>>those of you who play these sorts of things say "Another mini's game??",
it
>>is supposed to have rules for designing your own troops and using mini's
>>you already own :] Personally, I can't wait to put a Bloodthirster toe to
>>toe with a few Growlers :]
>
>What a mini game that doesn't make you buy 'their' minis and change
>them every 2 years. GW must be SHOCKED. :)
>
<laugh> Who cares what they think :]

>>Armorcast, who used to do the big resin Warhammer 40K/Epic Walkers, is now
>>doing a bunch of Battlemechs. They're almost the right scale to use the
>>Mechwarrior miniatures (The old ones. There probably will eventually be
>>some new ones) with them, and in a pinch, you can play Vor vs. battletech
>>:] <chuckle> The Armorcast mechs run about $115.00, and are actually
>>fully posable :]
>
>OOO TOYS!
>
These were VERY nicely detailed too... For anyone at Gen Con, check these
out there :] They had a couple with some REALLY nice paint jobs :]

>>There is now some jewelry company making Shadowrun "S" symbol Pins,
>>Earrings, and Pendants. These run between $15 and $30, I think, depending
>>on what you want. These looked really cool, and it was a shame that they
>>were so expensive...
>
>any new SR t-shirts?
>
Actually, no... BUT...

FASA is currently working with a new Shirt Company, apparently, and they're
still working out the bugs... :] SO I'd expect to see something soon...
We were supposed to get Vor T-shirts at Origins, but they weren't ready...


>>Man and Machine sould be out most likely in September, with the Shadowrun
>>Quick Start Rules following that, with Cannon Companion after that. The
>>Quick Start rules will be a simplified version of the SR rules (Kinda like
>>old D&D vs. AD&D) that will sell for $7.00.
>
>grumble grumble. I want my MTV^H^H^H CC. Need more BOOMS in my life.
>:)
>
<laugh>

Patience my son... :]

>>I think that was most of it. It was a fun weekend, and we had a great
>>tournout all weekend long with Demos and the SR Tournament. I even got to
>>play Shadowrun with Mike Mulvhill! Of course, for some reason, they handed
>>me the Ork Combat Decker (we were using the SR3 sample characters). I was
>>a little disappointed that Jon Szeto (also playing) didn;t play the Rigger
>><grin>
>
>So how was it? What kind of mission, any fun stories from the game?
>How was Mike as a GM? What DID Szeto play if not the rigger? Etc.
>
Well, I don't want to say too much, since I believe it was the adventure
from Quick Start :] But it was a lot of fun... We had like 8 people
playing, so it gota bit bogged down, but it was still fun... And Jon was
playing the Mage :]

Bull
--
Bull -- The Best Ork Decker You Never Met
bull@*******.net ===== bull22@***********.com
http://shadowrun.html.com/users/bull
ICQ: 35931890
====================================================== =
= Order is Illusion! Chaos is Bliss! Got any Fours? = =
======================================================
"Animals have 2 jobs: To taste good and to fit well."
-- Greg Proops, "Vs."
Message no. 4
From: Twist0059@***.com Twist0059@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Thu, 8 Jul 1999 15:17:02 EDT
In a message dated 7/8/99 2:22:01 PM Eastern Daylight Time, bull@*******.net
writes:

> BTW: When We asked about a BT/SR Crossover at Gen Con two years ago,
> Bryan's face turned blue and Mike joked about Kerensky really being
> Harlequin :]
>


I knew it!! I told everyone but they didn't believe me!! Now if we can only
reveal Phelan Kell as the monster he truly is....Ryan Mercury. <shudder>




-Twist
Message no. 5
From: Ereskanti@***.com Ereskanti@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Fri, 9 Jul 1999 18:39:29 EDT
In a message dated 7/8/1999 9:34:48 AM US Eastern Standard Time,
tmprice@***********.com writes:

> >Anyways, MW 3rd Ed. is done and is currently at the editing and art
> >department, and will hopefully be done and ready for sale at Gen Con.
> >Bryan Nystul was demoing this at Origins and they had the manuscript copy
> >ready for our viewing pleasure, though I was sadly too busy with the
> >tournament and demos for SR and CS that I didn't get the chance to check
it
> >out.
> >From what I heard at the "What's up with FASA" seminar, they've really
> >taken the game and seriously expanded it, making it an RPG set in the
> >future with Battlemechs as a backdrop, rather than what MW1 and 2 were,
> >which was a game for what mech pilots did between missions. To be honest,
> >it sounds like it could be a lot of fun. And yes, if you want, you CAN
> >play Mech Pilots. Although this time around, when you're in a mech, you
> >don't switch to the Mini's game. It actually will have full RP rules for
> >piloting mechs, and will porbably let you have more options than the
mini's
> >game allows for.

I'll say this much, I would hope it is seriously expanded.

> hmmm. I wonder how compatible it is with the SR rule system. A cross
> over campaign might be reasonable finally... Ok your Troll Rigger has
> problems fitting in the Locusts cramped cockpit, maybe a medium or
> heavy mech is a better idea... :):)

In all honesty, I *HOPE* it isn't very compatible at all...I was sick enough
years ago when half the "techies" in the game kept trying to get mechs in the
game then....

> >There is now some jewelry company making Shadowrun "S" symbol Pins,
> >Earrings, and Pendants. These run between $15 and $30, I think, depending
> >on what you want. These looked really cool, and it was a shame that they
> >were so expensive...
>
> any new SR t-shirts?

New jewelry and shirts would be nice, yes.

> >I think that was most of it. It was a fun weekend, and we had a great
> >tournout all weekend long with Demos and the SR Tournament. I even got to
> >play Shadowrun with Mike Mulvhill! Of course, for some reason, they
handed
> >me the Ork Combat Decker (we were using the SR3 sample characters). I was
> >a little disappointed that Jon Szeto (also playing) didn;t play the Rigger
> ><grin>

Mike's fun, ain't he Bull? ;-P

> So how was it? What kind of mission, any fun stories from the game?
> How was Mike as a GM? What DID Szeto play if not the rigger? Etc.

In all honesty, I kind of hoped he risked playing a magician....

-K
Message no. 6
From: Ereskanti@***.com Ereskanti@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Fri, 9 Jul 1999 18:47:53 EDT
In a message dated 7/8/1999 1:22:01 PM US Eastern Standard Time,
bull@*******.net writes:

> BTW: When We asked about a BT/SR Crossover at Gen Con two years ago,
> Bryan's face turned blue and Mike joked about Kerensky really being
> Harlequin :]

Oh come on Bull, don't start this again...besides, we all know he's really
Damien Knight...

-K ;-P
Message no. 7
From: Mongoose m0ng005e@*********.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Fri, 9 Jul 1999 20:16:22 -0500
:> >There is now some jewelry company making Shadowrun "S" symbol Pins,
:> >Earrings, and Pendants. These run between $15 and $30, I think,
depending
:> >on what you want. These looked really cool, and it was a shame that
they
:> >were so expensive...


I saw those in the FASA catalog, I think. They are from (or being
distributed by) Chessex, I think. Which means most game stores should be
able to get them.


Mongoose
Message no. 8
From: Starrngr@***.com Starrngr@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Mon, 26 Jul 1999 12:30:28 EDT
In a message dated 7/25/99 1:52:55 PM Pacific Daylight Time,
Twist0059@***.com writes:

> I knew it!! I told everyone but they didn't believe me!! Now if we can
only
> reveal Phelan Kell as the monster he truly is....Ryan Mercury. <shudder>

Where do you come up with these Ideas, Twist?? Clearly, in the year 3026
Ryan isnt Phelan Kell, he was Jamie Wolf of Wolf's Dragoons! Which, of
course, explains so much because General Krensky was actually Harlie, and he
took all the IE's and other latent Meta's with him to form the Clans...

;)
Message no. 9
From: Twist0059@***.com Twist0059@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Mon, 26 Jul 1999 12:44:18 EDT
In a message dated 7/26/99 12:35:33 PM Eastern Daylight Time,
Starrngr@***.com writes:

> > I knew it!! I told everyone but they didn't believe me!! Now if we can
> only
> > reveal Phelan Kell as the monster he truly is....Ryan Mercury.
<shudder>
>
> Where do you come up with these Ideas, Twist?? Clearly, in the year 3026
> Ryan isnt Phelan Kell, he was Jamie Wolf of Wolf's Dragoons! Which, of
> course, explains so much because General Krensky was actually Harlie, and
he
>
> took all the IE's and other latent Meta's with him to form the Clans...
>
> ;)
>


Uh-huh. Well, Jamie Wolf was too good a character to have really been
Mercury. If we follow Karma, Mercury would have had to be reincarnated as
someone equally obnoxious. :-)
I will agree Harlequin is General Kerensky, though. How obvious was that
one?



-Twist
"Soylent Green: 2 Scoops of people in every box."
Message no. 10
From: Starrngr@***.com Starrngr@***.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Tue, 27 Jul 1999 13:24:16 EDT
In a message dated 7/26/99 9:46:05 AM Pacific Daylight Time,
Twist0059@***.com writes:

> Uh-huh. Well, Jamie Wolf was too good a character to have really been
> Mercury. If we follow Karma, Mercury would have had to be reincarnated as
> someone equally obnoxious. :-)
> I will agree Harlequin is General Kerensky, though. How obvious was that
> one?

Only about as obvious as the cause of Dunkies death...

"Well sir, we've only found chucks of him scattered over about 3 city
blocks... I'd have to say the cause of death was being blown to bits..."

Further Reading

If you enjoyed reading about Mechwarrior 3rd Edition and other Origins stuff, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.