From: | Tim Coxon <Tim.Ntoo@**********.COM> |
---|---|
Subject: | Me having a go at the car wars topic again :) |
Date: | Tue, 18 Feb 1997 19:29:27 -0000 |
(I am not going to add anything that might "distract" every one this time
:) )
Okay How does every one handle the movement in combat?
As far as i can see there are two way to work this... one is to go total
accountant and work out where every one is on each round of combat, this
works fine for me..(I do physicsy type things at college so working out all
the positions is easy) but when it get down to working out changing
velocities..Ie. Acceleration in combat (particulary vehicles) it gets to be
a royal pain.
the second way is to do it wargame style ie. right I am moving there and
hey presto I apear there.
So how do people run this?
((quick thought (note) Spreadsheets might come in handy....possibly grid
ref..))
And that was another thought from the black depths of my mind.
****Tim-not-really-a-rules-solicitor-more-of-a-scientist-Ntoo****
Tim.Ntoo@**********.com