From: | David Buehrer <dbuehrer@******.CARL.ORG> |
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Subject: | Melee Question |
Date: | Fri, 2 Jan 1998 08:27:02 -0700 |
I only have one problem with melee combat: if both opponents have
combat pools the characer with the higher initiative is at a
disadvantage, assuming everything is more or less equal. Character A
attacks character B and uses his combat pool. B uses his combat pool
to defend. At the beginning of B's action phase his combat pool
refreshes. B attacks and uses his combat pool. A defends but is out
of combat pool. B thrashes A.
I've fixed this by ruling that combat