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Mailing List Logs for ShadowRN

Message no. 1
From: "Mark Steedman" <M.J.Steedman@***.rgu.ac.uk>
Subject: Re: Metamagic initation availability etc.
Date: Fri, 3 May 1996 13:53:44 GMT
Matti Aistrich writes

> On Sun, 28 Apr 1996, TopCat wrote:
>
> > Unfortunately, it seems they do. Initiation is a powerful thing and should
> > be handled as such. The strictures of magical groups can balance out the
Yes its nice, powerful in its way though the actual increase in 'raw'
damage the magician can throw is limited and the new defences don't
affect mundanes attackng the initiate one bit.

>
> I'd like to second this. From the messages in this list and the NPCs FASA
> has published recently initiation looks like something that comes
> matter-of-fact. Players want to have PCs initiate already during
> character creation, etc.
>
FASA are following the, some folks gave it away to the matrix thread
and of course with the information society once stuff reaches one
bulletin board the cats out of the bag and it will spread. Most
poster to the 'shadowland' sections of the sourcebooks seem to know
what initation does these days.

> Many people here on this list already seem to have characters as level 6
> initiates and higher.
That tends to happen if you just keep playing characters and its
available. There are other things to buy but grade gets you masking
for those foci and the fastest and most effective way to power up
characters is spellock x [+4 attribute spells, +3D6 initative, det
enemies tend to be the most popular choices i couldn't wonder why]

>
> No player character in any one of my games has ever initiated. Most don't
> even know such things exist!
>
That was the sort of level things were at a few years ago. I started
playing SR when the campain time was 2053 and PC's were lucky to have
heard 'initiation exists' its something to do with 'higher mysteries
of magic' and that about summed it up. There was nothing outside the
rules part of the Grimoire on it. Things seemed to stay that way for
a while [I got my first PC initiation info by catching an NPC doing
something impossible, and as he was a good guy and became a contact
asked. [pity there had to be player interference till GR2 arrived at
the local shop and the GM could let matters get investigated, much
better here where i get books typically the Thursday the week they
come out].

As to is your stance ok, well you are the GM. Its not by FASA after
about 2054/55 or so though 'how to get initiated' info was a battle
i've only just conceeded to the offical campain line.

I recon on magician chasing initation like the mundanes chase
shadowtech and the bioware, the two books open up new posibilities,
grade for more magic for magicians and body index for more wear for
the mundanes. It balances in my opinion in favour of shadowtech,
bioware was totally undetectable until Awakenings came out, initiates
could always be caught by their own kind. And you cannot ground
spells through muscle augmentaion unlike +4 quickness & strength
spellocks!

oops got a bit long.

Mark
Message no. 2
From: Bert Van de Merckt <Bert.VandeMerckt@****.be>
Subject: Re: Metamagic initation availability etc.
Date: Sat, 04 May 1996 10:31:41 +0200
Mark Steedman wrote:
> > I'd like to second this. From the messages in this list and the NPCs FASA
> > has published recently initiation looks like something that comes
> > matter-of-fact. Players want to have PCs initiate already during
> > character creation, etc.

Then how 'bout giving extra karma/nuyen/force points/ attribute points/...
during skill creation??? Wouldn't do it myself but so it stays balanced mind you...
:)

+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
"Kryten, unpack Rachel and get out the puncture repair
kit. I'm ALIVE!!!!!"(just before he explodes) - Rimmer
****************************************************
mailto:bert.vandemerckt@****.be
http://www.ping.be/~ping8611
Visit my Anne Clark fanpage:
http://www.ping.be/~ping8611/anneclark/anneclark.html
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Message no. 3
From: Matti Aistrich <aistrich@********.hkkk.fi>
Subject: Re: Metamagic initation availability etc.
Date: Sat, 4 May 1996 16:26:20 +0300 (EET DST)
On Sat, 4 May 1996, Bert Van de Merckt wrote:

> Mark Steedman wrote:
> > > I'd like to second this. From the messages in this list and the NPCs FASA
> > > has published recently initiation looks like something that comes
> > > matter-of-fact. Players want to have PCs initiate already during
> > > character creation, etc.

Actually, it was I who wrote that (note incredibly good grammar, I vs. me)

> Then how 'bout giving extra karma/nuyen/force points/ attribute points/...
> during skill creation??? Wouldn't do it myself but so it stays balanced mind you...
> :)

Hmmmm... I don't really understand what you're driving at...

Hey, I'm not gonna let them initiate during character creation, unless I
change the whole character creation into something different (= e.g. a
discussion between the GM and the player, going through the character's
life until that time, giving skills accordingly). Giving initiate grade
away would wreck one of the highlights of the game for mages.


---------------------------------------------
: Perfect is : Matti M. Aistrich :
: only just : :
: good enough! : aistrich@********.hkkk.fi :
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Message no. 4
From: Bert Van de Merckt <Bert.VandeMerckt@****.be>
Subject: Re: Metamagic initation availability etc.
Date: Sun, 05 May 1996 23:15:27 +0200
Matti Aistrich wrote:
> > Then how 'bout giving extra karma/nuyen/force points/ attribute points/...
> > during skill creation??? Wouldn't do it myself but so it stays balanced mind
you...
> Hmmmm... I don't really understand what you're driving at...

people were "complaining" about metamagic availability, wanting their characters
to
initiate during character generation: well increase the numbers on the character
generation table to keep the game balanced for all classes... sorry 'bout the
confusion - i'm not myself lately (what with all the replies to my school enquete...:)

> Hey, I'm not gonna let them initiate during character creation, unless I
> change the whole character creation into something different (= e.g. a
> discussion between the GM and the player, going through the character's
> life until that time, giving skills accordingly). Giving initiate grade
> away would wreck one of the highlights of the game for mages.

initiation is also something 'outside of players reach' for the time being. (ie. until
i get a good grasp of it myself ;)

+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
"Kryten, unpack Rachel and get out the puncture repair
kit. I'm ALIVE!!!!!"(just before he explodes) - Rimmer
****************************************************
mailto:bert.vandemerckt@****.be
http://www.ping.be/~ping8611
Visit my Anne Clark fanpage:
http://www.ping.be/~ping8611/anneclark/anneclark.html
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+
Message no. 5
From: Matti Aistrich <aistrich@********.hkkk.fi>
Subject: Re: Metamagic initation availability etc.
Date: Mon, 6 May 1996 09:53:49 +0300 (EET DST)
On Sun, 5 May 1996, Bert Van de Merckt wrote:

> Matti Aistrich wrote:
> > > Then how 'bout giving extra karma/nuyen/force points/ attribute points/...
> > > during skill creation??? Wouldn't do it myself but so it stays balanced
mind you...
> > Hmmmm... I don't really understand what you're driving at...
>
> people were "complaining" about metamagic availability, wanting their
characters to
> initiate during character generation: well increase the numbers on the character
> generation table to keep the game balanced for all classes... sorry 'bout the
> confusion - i'm not myself lately (what with all the replies to my school
enquete...:)
>
No, we were (especially myself) complaining about people wanting to initiate
during character creation, as it takes away from the idea of initiation
-- that it is a powerful thing that should be roleplayed. That's what I was
saying in the message you quoted. So you misinterpreted it.

---------------------------------------------
: Perfect is : Matti M. Aistrich :
: only just : :
: good enough! : aistrich@********.hkkk.fi :
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Message no. 6
From: Bert Van de Merckt <Bert.VandeMerckt@****.be>
Subject: Re: Metamagic initation availability etc.
Date: Mon, 06 May 1996 23:14:21 +0200
Matti Aistrich wrote:
>
> On Sun, 5 May 1996, Bert Van de Merckt wrote:
>
> > Matti Aistrich wrote:
> > > > Then how 'bout giving extra karma/nuyen/force points/ attribute
points/...
> > > > during skill creation??? Wouldn't do it myself but so it stays
balanced mind you...
> > > Hmmmm... I don't really understand what you're driving at...
> >
> > people were "complaining" about metamagic availability, wanting their
characters to
> > initiate during character generation: well increase the numbers on the character
> > generation table to keep the game balanced for all classes... sorry 'bout the
> > confusion - i'm not myself lately (what with all the replies to my school
enquete...:)
> No, we were (especially myself) complaining about people wanting to initiate
> during character creation, as it takes away from the idea of initiation
> -- that it is a powerful thing that should be roleplayed. That's what I was
> saying in the message you quoted. So you misinterpreted it.

oops. guess something can be said about translating... :)
anyway, just in case, i DO agree with you. as i said before imc no player has ever
initiated, and the only 'higher magics' they met are npc enemy mage initiates...
sorry 4 the misunderstanding... :(

+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
"Kryten, unpack Rachel and get out the puncture repair
kit. I'm ALIVE!!!!!"(just before he explodes) - Rimmer
****************************************************
mailto:bert.vandemerckt@****.be
http://www.ping.be/~ping8611
Visit my Anne Clark fanpage:
http://www.ping.be/~ping8611/anneclark/anneclark.html
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+

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