From: | David Buehrer <dbuehrer@******.CARL.ORG> |
---|---|
Subject: | Re: Mike's Course |
Date: | Mon, 3 Aug 1998 14:44:39 -0600 |
/
/ >...OTOH I feel Mike is steering SR away too far from
/ >what SR was until he took over... No, I don't mean the whole IE
/ >plot (which I like, provided it's not overdone) but if you ask me
/ >SR is about shadowrunners doing shadowruns for whatever
/ >personal reasons they have. My impression of Mike's view is
/ >that it's about everything but shadowrunners (see Companion,
/ >Underworld, Cyberpirates), and that shadowrunners should do
/ >the Right Thing(tm). But let's not turn this into a rant :)
They're *source*books. :)
Everything other than the core rules are for those players and/or GMs
that want to broaden, add depth, or readjust their game. If you want
to run in the Caribian, get Pirates. If you want to do some heavy
rigging, their's R2. If you want to get involved with the corps,
there's BitB. Cops: LoneStar. Magic: Awakenings. Etc.
You don't have to use them. If you want, you can run a game off the
core rules alone and have more than enough fun.
Or if Bug City looks like a kick in the ass (Hi Tinner ;) you can buy
it and terrorize your players (or buy it for your GM if you're a sadist
:)
I think Mike is doing a good job of providing good extra material for
the nich market of Shadowrun.
Now if they'd only do a Japan sourcebook :-\
-David
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
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