From: | Wafflemiesters <evamarie@**********.NET> |
---|---|
Subject: | Milspec hardened armor |
Date: | Wed, 25 Mar 1998 16:11:58 -0600 |
Milspec Armor!
>
> Take a look at the armor rating. Obscene, isn't it? Now add a helmet. What's all that
armor add up to? Hmm.. Looks like 16/12. Now, keep in mind that this is hard armor.
"Hard armor? What's that mean?" you say? Well, simply put...
>
> Any attack with an unmodified power of 16 or less bounces off, period, >no
questions asked.
>
Any attack that goes against full ballistic armor, that is. Some
weapons go against 1/2 armor, although, by R2's rules for vehicle /
hardened armor, APDS does NOT reduce hard armorby 1/2.
Attacks against impact can get through, if strong enough. Explosions,
vehicle collisions, some people (trolls with katana's?) / creatures
(that awakened armadillo / nuclear tank comes to mind- how do the
Rangers handle THOSE? Airstrikes?)
Even worse are attacks that go against 1/2 impact- elemental DM's, shock
weapons, and the like.
Some "attacks" just immobalize, like avalanches, net guns, pit traps,
snares, and good old fashioned grapling. And good old fashioned combat
magic, or magic that REMOVES the armor, work fine.
Bold (or insane) criminals might try to trap a ranger JUST for the
armor, plus the cyber or foci. They'd get caught, most likely, but
still,thearmor doesn't make you invulnerable (good to know if your
players get any for thier PC's and you don't want to Lonestar using
Great Dragons in downtown Seattle / where-ever )