From: | "Gurth" <gurth@******.nl> |
---|---|
Subject: | Re: Min/Max Characters: the Speed Samurai!! |
Date: | Thu, 28 Mar 1996 11:49:41 +0100 |
> Once I actually sat down to see how high you could increase
> Reaction and Initiative. I came to the stunning (for me, at least)
> conclusion that a starting character could actually reach this limit!
> (Given a normal human and no alpha/beta/gamma-ware or cultured bioware.)
> This was accoplished with priority A=resources (1,000,000),
> B=attributes (24?), C=skills (24?), and D+E at magic and race. With the
> money, he could buy adrenal gland, wired 3, enhanced articulation, muscle
> augmentation X and lots more, finishing at 19+4D6 in Initiative, and still
> having money (and some essence) left to buy weapons etc. The attributes
> were placed on B 6 (for lots of bioware potential), Q 6 and I 6. However,
> this was before Cybertechnology.
You've done almost exactly the same thing Martin and I did in June last
year. One of us said something like "How fast *can* you make a character
anyway?" so we started thinking out loud about an elf with wired refs 3,
muscle augmentation 4, and anything else we could think of. Below is what
we came up with, for those who've never seen him. We also made a Too Rich
Kid, but she's min/maxed in a different way -- maximum money, minimal
brain :)
ELVEN SPEED SAMURAI
"SureIdothe100metersin4.3290043seconds(1)butsodoesmybike(notso
muchfaster,though).Alltheworldlivesinslowmotion,comeonSPEEDUP
guys!Theyexpectyoutowaitaroundforwhatmustbewholesecondsbefore
theygetintogear,it'sjustpathetic!AbunchoffraggingturtlesI'mlivingwithon
thisplanet!
"Yeah,mygirlfriendleftme.Whotoldyou?"
Commentary: asyou'venoticed ... erm, sorry, as you've noticed, this guy's
FAST. He's dedicated his whole life to being faster than others, maybe
without even knowing it himself. What more need we say, except that he's
saving his money to buy a semi-ballistic...
(1): we actually rolled dice for this, and we rolled pretty bad the second
turn, so he could have been even faster...
ATTRIBUTES
Body: 6(7)
Quickness: 7(12)
Strength: 2(7)
Charisma: 3
Intelligence: 6(8)
Willpower: 3
Body Index: 6
Essence: .5
Reaction: 6(18)
Initiative: 18+4D6
SKILLS
Athlethics (Running specialization): 8(9)
Bike: 6
Firearms: 2(3)
Negotiation (Fast Talk): 7
CYBERWARE
Smartlink II
Wired Reflexes (3)
BIOWARE
Cerebral Booster (2)
Enhanced Articulation
Muscle Augmentation (4)
Suprathyroid Gland
CONTACTS
Bartender
Former Troll Bounty Hunter
GEAR
BMW Blitzen 2050
DocWagon Contract (Platinum)
Ingram SuperMach 100 (with internal smartlink II, (4) 60-round clips, and
240 APDS rounds)
Lined Coat (4/2)
(4) doses of Speed
LIFESTYLE
Medium
MONEY
3,125 nuyen + 3D6 x 1,000 nuyen
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Recycled words don't justify.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-
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