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Message no. 1
From: Michael Orion Jackson <orion@****.CC.UTEXAS.EDU>
Subject: minor rules question re wounds
Date: Tue, 5 Nov 1996 13:17:24 -0600
I'm tenatively looking at GMing a game in a few days (although its
been a while, so I'm a bit hesitant to once more charge into the fray).
Last night as I was drifting off to sleep, a thought occured to me. When
you take a physical wound, would you not also take a stun wound from wound
shock, etc.? I haven't had the time to dig up my manual today. If you
don't, would it not make sense to make up a house rule addressing the
effects of wound shock? Something like resist a separate Stun attack with
the same dmg lvl and power as the original, physical attack. This would
make the game more lethal, but then I like PCs to be reluctant to get in
fights, like people in real life... :)
Thanks for ya'lls thoughts and comments and such...

~~~~~~~~~~~~~~~~~~~~~~~~~~~Michael Orion Jackson~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~TAMS Class of 1996/UT Class of 199?~~~~~~~~~~~~~~~~~~~
~~~~~~2112 Guadalupe, Rm. 502; Austin, Tx 78705 (The Goodall-Wooten)~~~~~~~
"Goddamn creatures of the night, they never learn." ~Gideon, _The Crow_
"Happiness is but a temporary chemical imbalance of the true baseline state
of our minds."~Lusiphur, quote ill-rembered and butchered by M. O. Jackson
Message no. 2
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: minor rules question re wounds
Date: Tue, 5 Nov 1996 12:38:52 -0700
Michael Orion Jackson wrote:
|
| I'm tenatively looking at GMing a game in a few days (although its
|been a while, so I'm a bit hesitant to once more charge into the fray).
|Last night as I was drifting off to sleep, a thought occured to me. When
|you take a physical wound, would you not also take a stun wound from wound
|shock, etc.? I haven't had the time to dig up my manual today. If you
|don't, would it not make sense to make up a house rule addressing the
|effects of wound shock? Something like resist a separate Stun attack with
|the same dmg lvl and power as the original, physical attack. This would
|make the game more lethal, but then I like PCs to be reluctant to get in
|fights, like people in real life... :)

The pain, stun, wound shock, etc., for a physical wound is
already factored in by the wound modifiers. If you hit a
guy with a Serious physical, and then piled a Serious stun
on top of that, he would have +3 modifier from the pain and
shock of the physical wound *and* another +3 from stun
(assuming he failed both resistance tests). IMHO, this
would be redundant.

-David

/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 3
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: Re: minor rules question re wounds
Date: Tue, 5 Nov 1996 16:28:29 -0500
Michael Orion Jackson wrote:

> I'm tenatively looking at GMing a game in a few days (although its
> been a while, so I'm a bit hesitant to once more charge into the fray).
> Last night as I was drifting off to sleep, a thought occured to me. When
> you take a physical wound, would you not also take a stun wound from wound
> shock, etc.? I haven't had the time to dig up my manual today. If you
> don't, would it not make sense to make up a house rule addressing the
> effects of wound shock? Something like resist a separate Stun attack with
> the same dmg lvl and power as the original, physical attack. This would
> make the game more lethal, but then I like PCs to be reluctant to get in
> fights, like people in real life... :)
> Thanks for ya'lls thoughts and comments and such...

Not all people are reluctant to get into fights. Keep that in mind. ;)

Seriously, what you suggest is already accounted for in wound
modifiers. They account for a diminished ability to do most anything
while wounded. This includes both mental and physical acts. Thus,
while you are correct in stating that such a thing should exist, the
game already does so.

Now you can sleep in peace. :)

<Snip of signature>

Justin :)
--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 4
From: Mark Steedman <M.J.Steedman@***.RGU.AC.UK>
Subject: Re: minor rules question re wounds
Date: Wed, 6 Nov 1996 08:42:40 GMT
Michael Orion Jackson writes

> I'm tenatively looking at GMing a game in a few days (although its
> been a while, so I'm a bit hesitant to once more charge into the fray).
> Last night as I was drifting off to sleep, a thought occured to me. When
> you take a physical wound, would you not also take a stun wound from wound
> shock, etc.?
No. As some folks have pointed out the target number penalties system
accounts for this but the result is not brilliant, but not easy to
fix as doing a stun attack on top would add even more penalties which
is not fair.
This is one of the reasons why the 'hero' system is good as it takes
such things into account properly (or at least much better)
but building SR characters is a LOT easier ! (and i don't find the
sort of maths Hero produces the slightest problem).

> I haven't had the time to dig up my manual today. If you
> don't, would it not make sense to make up a house rule addressing the
> effects of wound shock? Something like resist a separate Stun attack with
> the same dmg lvl and power as the original, physical attack. This would
> make the game more lethal, but then I like PCs to be reluctant to get in
> fights, like people in real life... :)
would make it to leathal really, SR is biased in the targets favour
but characters are still easy enough to kill, i could have done in
two last session. (one got talked into a bad situation the other i
told 'you're hospitalised, roll the dice if you like but i recon
you're perm dead if you do'.

> Thanks for ya'lls thoughts and comments and such...
>
Mark
Message no. 5
From: Caric <caric@*******.COM>
Subject: Re: minor rules question re wounds
Date: Wed, 6 Nov 1996 10:04:21 -0700
When you take a physical wound, would you not also take a stun wound from
wound shock, etc.? I haven't had the time to dig up my manual today. If
you
> don't, would it not make sense to make up a house rule addressing the
> effects of wound shock? Something like resist a separate Stun attack
with
> the same dmg lvl and power as the original, physical attack. This would
> make the game more lethal, but then I like PCs to be reluctant to get in
> fights, like people in real life... :)

Realistically you are probably on the right track, but if that was the case
it would make shadowrun even more deadly. If you had a mage/shaman in a
fire fight taking stun from drain and wounds...ouch you have a probably
unconscious mojo slinger. Just my 2 yens worth.


Caric
Message no. 6
From: RAY MACEY <r.macey@*******.QUT.EDU.AU>
Subject: Re: minor rules question re wounds
Date: Wed, 13 Nov 1996 11:33:54 +1000
On Tue, 5 Nov 1996, Michael Orion Jackson wrote:

> I'm tenatively looking at GMing a game in a few days (although its
> been a while, so I'm a bit hesitant to once more charge into the fray).
> Last night as I was drifting off to sleep, a thought occured to me. When
> you take a physical wound, would you not also take a stun wound from wound
> shock, etc.? I haven't had the time to dig up my manual today. If you
> don't, would it not make sense to make up a house rule addressing the
> effects of wound shock? Something like resist a separate Stun attack with
> the same dmg lvl and power as the original, physical attack. This would
> make the game more lethal, but then I like PCs to be reluctant to get in
> fights, like people in real life... :)
> Thanks for ya'lls thoughts and comments and such...

I've been thinking about giving the target of a physical wound a stun
wound of one level less severity than the final physical wound level. To
stop this being overly deadly though I would only let the worst penalty
from either mental or physical wounds. The reason I was thinking of doing
this, was basically because I have a problem with a mage on 9 squares of
physical damage taking 6 squares of mental damage from a large spell, and
then still standing.

Ray.

_______________________________________________________________________
| 'The Universe is a big place, and whatever happens, you will not be |
| missed.' |
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EMAIL: n1565842@*******.qut.edu.au or
r.macey@*******.qut.edu.au

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