Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Wolfchild nathan.olsen@****.edu
Subject: Misc Questions
Date: Fri, 06 Oct 2000 16:42:17 -0500
<yoda>Mmm, many questions have I, yes.</yoda>

1) I understand that when controlling drones remotely with only a datajack
(ie. no VCR) and remote deck the character can only use captain's chair
mode, meaning the drones must use sensor-enhanced gunnery using their pilot
rating. What about jacking directly into a vehicle (again no VCR)? Does the
character use his/her own gunnery skill or does the vehicle use its pilot
rating?

2) Can psionicists conjure ally spirits (ally thought-forms)?

3) Can an ally spirit with the Inhabitation power also have 3D Movement? My
guess is no although MitS isn't clear on this point.

4) Does the Trid Entertainment spell require voluntary targets? If so how
could an inanimate object choose not to be affected?

5) For a paraplegic character, what would be a good guideline for choosing
active skills. More specifically, would the skill costs be based on current
attributes (Strength and Quickness both at 1) or attributes before the
accident. The character in question worked as a member of a DocWagon HTR
team before suffering, ahem, severe lead poisoning in the spine.

6) What does it cost to set up a B/R facility for rigger control?

7) Is there a way to increase the sensor rating of vehicles/drones above
what's listed in the vehicle descriptions section of the BBB3?

8) Can air elementals/spirits of the wind change air pressure? At what
rate? For that matter, what force must a spirit be to cause a flame-out or
massive compressor stall on a turbine engine?

9) When an awakened character loses magic and replaces the lost points by
taking geasa, which rating (lower magic rating or higher geas-enhanced
rating) is used to determine spell area-of-effect, max individual power
level for adepts, astral movement rate, etc.?

10) What do you think of combining Shadowrun with HoL? ;-)



Wolfchild - "Life ain't easy for a troll named Sue."
--
"Quin tu istanc orationem hinc veterem atque antiquam amoves?"
-Plautus, Miles Gloriosus
"There are nights when the wolves are silent and only the moon howls."
-George Carlin
Wolfchild <nathan.olsen@*******.msus.edu>
Message no. 2
From: Nexx nexx@********.net
Subject: Misc Questions
Date: Fri, 6 Oct 2000 16:41:50 -0500
----- Original Message -----
From: "Wolfchild" <nathan.olsen@****.edu>

> 2) Can psionicists conjure ally spirits (ally thought-forms)?

Not without a severely screwed up psyche, IMO.


> 5) For a paraplegic character, what would be a good guideline for choosing
> active skills. More specifically, would the skill costs be based on
current
> attributes (Strength and Quickness both at 1) or attributes before the
> accident. The character in question worked as a member of a DocWagon HTR
> team before suffering, ahem, severe lead poisoning in the spine.

Depends on how you make your character. If you spend your attribute points
for the high stats, but then knock them down because of paraplegic, I would
let you start with your physical skills at the higher rating. If you don't
spend the points on them, and instead dump everything into Body,
Intelligence, Charisma, and Willpower, I would make you base them on the
skills as they are now.

> 10) What do you think of combining Shadowrun with HoL? ;-)

I think you need to take some Prozac and lie down for a long, long time...
:-)
Message no. 3
From: NeoJudas neojudas@******************.com
Subject: Misc Questions
Date: Fri, 6 Oct 2000 23:09:40 -0500
From: "Wolfchild" <nathan.olsen@****.edu>
Subject: Misc Questions


> <yoda>Mmm, many questions have I, yes.</yoda>
>
> 1) I understand that when controlling drones remotely with only a datajack
> (ie. no VCR) and remote deck the character can only use captain's chair
> mode, meaning the drones must use sensor-enhanced gunnery using their
pilot
> rating. What about jacking directly into a vehicle (again no VCR)? Does
the
> character use his/her own gunnery skill or does the vehicle use its pilot
> rating?

Jacking directly into the vehicle, but no VCR is still Gunnery.
His/Her Gunnery Skill, unless giving the drone a command to fire (such as
when you give many drones at once this command) means the drone uses its own
"skill"/rating.

> 2) Can psionicists conjure ally spirits (ally thought-forms)?

I personally would allow for it.

> 3) Can an ally spirit with the Inhabitation power also have 3D Movement?
My
> guess is no although MitS isn't clear on this point.

Actually, the 3D Movement power is restricted to spirits with Inhabitation.
Any non-inhabitation spirit may merely manifest and move about as it wishes,
as there is no corporeal/solid form to it and it is still not completely
limited by the laws of the physical/mundane world.

> 4) Does the Trid Entertainment spell require voluntary targets? If so how
> could an inanimate object choose not to be affected?

According to the spell, yes. And they do not choose to be effected at all.
I've always simply ruled that they (the inanimate objects) don't have a
resistance, they are merely always perceiving/sensoring/sensating to the
world available. A rigger attached to them however gets a perception role
regardless.... I guess in theory, so does a drone (determines improper
parameter information, flaws in the drones recognition software with regards
to the implied reality of the illusion, etc...).

> 5) For a paraplegic character, what would be a good guideline for choosing
> active skills. More specifically, would the skill costs be based on
current
> attributes (Strength and Quickness both at 1) or attributes before the
> accident. The character in question worked as a member of a DocWagon HTR
> team before suffering, ahem, severe lead poisoning in the spine.

All skills are still linked to attributes, regardless of the physical
condition. If you think about it, many people suffering from
para/quadraplegia are often (though obviously not always) restricted by
their physicality in some manner/form. I have argued that flaw is not
mechanically designed correctly with regards to skills such as
Firearm-related (Pistols, Rifles, etc). If you have a real debate with a
given character, perhaps allow them to develop a "specialization" of their
attribute, in this case perhaps "Manual Dexterity/Quickness", instead of the
whole quickness attribute. Then use that attribute to compensate/adjust the
skill advancement costs accordingly.

> 6) What does it cost to set up a B/R facility for rigger control?

There are currently no real rules for this other than to utilize the CCSS
rules from Corporate Security Handbook in order to do this.

> 7) Is there a way to increase the sensor rating of vehicles/drones above
> what's listed in the vehicle descriptions section of the BBB3?

Yes, use the rules in Rigger-2. Rigger-3 is currently under development and
may alter some mechanics, so when that text comes out, you may be interested
in getting a copy.

> 8) Can air elementals/spirits of the wind change air pressure? At what
> rate? For that matter, what force must a spirit be to cause a flame-out or
> massive compressor stall on a turbine engine?

This would be/could be a side effect of the "engulf" power if you wish to
consider this possible attack form. Treat the power as a manipulation
spell, and ignore/disregard the armor rating of the vehicle in question and
just use body. Allow the rigger (if the vehicle is rigged) to utilize some
of their control pool to possibly offset this problem/attack mode.

In this case however, the "stun damage" of the Engulf simply indicates
whether or not a "flame out" has occurred. If "deadly stun" is
accumulated,
then the engines flame out appropriately. If not, the rigger attains
control. Then, if a flame-out occurs, have the rigger make a vehicle
handling skill roll to try and "restart" the engine appropriately, using
rules that might parallel the biotech rules for "in the field" treating of a
wound. If the rigger obtains any successes, the engine is at least
partially restarted, and the vehicle is flyable.. but at the implied
modifiers (probably "serious"+3). Make a stress test perhaps as well for
the vehicle in question.

> 9) When an awakened character loses magic and replaces the lost points by
> taking geasa, which rating (lower magic rating or higher geas-enhanced
> rating) is used to determine spell area-of-effect, max individual power
> level for adepts, astral movement rate, etc.?

as long as the geasa is functional (actually, its the attribute regardless
here), the individual has their full attribute. If the geasa cannot be
fulfilled (astral projection gets in the way of a LOT of geasa options),
then the attribute functions at its adjusted level.

> 10) What do you think of combining Shadowrun with HoL? ;-)

I think its your choice.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
J. Keith Henry (Webmaster)
Hoosier Hacker House (www.hoosierhackerhouse.com)
Message no. 4
From: Phil Smith phil_urbanhell@*******.com
Subject: Misc Questions
Date: Sat, 07 Oct 2000 09:39:55 GMT
>From: Wolfchild <nathan.olsen@****.edu>

I'm only going to answer the magic and gameplay ones here because the
rigging rules are fairly theoretical as far as mu games are concerned.

>2) Can psionicists conjure ally spirits (ally thought-forms)?

If a psyonic player came to me and asked to do so I would let them so long
as they justified to me what the character thought they were doing; psyonics
are ment to be freestlyed somewhat anyway.

>3) Can an ally spirit with the Inhabitation power also have 3D Movement? My
>guess is no although MitS isn't clear on this point.

No.

>4) Does the Trid Entertainment spell require voluntary targets? If so how
>could an inanimate object choose not to be affected?

They can't; who would want to entertain an inanimate object anyway?

What I think you're trying to ask is "can trid entertainment be used to fool
security cameras?" the answer to which is no; the illusions are "obvious".

The reason Trid Entertainment is a physical spell is so that it can be
filmed. As for who has to be willing for this to happen: ?

>5) For a paraplegic character, what would be a good guideline for choosing
>active skills. More specifically, would the skill costs be based on current
>attributes (Strength and Quickness both at 1) or attributes before the
>accident. The character in question worked as a member of a DocWagon HTR
>team before suffering, ahem, severe lead poisoning in the spine.

If they start off that way then I would make them use the attributes they
start with, especially in the above case; they would have spent hours with a
physiotherapist re-learning how to do what they used to.

>8) Can air elementals/spirits of the wind change air pressure? At what
>rate? For that matter, what force must a spirit be to cause a flame-out or
>massive compressor stall on a turbine engine?

Yep. And GM's disgression; have a look at the force of the spirit and
decide iof what the player wants would be feasable. A high enough force
spirit could mess up a turbine engine.

>9) When an awakened character loses magic and replaces the lost points by
>taking geasa, which rating (lower magic rating or higher geas-enhanced
>rating) is used to determine spell area-of-effect, max individual power
>level for adepts, astral movement rate, etc.?

The original; they don't loose the point of magic, they just need to do
things to keep it there.

>10) What do you think of combining Shadowrun with HoL? ;-)

Not as much fun as combining it with Kobolds Ate My Baby :)>

Phil

Let us assume we have a can opener.
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

Share information about yourself, create your own public profile at
http://profiles.msn.com.
Message no. 5
From: Phil Smith phil_urbanhell@*******.com
Subject: Misc Questions
Date: Sat, 07 Oct 2000 09:54:12 GMT
>From: "NeoJudas" <neojudas@******************.com>
> > 3) Can an ally spirit with the Inhabitation power also have 3D Movement?
>My
> > guess is no although MitS isn't clear on this point.
>
>Actually, the 3D Movement power is restricted to spirits with Inhabitation.
>Any non-inhabitation spirit may merely manifest and move about as it
>wishes,
>as there is no corporeal/solid form to it and it is still not completely
>limited by the laws of the physical/mundane world.

Ignore what I just posted; Neo-J is right.

Phil

Let us assume we have a can opener.
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

Share information about yourself, create your own public profile at
http://profiles.msn.com.
Message no. 6
From: Gurth gurth@******.nl
Subject: Misc Questions
Date: Sat, 7 Oct 2000 12:36:43 +0200
According to Wolfchild, at 16:42 on 6 Oct 00, the word on the street
was...

> 4) Does the Trid Entertainment spell require voluntary targets? If so how
> could an inanimate object choose not to be affected?

Inanimate objects never resist spells, so I would say they are always
voluntary targets. I'm assuming you're talking about a situation where
Trid Entertainment is cast in front of a video camera, in which case I
guess the person looking at the monitor would get a test to resist (=see
through) the spell.

> 5) For a paraplegic character, what would be a good guideline for choosing
> active skills. More specifically, would the skill costs be based on current
> attributes (Strength and Quickness both at 1) or attributes before the
> accident. The character in question worked as a member of a DocWagon HTR
> team before suffering, ahem, severe lead poisoning in the spine.

When you design an SR character, the skill costs are based on the actual
attributes. If you design the character with Quickness 1 and Strength 1,
that's what you base the costs on, regardless of the character's history
of being a Quickness 6 Strength 6 sprinter/body builder.

> 6) What does it cost to set up a B/R facility for rigger control?

No idea...

> 7) Is there a way to increase the sensor rating of vehicles/drones above
> what's listed in the vehicle descriptions section of the BBB3?

Yes, it's called installing new sensors as a vehicle modification -- see
Rigger 2 (or wait for Rigger 3). As long as there is enough free CF and
Load rating in the vehicle for the new sensors (after taking out the old)
you can install them.

> 8) Can air elementals/spirits of the wind change air pressure? At what
> rate?

It could be argued that Engulf raises air pressure, and that the Storm
power also changes it, but other than that, nothing's said in the SR3
rules. Radically changing air pressure (multiplying or dividing it by the
spirit's Force) is so powerful that it would be a separate power, IMHO,
but small changes (say, in- or decreasing the pressure by up to the
spririt's Force in millibars) should not be too hard IMHO.

> For that matter, what force must a spirit be to cause a flame-out or
> massive compressor stall on a turbine engine?

For a flame-out, I'd say use a water elemental and have it block the air
intake for a second. Besides that, you could use the spirit's Movement
power on the turbine. It won't stop it, but can divide the revolution
speed of the blades by its Force; for ease, say it can divide the number
of revolutions per minute by its Force. That still tends to leave a
typical turbine at several thousand rpm, but hey... :)

Alternatively, use the Accident power of a nature spirit to cause a mishap
in the turbine.

> 9) When an awakened character loses magic and replaces the lost points by
> taking geasa, which rating (lower magic rating or higher geas-enhanced
> rating) is used to determine spell area-of-effect, max individual power
> level for adepts, astral movement rate, etc.?

The rating including the geas, at least when the geas is unbroken. When
even one geas is broken, the Magic rating drops to the base value, that is
without _any_ geasa.

For example, if you lose two Magic points and take the Gesture and
Intoxication geasa, your Magic rating is 6 when you are intoxicated and
gesturing while doing magic. As soon as you stop gesturing, or get sober,
your Magic rating drops to 4.

> 10) What do you think of combining Shadowrun with HoL? ;-)

I think it's not something I would want to GM :) Otherwise, it might be
interesting to say the least...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It was a warning shot that missed.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X+ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 7
From: Alfredo B Alves dghost@****.com
Subject: Misc Questions
Date: Sun, 8 Oct 2000 22:26:21 -0500
On Sat, 07 Oct 2000 09:54:12 GMT "Phil Smith"
<phil_urbanhell@*******.com> writes:
<SNIP>
> >Actually, the 3D Movement power is restricted to spirits with
> Inhabitation.
> >Any non-inhabitation spirit may merely manifest and move about as
> it
> >wishes,
> >as there is no corporeal/solid form to it and it is still not
> completely
> >limited by the laws of the physical/mundane world.

> Ignore what I just posted; Neo-J is right.

On what basis? :)

--
D. Ghost
Profanity is the one language all programmers know best
- Troutman's 6th programming postulate.
________________________________________________________________
YOU'RE PAYING TOO MUCH FOR THE INTERNET!
Juno now offers FREE Internet Access!
Try it today - there's no risk! For your FREE software, visit:
http://dl.www.juno.com/get/tagj.
Message no. 8
From: Alfredo B Alves dghost@****.com
Subject: Misc Questions
Date: Sun, 8 Oct 2000 22:25:22 -0500
On Fri, 06 Oct 2000 16:42:17 -0500 Wolfchild <nathan.olsen@****.edu>
writes:
> <yoda>Mmm, many questions have I, yes.</yoda>
> 1) I understand that when controlling drones remotely with only a
> datajack
> (ie. no VCR) and remote deck the character can only use captain's
> chair
> mode, meaning the drones must use sensor-enhanced gunnery using
> their pilot
> rating. What about jacking directly into a vehicle (again no VCR)?
> Does the
> character use his/her own gunnery skill or does the vehicle use its
> pilot
> rating?

The character would use their own skill as he is directly controlling the
vehicle.

> 2) Can psionicists conjure ally spirits (ally thought-forms)?

Sure. "Meet my invisble friend ..." :)

> 3) Can an ally spirit with the Inhabitation power also have 3D
> Movement? My
> guess is no although MitS isn't clear on this point.

Sure they can, they just can't use it. :) MitS explicitly states that
only materialized Allies can use 3D movement. It also explicitly states
that Allies with the inhabiting cannot manifest or materialize.

<SNIP>
> 6) What does it cost to set up a B/R facility for rigger control?

Ask Mike (AKA Herc) or Jon :)

> 7) Is there a way to increase the sensor rating of vehicles/drones
> above
> what's listed in the vehicle descriptions section of the BBB3?

Yes. Get Rigger 2. ISBN 1-55560-304-1

> 8) Can air elementals/spirits of the wind change air pressure? At
> what
> rate? For that matter, what force must a spirit be to cause a
> flame-out or
> massive compressor stall on a turbine engine?

I'd suggest treating Noxious Breath as capable of affecting combustion
driven vehicles. Each level of damage adds +1 to target numbers to
increase speed. Deadly damage causes the engine to cut out, etc. :)

> 9) When an awakened character loses magic and replaces the lost
> points by
> taking geasa, which rating (lower magic rating or higher
> geas-enhanced
> rating) is used to determine spell area-of-effect, max individual
> power
> level for adepts, astral movement rate, etc.?

The rating with the geas, *as long as ALL the geasa the character has
taken are met*

> 10) What do you think of combining Shadowrun with HoL? ;-)

Metahuman Occupied Landfill?

--
D. Ghost
Profanity is the one language all programmers know best
- Troutman's 6th programming postulate.
________________________________________________________________
YOU'RE PAYING TOO MUCH FOR THE INTERNET!
Juno now offers FREE Internet Access!
Try it today - there's no risk! For your FREE software, visit:
http://dl.www.juno.com/get/tagj.
Message no. 9
From: Florian Schaetz (Irian) iryan@********.de
Subject: Misc Questions
Date: Mon, 9 Oct 2000 10:46:43 +0200
> > 7) Is there a way to increase the sensor rating of vehicles/drones
> > above
> > what's listed in the vehicle descriptions section of the BBB3?
>
> Yes. Get Rigger 2. ISBN 1-55560-304-1

Sold out since more than a year... :-)

Irian
Message no. 10
From: Gurth gurth@******.nl
Subject: Misc Questions
Date: Mon, 9 Oct 2000 12:16:58 +0200
According to Florian Schaetz (Irian), at 10:46 on 9 Oct 00, the word on
the street was...

> > Yes. Get Rigger 2. ISBN 1-55560-304-1
>
> Sold out since more than a year... :-)

Since you (most likely :) speak German, wouldn't you then just get the
German version (FanPro #10743, Rigger-Handbuch 3.01D) if the English one
is sold out?

Alternatively you could wait for Rigger 3, which is supposed to come
out... I forgot :) In the next couple of months, anyway.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It was a warning shot that missed.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X+ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 11
From: Arclight arclight@*********.de
Subject: Misc Questions
Date: Mon, 9 Oct 2000 13:10:32 +0200
And so Gurth said :

<snip>

> Since you (most likely :) speak German,

He does :)

> wouldn't you then just get the German version (FanPro #10743,
> Rigger-Handbuch 3.01D) if the English one is sold out?

The book has yet to be released. Yes, that means players
who want german books are left with the Rigger Black Book atm...
It's a pity isn't it?

> Alternatively you could wait for Rigger 3, which is supposed to
> come out... I forgot :) In the next couple of months, anyway.

*grrrrrrrrrr* Remember, we meet in two weeks :)

<dark evil voice>
Are you scaaaaaaaared?
</d e v>

Arclight ;)
Message no. 12
From: Gurth gurth@******.nl
Subject: Misc Questions
Date: Mon, 9 Oct 2000 19:54:58 +0200
According to Arclight, at 13:10 on 9 Oct 00, the word on the street was...

> > Since you (most likely :) speak German,
>
> He does :)

I sort of figured from the e-mail address, buy hey, you never know :)

> > Rigger-Handbuch 3.01D
>
> The book has yet to be released.

Ah, yes, that would make it a bit difficult. I was under the impression
that it was already available.

> Yes, that means players who want german books are left with the Rigger
> Black Book atm... It's a pity isn't it?

That sort of sucks, yes. However, with R3 on the horizon all that
shouldn't really be all that much of a problem, if you ask me.

> *grrrrrrrrrr* Remember, we meet in two weeks :)
>
> <dark evil voice>
> Are you scaaaaaaaared?
> </d e v>

Not unless you've changed a lot in the past year...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It was a warning shot that missed.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X+ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 13
From: Phil Smith phil_urbanhell@*******.com
Subject: Misc Questions
Date: Mon, 09 Oct 2000 19:26:40 GMT
>From: Alfredo B Alves <dghost@****.com>
> > Ignore what I just posted; Neo-J is right.
>
>On what basis? :)

On the basis that spirits in my games can all fly anyway :)>

Phil

Let us assume we have a can opener
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

Share information about yourself, create your own public profile at
http://profiles.msn.com.
Message no. 14
From: Sebastian Church shc512@***.net
Subject: Misc Questions
Date: Mon, 9 Oct 2000 22:36:31 +0200
I think German Versions are alway better ...
The Canaon Companion for example: English = NO pics, NO Shadowtalk ... ;(
German pics and
shadowtalk ...

The German Versions are much cooler ...

SC

-----Original Message-----
From: Arclight <arclight@*********.de>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Monday, October 09, 2000 1:10 PM
Subject: RE: Misc Questions


>
> And so Gurth said :
>
><snip>
>
>> Since you (most likely :) speak German,
>
> He does :)
>
>> wouldn't you then just get the German version (FanPro #10743,
>> Rigger-Handbuch 3.01D) if the English one is sold out?
>
> The book has yet to be released. Yes, that means players
>who want german books are left with the Rigger Black Book atm...
>It's a pity isn't it?
>
>> Alternatively you could wait for Rigger 3, which is supposed to
>> come out... I forgot :) In the next couple of months, anyway.
>
> *grrrrrrrrrr* Remember, we meet in two weeks :)
>
><dark evil voice>
>Are you scaaaaaaaared?
></d e v>
>
>Arclight ;)
>
>
Message no. 15
From: Arclight arclight@*********.de
Subject: Misc Questions
Date: Mon, 9 Oct 2000 23:22:10 +0200
Von Gurth :

> > > Rigger-Handbuch 3.01D
> >
> > The book has yet to be released.
>
> Ah, yes, that would make it a bit difficult. I was under the
> impression that it was already available.

Nope, the problem started when R2 was released shortly
after the release of the german RBB, and then everytime they
thought about translating it FASA said something about a new
Rigger book on the horizon... at least this is what I've been
told.

> > Yes, that means players who want german books are left with
> > the Rigger Black Book atm... It's a pity isn't it?
>
> That sort of sucks, yes. However, with R3 on the horizon all that
> shouldn't really be all that much of a problem, if you ask me.

IMHO, they can't delay it any further now.

> > *grrrrrrrrrr* Remember, we meet in two weeks :)
> >
> > <dark evil voice>
> > Are you scaaaaaaaared?
> > </d e v>
>
> Not unless you've changed a lot in the past year...

Hey, remember about the cap? ;)

Arclight
Message no. 16
From: Arclight arclight@*********.de
Subject: Misc Questions
Date: Mon, 9 Oct 2000 23:22:11 +0200
Von Sebastian Church :

> I think German Versions are alway better ...

Some time ago, this IMHO was only true
for weapon stats ;) , but the last books were
really great, yes. Ok, but I am a bit biased
I think :))

> The Canaon Companion for example: English = NO pics, NO
> Shadowtalk ... ;(
>
> German > pics and shadowtalk ...

And the same can be said about the german
Man&Machine, yes. Glad you like it :)

Arclight
Message no. 17
From: Alfredo B Alves dghost@****.com
Subject: Misc Questions
Date: Mon, 9 Oct 2000 16:31:43 -0500
On Mon, 09 Oct 2000 19:26:40 GMT "Phil Smith"
<phil_urbanhell@*******.com> writes:
> >From: Alfredo B Alves <dghost@****.com>
> > > Ignore what I just posted; Neo-J is right.

> >On what basis? :)

> On the basis that spirits in my games can all fly anyway :)>

Ah. I thought you were acquiescing the point on the basis of K's
knowledge/experience in the matter. :)

My guess, however, is that the inclusion of 3D movement as a seperate
power is a) for completeness and/or b) to allow a player to design an
ally that /can't/ fly while materialized.

--
D. Ghost
Profanity is the one language all programmers know best
- Troutman's 6th programming postulate.
________________________________________________________________
YOU'RE PAYING TOO MUCH FOR THE INTERNET!
Juno now offers FREE Internet Access!
Try it today - there's no risk! For your FREE software, visit:
http://dl.www.juno.com/get/tagj.

Further Reading

If you enjoyed reading about Misc Questions, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.