From: | shadowrn@*********.com (Damion Milliken) |
---|---|
Subject: | Modifying Guns |
Date: | Mon Sep 10 00:40:01 2001 |
> I don't have CC so I don't know if they have anything that talks about
> this, but here's a question: How would adding a substantial amount of
> mods to a gun (presumably affecting weight and balance) affect any
> specialization in that weapon? In real life I don't shoot, so I don't
> know if it would have any great effect.
The CC rules do not cover this, although I do believe it might have some
effect in "real life" ;-).
Actually, this brings up an interesting question. The only difference
between the Ares Predator I, II, and III is the level of Smartlink. Do GMs
out there require a separate Specialisation for each one? If so, what about
if a player who specialises in Ares Predator I gets a Smartlink II put into
it? It's still an Ares Predator I, so his Specialisation still works, but
the gun is effectively an Ares Predator III, now. I usually allow a
Specialisation to cover the various models of the same weapon (or at least
the ones that can be recreated by after market weapon accessory
modification).
--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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